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πŸ“¦ version 2024.07.05, in nixpkgs unstable, opensuse-leap 16.0

πŸ’– std::filesystem::is_character_file(3) πŸ’–

okay so bestie, welcome to the page for std::filesystem::is_character_file from the C++ Standard Libary manual β€” yes, that’s the manual name, and today we’re checking whether something is a character special file. it’s giving β€œam I a character device?” energy and we’re gonna slay this explanation πŸ’…


🌸 NAME 🌸

std::filesystem::is_character_file β€” literally std::filesystem::is_character_file, the function that checks for character special files πŸŽ€


✨ Synopsis ✨

Defined in header <filesystem>

(1) (since C++17)

bool is_character_file( std::filesystem::file_status s ) noexcept;

(2) (since C++17)

bool is_character_file( const std::filesystem::path& p );

(3) (since C++17)

bool is_character_file( const std::filesystem::path& p,
                        std::error_code& ec ) noexcept;

Checks if the given file status or path corresponds to a character special file, as if determined by POSIX S_ISCHR. Examples of character special files are character devices such as /dev/null, /dev/tty, /dev/audio, or /dev/nvram on Linux. no cap, those are the iconic ones πŸ¦‹

  • 1) Equivalent to s.type() == file_type::character.
  • 2,3) Equivalent to is_character_file(status(p)) or is_character_file(status(p, ec)) respectively.

πŸŽ€ Parameters πŸŽ€

  • s β€” file status to check
  • p β€” path to examine
  • ec β€” out-parameter for error reporting in the non-throwing overload

πŸ’– Return value πŸ’–

true if the file indicated by p or if the type indicated s refers to a character device, false otherwise. The non-throwing overload returns false if an error occurs. bestie, that’s the whole vibe check πŸ’«


😭 Exceptions 😭

Any overload not marked noexcept may throw std::bad_alloc if memory allocation fails.

2,3) Sets a std::error_code& parameter to the OS API error code if an OS API call fails, and executes ec.clear() if no errors occur.


πŸ§ͺ Example πŸ§ͺ

// Run this code

#include <cstdio>
#include <cstring>
#include <filesystem>
#include <fstream>
#include <iostream>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/un.h>
#include <unistd.h>

namespace fs = std::filesystem;

void demo_status(const fs::path& p, fs::file_status s)
{
    std::cout << p;
    // alternative: switch(s.type()) { case fs::file_type::regular: ...}
    if (fs::is_regular_file(s))
        std::cout << " is a regular file\n";
    if (fs::is_directory(s))
        std::cout << " is a directory\n";
    if (fs::is_block_file(s))
        std::cout << " is a block device\n";
    if (fs::is_character_file(s))
        std::cout << " is a character device\n";
    if (fs::is_fifo(s))
        std::cout << " is a named IPC pipe\n";
    if (fs::is_socket(s))
        std::cout << " is a named IPC socket\n";
    if (fs::is_symlink(s))
        std::cout << " is a symlink\n";
    if (!fs::exists(s))
        std::cout << " does not exist\n";
}

int main()
{
    // create files of different kinds
    fs::create_directory("sandbox");
    fs::create_directory("sandbox/dir");
    std::ofstream{"sandbox/file"}; // create regular file
    fs::create_symlink("file", "sandbox/symlink");

    mkfifo("sandbox/pipe", 0644);
    sockaddr_un addr;
    addr.sun_family = AF_UNIX;
    std::strcpy(addr.sun_path, "sandbox/sock");
    int fd = socket(PF_UNIX, SOCK_STREAM, 0);
    bind(fd, reinterpret_cast<sockaddr*>(&addr), sizeof addr);

    // demo different status accessors
    for (auto it{fs::directory_iterator("sandbox")}; it != fs::directory_iterator(); ++it)
        demo_status(*it, it->symlink_status()); // use cached status from directory entry
    demo_status("/dev/null", fs::status("/dev/null")); // direct calls to status
    demo_status("/dev/sda", fs::status("/dev/sda"));
    demo_status("sandbox/no", fs::status("/sandbox/no"));

    // cleanup (prefer std::unique_ptr-based custom deleters)
    close(fd);
    fs::remove_all("sandbox");
}

🎬 Possible output 🎬

"sandbox/file" is a regular file
"sandbox/dir" is a directory
"sandbox/pipe" is a named IPC pipe
"sandbox/sock" is a named IPC socket
"sandbox/symlink" is a symlink
"/dev/null" is a character device
"/dev/sda" is a block device
"sandbox/no" does not exist

πŸ‘€ See also πŸ‘€

  • status β€” determines file attributes (C++17) (function)
  • symlink_status β€” determines file attributes, checking the symlink target (C++17) (function)
  • file_status β€” represents file type and permissions (C++17) (class)
  • status_known β€” checks whether file status is known (C++17) (function)
  • is_block_file β€” checks whether the given path refers to block device (C++17) (function)
  • is_directory β€” checks whether the given path refers to a directory (C++17) (function)
  • is_fifo β€” checks whether the given path refers to a named pipe (C++17) (function)
  • is_other β€” checks whether the argument refers to an other file (C++17) (function)
  • is_regular_file β€” checks whether the argument refers to a regular file (C++17) (function)
  • is_socket β€” checks whether the argument refers to a named IPC socket (C++17) (function)
  • is_symlink β€” checks whether the argument refers to a symbolic link (C++17) (function)
  • exists β€” checks whether path refers to existing file system object (C++17) (function)
  • is_character_file β€” checks whether the directory entry refers to a character device, and it’s a public member function of std::filesystem::directory_entry 🌈

source/version: http://cppreference.com, date: 2024.06.10 β€” and that’s the page, bestie, mwah πŸ’‹βœ¨

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