std::filesystem::is_socket(3)
π std::filesystem::is_socket(3) β C++ Standard Library π
okay so bestie, welcome to the C++ Standard Library manual page for std::filesystem::is_socket(3) β and yes, this is literally the function that checks whether something is a named IPC socket. iconic behavior only. π§β¨
πΈ NAME πΈ
std::filesystem::is_socket β std::filesystem::is_socket
π Synopsis π
Defined in header <filesystem>:
Defined in header <filesystem>
bool is_socket( std::filesystem::file_status s ) noexcept;
(1) (since C++17)
bool is_socket( const std::filesystem::path& p );
(2) (since C++17)
bool is_socket( const std::filesystem::path& p, std::error_code&
(3) (since C++17)
ec ) noexcept;
So what does it do? It checks if the given file status or path corresponds to a named IPC socket, as if determined by the POSIX S_IFSOCK. π
- Overload
(1)is equivalent tos.type() == file_type::socket. - Overloads
(2)and(3)are equivalent tois_socket(status(p))oris_socket(status(p, ec)).
π¦ Parameters π¦
sβ file status to check, bestie.pβ path to examine. go look at it, queen.ecβ out-parameter for error reporting in the non-throwing overload. it catches the messy stuff so you don't have to π
π Return value π
returns true if the file indicated by p or if the type indicated by s refers to a named socket.
the non-throwing overload returns false if an error occurs. no drama, just false. π
π₯ Exceptions π₯
any overload not marked noexcept may throw std::bad_alloc if memory allocation fails. rude, but okay.
for overloads 2 and 3: they set a std::error_code& parameter to the OS API error code if an OS API call fails, and execute ec.clear() if no errors occur. very "i handle my own problems" energy. β¨
π Notes π
Named sockets are UNIX domain sockets constructed with socket and bind POSIX APIs, which may be used for advanced interprocess communication. in particular, they may be used to transport open file descriptors from one running process to another. that's giving main character IPC energy, no cap. π«Ά
π Example π
// Run this code
#include <cstdio>
#include <cstring>
#include <filesystem>
#include <fstream>
#include <iostream>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/un.h>
#include <unistd.h>
namespace fs = std::filesystem;
void demo_status(const fs::path& p, fs::file_status s)
{
std::cout << p;
// alternative: switch(s.type()) { case fs::file_type::regular: ...}
if (fs::is_regular_file(s))
std::cout << " is a regular file\n";
if (fs::is_directory(s))
std::cout << " is a directory\n";
if (fs::is_block_file(s))
std::cout << " is a block device\n";
if (fs::is_character_file(s))
std::cout << " is a character device\n";
if (fs::is_fifo(s))
std::cout << " is a named IPC pipe\n";
if (fs::is_socket(s))
std::cout << " is a named IPC socket\n";
if (fs::is_symlink(s))
std::cout << " is a symlink\n";
if (!fs::exists(s))
std::cout << " does not exist\n";
}
int main()
{
// create files of different kinds
fs::create_directory("sandbox");
fs::create_directory("sandbox/dir");
std::ofstream{"sandbox/file"}; // create regular file
fs::create_symlink("file", "sandbox/symlink");
mkfifo("sandbox/pipe", 0644);
sockaddr_un addr;
addr.sun_family = AF_UNIX;
std::strcpy(addr.sun_path, "sandbox/sock");
int fd = socket(PF_UNIX, SOCK_STREAM, 0);
bind(fd, reinterpret_cast<sockaddr*>(&addr), sizeof addr);
// demo different status accessors
for (auto it{fs::directory_iterator("sandbox")}; it !=
fs::directory_iterator(); ++it)
demo_status(*it, it->symlink_status()); // use cached status
from directory entry
demo_status("/dev/null", fs::status("/dev/null")); // direct calls
to status
demo_status("/dev/sda", fs::status("/dev/sda"));
demo_status("sandbox/no", fs::status("/sandbox/no"));
// cleanup (prefer std::unique_ptr-based custom deleters)
close(fd);
fs::remove_all("sandbox");
}
β Possible output β
"sandbox/file" is a regular file
"sandbox/dir" is a directory
"sandbox/pipe" is a named IPC pipe
"sandbox/sock" is a named IPC socket
"sandbox/symlink" is a symlink
"/dev/null" is a character device
"/dev/sda" is a block device
"sandbox/no" does not exist
π See also π
statusβ determines file attributes (C++17) (function)symlink_statusβ determines file attributes, checking the symlink target (C++17) (function)file_statusβ represents file type and permissions (C++17) (class)status_knownβ checks whether file status is known (C++17) (function)is_block_fileβ checks whether the given path refers to block device (C++17) (function)is_character_fileβ checks whether the given path refers to a character device (C++17) (function)is_directoryβ checks whether the given path refers to a directory (C++17) (function)is_fifoβ checks whether the given path refers to a named pipe (C++17) (function)is_otherβ checks whether the argument refers to an other file (C++17) (function)is_regular_fileβ checks whether the argument refers to a regular file (C++17) (function)is_symlinkβ checks whether the argument refers to a symbolic link (C++17) (function)existsβ checks whether path refers to existing file system object (C++17) (function)is_socketβ checks whether the directory entry refers to a named IPC socket (public member function ofstd::filesystem::directory_entry)
that's the whole vibe, bestie. page sourced from http://cppreference.com, version/date 2024.06.10. now go check ur sockets and slay π
β¨π¦
π¦ where this page comes from
- nixpkgs unstable: stdman 2024.07.05
- opensuse-leap 16.0: stdman 2024.07.05-bp160.1.9 Β· MIT
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms