std::fpclassify(3)
Hey bestie!! π Welcome to the std::fpclassify(3) page from the C++ Standard Libary manual β it's giving βwhat kind of floating-point number is this?β energy, and honestly? Iconic. π
πΈ NAME πΈ
std::fpclassify - std::fpclassify
β¨ Synopsis β¨
Okay so here's the whole signature situation, no cap. Defined in header <cmath>:
int fpclassify( float num );β (since C++11)int fpclassify( double num );β (until C++23)int fpclassify( long double num );constexpr int fpclassify( /* floating-point-type */ num );β (1) (since C++23)
Additional overloads π
Defined in header <cmath>:
template< class Integer >
int fpclassify( Integer num );
(A) (since C++11) (constexpr since C++23)
- Categorizes floating point value
numinto the following categories: zero, subnormal, normal, infinite,NAN, or implementation-defined category. The library provides overloads ofstd::fpclassifyfor all cv-unqualified floating-point types as the type of the parameternum. (since C++23)
A) Additional overloads are provided for all integer types, which are treated as double.
π Parameters π
numβ floating-point or integer value.
π Return value π
One of FP_INFINITE, FP_NAN, FP_NORMAL, FP_SUBNORMAL, FP_ZERO or implementation-defined type, specifying the category of num. Literally the vibe check for your number. π
π¦ Notes π¦
The additional overloads are not required to be provided exactly as (A). They only need to be sufficient to ensure that for their argument num of integer type, std::fpclassify(num) has the same effect as std::fpclassify(static_cast<double>(num)).
π§ Example π§
// Run this code
#include <cfloat>
#include <cmath>
#include <iostream>
auto show_classification(double x)
{
switch (std::fpclassify(x))
{
case FP_INFINITE:
return "Inf";
case FP_NAN:
return "NaN";
case FP_NORMAL:
return "normal";
case FP_SUBNORMAL:
return "subnormal";
case FP_ZERO:
return "zero";
default:
return "unknown";
}
}
int main()
{
std::cout << "1.0/0.0 is " << show_classification(1 / 0.0) << '\n'
<< "0.0/0.0 is " << show_classification(0.0 / 0.0) <<
'\n'
<< "DBL_MIN/2 is " << show_classification(DBL_MIN / 2) <<
'\n'
<< "-0.0 is " << show_classification(-0.0) << '\n'
<< "1.0 is " << show_classification(1.0) << '\n';
}
π¨οΈ Output: π¨οΈ
1.0/0.0 is Inf
0.0/0.0 is NaN
DBL_MIN/2 is subnormal
-0.0 is zero
1.0 is normal
π See also π
isfiniteβ checks if the given number has finite value β (C++11) (function)isinfβ checks if the given number is infinite β (C++11) (function)isnanβ checks if the given number is NaN β (C++11) (function)isnormalβ checks if the given number is normal β (C++11) (function)numeric_limitsβ provides an interface to query properties of all fundamental numeric types β (class template)- C documentation for
fpclassify
That's the whole page, bestie β no cap, you now know how to vibe-check a floating-point number. π This was std::fpclassify(3) from http://cppreference.com, dated 2024.06.10. Mwah! π«Άβ¨
π¦ where this page comes from
- nixpkgs unstable: stdman 2024.07.05
- opensuse-leap 16.0: stdman 2024.07.05-bp160.1.9 Β· MIT
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