std::locale::id::id(3)
okay so welcome to std::locale::id::id(3) from the C++ Standard Library β bestie, we're getting into constructor lore today and it's lowkey iconic π«Άβ¨
π NAME π
std::locale::id::id β yes bestie, that's literally the name, and this page is all about it π
β¨ Synopsis β¨
Defined in header <locale> π
id(); (1)
id( const id& ) = delete; (2)
- Default constructor β creates an object of type
std::locale::idwith implementation-specific content. π¦ - Copy constructor is deleted β
std::locale::idis not copyable. π«
πΈ Notes πΈ
Because locales and facets must be available for the IO stream objects with static storage duration, such as std::cout, typical implementations let the implicit default constructor zero-initialize the contents of std::locale::id during static initialization β that's before constructors run for static objects, no cap π β and when a facet is added to any locale for the first time, the locale completes initialization of the facet's id. iykyk π
β¨
that's the whole vibe, bestie! source shoutout: http://cppreference.com, version 2024.06.10, page std::locale::id::id(3). bye and slay ππ¦π
π¦ where this page comes from
- nixpkgs unstable: stdman 2024.07.05
- opensuse-leap 16.0: stdman 2024.07.05-bp160.1.9 Β· MIT
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms