std::equal(3)
okay bestie, welcome to std::equal(3) from the C++ Standard Libary β yes, βLibary,β that's what the header says, and we're not fixing it π
. This is part 1 of 2, so hydrate and stay tuned, because we're about to make iterator ranges feel like a group chat.
πΈ NAME πΈ
std::equal - std::equal
That's it. That's the name section. She said what she said, and honestly? Iconic. π
β¨ Synopsis β¨
Defined in header <algorithm> π¦
Okay so here's the whole overload lineup, and yes, we're doing all eight. No skipping. Not me being normal about templates.
Overload (1) β (constexpr since C++20)
template< class InputIt1, class InputIt2 >
bool equal( InputIt1 first1, InputIt1 last1,
InputIt2 first2 );
Overload (2) β (since C++17)
template< class ExecutionPolicy, class ForwardIt1, class ForwardIt2 >
bool equal( ExecutionPolicy&& policy,
ForwardIt1 first1, ForwardIt1 last1,
ForwardIt2 first2 );
Overload (3) β (constexpr since C++20)
template< class InputIt1, class InputIt2, class BinaryPred >
bool equal( InputIt1 first1, InputIt1 last1,
InputIt2 first2, BinaryPred p );
Overload (4) β (since C++17)
template< class ExecutionPolicy, class ForwardIt1, class ForwardIt2, class BinaryPred >
bool equal( ExecutionPolicy&& policy,
ForwardIt1 first1, ForwardIt1 last1,
ForwardIt2 first2, BinaryPred p );
Overload (5) β (since C++14), (constexpr since C++20)
template< class InputIt1, class InputIt2 >
bool equal( InputIt1 first1, InputIt1 last1,
InputIt2 first2, InputIt2 last2 );
Overload (6) β (since C++17)
template< class ExecutionPolicy, class ForwardIt1, class ForwardIt2 >
bool equal( ExecutionPolicy&& policy,
ForwardIt1 first1, ForwardIt1 last1,
ForwardIt2 first2, ForwardIt2 last2 );
Overload (7) β (since C++14), (constexpr since C++20)
template< class InputIt1, class InputIt2, class BinaryPred >
bool equal( InputIt1 first1, InputIt1 last1,
InputIt2 first2, InputIt2 last2, BinaryPred p );
Overload (8) β (since C++17)
template< class ExecutionPolicy, class ForwardIt1, class ForwardIt2, class BinaryPred >
bool equal( ExecutionPolicy&& policy,
ForwardIt1 first1, ForwardIt1 last1,
ForwardIt2 first2, ForwardIt2 last2,
BinaryPred p );
So what does it actually do? Checks whether [first1, last1) and a range starting from first2 are equal π:
- For overloads
(1-4), the second range hasstd::distance(first1, last1)elements. - For overloads
(5-8), the second range is[first2, last2).
And the comparison tea β:
1,5)Elements are compared usingoperator==.3,7)Elements are compared using the given binary predicatep.2,4,6,8)Same as(1,3,5,7), but executed according topolicy.
These overloads participate in overload resolution only if:
- until C++20:
std::is_execution_policy_v<std::decay_t<ExecutionPolicy>>istrue. - since C++20:
std::is_execution_policy_v<std::remove_cvref_t<ExecutionPolicy>>istrue.
lowkey important: those execution-policy overloads are cute but picky. The std::is_execution_policy_v condition is not a vibe suggestion, it's literally the participation rule. π
π Parameters π
first1,last1β the first range of the elements to compare.first2,last2β the second range of the elements to compare.policyβ the execution policy to use. See execution policy for details.pβ binary predicate which returnstrueif the elements should be treated as equal.
The signature of the predicate function should be equivalent to the following:
bool pred(const Type1 &a, const Type2 &b);
While the signature does not need to have const &, the function must not modify the objects passed to it and must be able to accept all values of type (possibly const) Type1 and Type2 regardless of value category (thus, Type1 & is not allowed, nor is Type1 unless for Type1 a move is equivalent to a copy (since C++11)).
The types Type1 and Type2 must be such that objects of types InputIt1 and InputIt2 can be dereferenced and then implicitly converted to Type1 and Type2 respectively.
π¦ Type requirements π¦
InputIt1,InputIt2must meet the requirements ofLegacyInputIterator.ForwardIt1,ForwardIt2must meet the requirements ofLegacyForwardIterator.BinaryPredmust meet the requirements ofBinaryPredicate.
π Return value π
1-4)If each corresponding elements in the two ranges are equal, returnstrue. Otherwise returnsfalse.5-8)Ifstd::distance(first1, last1)andstd::distance(first2, last2)are equal, and each corresponding elements in the two ranges are equal, returnstrue. Otherwise returnsfalse.
π Complexity π
Given N_1 as std::distance(first1, last1) and N_2 as std::distance(first2, last2):
1)At mostN_1comparisons usingoperator==.2)O(N_1)comparisons usingoperator==.3)At mostN_1applications of the predicatep.4)O(N_1)applications of the predicatep.5-8)IfInputIt1andInputIt2are bothLegacyRandomAccessIterator, andlast1 - first1 != last2 - first2istrue, no comparison will be made.
Otherwise, given N as min(N_1,N_2):
5)At mostNcomparisons usingoperator==.6)O(N)comparisons usingoperator==.7)At mostNapplications of the predicatep.8)O(N)applications of the predicatep.
π₯ Exceptions π₯
The overloads with a template parameter named ExecutionPolicy report errors as follows:
- If execution of a function invoked as part of the algorithm throws an exception and
ExecutionPolicyis one of the standard policies,std::terminateis called. For any otherExecutionPolicy, the behavior is implementation-defined. - If the algorithm fails to allocate memory,
std::bad_allocis thrown.
π POSSIBLE IMPLEMENTATION π
okay so bestie, here's the possible implementation tea β β this is the vibe for overloads (1), (3), (5), and (7). Copy these exactly, including the details::equal calls β no autocorrect, no cap πβ¨
equal (1)
template<class InputIt1, class InputIt2>
constexpr //< since C++20
bool equal(InputIt1 first1, InputIt1 last1, InputIt2 first2)
{
for (; first1 != last1; ++first1, ++first2)
if (!(*first1 == *first2))
return false;
return true;
}
equal (3)
template<class InputIt1, class InputIt2, class BinaryPred>
constexpr //< since C++20
bool equal(InputIt1 first1, InputIt1 last1,
InputIt2 first2, BinaryPred p)
{
for (; first1 != last1; ++first1, ++first2)
if (!p(*first1, *first2))
return false;
return true;
}
equal (5)
namespace detail
{
// random-access iterator implementation (allows quick range size detection)
template<class RandomIt1, class RandomIt2>
constexpr //< since C++20
bool equal(RandomIt1 first1, RandomIt1 last1, RandomIt2 first2,
RandomIt2 last2,
std::random_access_iterator_tag,
std::random_access_iterator_tag)
{
if (last1 - first1 != last2 - first2)
return false;
for (; first1 != last1; ++first1, ++first2)
if (!(*first1 == *first2))
return false;
return true;
}
// input iterator implementation (needs to manually compare with βlast2β)
template<class InputIt1, class InputIt2>
constexpr //< since C++20
bool equal(InputIt1 first1, InputIt1 last1, InputIt2 first2,
InputIt2 last2,
std::input_iterator_tag, std::input_iterator_tag)
{
for (; first1 != last1 && first2 != last2; ++first1, ++first2)
if (!(*first1 == *first2))
return false;
return first1 == last1 && first2 == last2;
}
}
template<class InputIt1, class InputIt2>
constexpr //< since C++20
bool equal(InputIt1 first1, InputIt1 last1, InputIt2 first2, InputIt2 last2)
{
details::equal(first1, last1, first2, last2,
typename std::iterator_traits<InputIt1>::iterator_category(),
typename std::iterator_traits<InputIt2>::iterator_category());
}
equal (7)
namespace detail
{
// random-access iterator implementation (allows quick range size detection)
template<class RandomIt1, class RandomIt2, class BinaryPred>
constexpr //< since C++20
bool equal(RandomIt1 first1, RandomIt1 last1,
RandomIt2 first2, RandomIt2 last2, BinaryPred p,
std::random_access_iterator_tag,
std::random_access_iterator_tag)
{
if (last1 - first1 != last2 - first2)
return false;
for (; first1 != last1; ++first1, ++first2)
if (!p(*first1, *first2))
return false;
return true;
}
// input iterator implementation (needs to manually compare with βlast2β)
template<class InputIt1, class InputIt2, class BinaryPred>
constexpr //< since C++20
bool equal(InputIt1 first1, InputIt1 last1,
InputIt2 first2, InputIt2 last2, BinaryPred p,
std::input_iterator_tag, std::input_iterator_tag)
{
for (; first1 != last1 && first2 != last2; ++first1, ++first2)
if (!p(*first1, *first2))
return false;
return first1 == last1 && first2 == last2;
}
}
template<class InputIt1, class InputIt2, class BinaryPred>
constexpr //< since C++20
bool equal(InputIt1 first1, InputIt1 last1,
InputIt2 first2, InputIt2 last2, BinaryPred p)
{
details::equal(first1, last1, first2, last2, p,
typename std::iterator_traits<InputIt1>::iterator_category(),
typename std::iterator_traits<InputIt2>::iterator_category());
}
πΈ NOTES πΈ
π important vibe check:std::equalshould not be used to compare the ranges formed by the iterators fromstd::unordered_set,std::unordered_multiset,std::unordered_map, orstd::unordered_multimapbecause the order in which the elements are stored in those containers may be different even if the two containers store the same elements.
And when you're comparing entire containers for equality, operator== for the corresponding container is usually preferred π«Ά β that's the lowkey better move.
π EXAMPLE π
this little demo uses std::equal to test if a string is a palindrome β palindrome checks are iconic, periodt β¨
// Run this code
#include <algorithm>
#include <iomanip>
#include <iostream>
#include <string_view>
constexpr bool is_palindrome(const std::string_view& s)
{
return std::equal(s.cbegin(), s.cbegin() + s.size() / 2, s.crbegin());
}
void test(const std::string_view& s)
{
std::cout << std::quoted(s)
<< (is_palindrome(s) ? " is" : " is not")
<< " a palindrome\n";
}
int main()
{
test("radar");
test("hello");
}
Output π¬
"radar" is a palindrome
"hello" is not a palindrome
π¦ SEE ALSO π¦
find,find_if,find_if_not(C++11) β finds the first element satisfying specific criteria; these are function templates π«Άlexicographical_compareβ returnstrueif one range is lexicographically less than another; function template πmismatchβ finds the first position where two ranges differ; function template β¨searchβ searches for a range of elements; function template πranges::equal(C++20) β determines if two sets of elements are the same; niebloid πequal_toβ function object implementingx == y; class template πequal_rangeβ returns range of elements matching a specific key; function template π
okay bye bestie π this was std::equal(3) from http://cppreference.com, dated 2024.06.10 β mwah π
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