std::locale::id::id(3)

πŸ“¦ version 2024.07.05, in nixpkgs unstable, opensuse-leap 16.0

okay so welcome to std::locale::id::id(3) from the C++ Standard Library β€” bestie, we're getting into constructor lore today and it's lowkey iconic 🫢✨

πŸŽ€ NAME πŸŽ€

std::locale::id::id β€” yes bestie, that's literally the name, and this page is all about it πŸ’…

✨ Synopsis ✨

Defined in header <locale> πŸŽ€

id();                      (1)
id( const id& ) = delete;  (2)
  1. Default constructor β€” creates an object of type std::locale::id with implementation-specific content. πŸ¦‹
  2. Copy constructor is deleted β€” std::locale::id is not copyable. 🚫

🌸 Notes 🌸

Because locales and facets must be available for the IO stream objects with static storage duration, such as std::cout, typical implementations let the implicit default constructor zero-initialize the contents of std::locale::id during static initialization β€” that's before constructors run for static objects, no cap 😭 β€” and when a facet is added to any locale for the first time, the locale completes initialization of the facet's id. iykyk πŸ’…βœ¨


that's the whole vibe, bestie! source shoutout: http://cppreference.com, version 2024.06.10, page std::locale::id::id(3). bye and slay πŸ’–πŸ¦‹πŸŽ€

πŸ“¦ where this page comes from