std::destroy(3)
π NAME π
std::destroy - std::destroy β no cap, that's literally the name, bestie.
Okay so welcome to std::destroy(3) from the C++ Standard Libary (yes, that's how the header spells it, and we respect the typo π
). This page is your group-chat rundown of the destroy algorithm family, and it's lowkey iconic.
β¨ Synopsis β¨
Defined in header <memory> β like, that's the include you need, periodt.
template< class ForwardIt >
void destroy( ForwardIt first, ForwardIt last ); (since C++17) (until C++20)
template< class ForwardIt >
constexpr void destroy( ForwardIt first, ForwardIt last ); (1) (since C++20)
template< class ExecutionPolicy, class ForwardIt >
void destroy( ExecutionPolicy&& policy, ForwardIt first,
ForwardIt last ); (2) (since C++17)
- Destroys the objects in the range
[first, last), as if by
for (; first != last; ++first)
std::destroy_at(std::addressof(*first));
- Same as (1), but executed according to
policy. This overload participates in overload resolution only if
std::is_execution_policy_v<std::decay_t<ExecutionPolicy>> is true. (until C++20)
std::is_execution_policy_v<std::remove_cvref_t<ExecutionPolicy>> is true. (since C++20)
πΈ Parameters πΈ
first,lastβ the range of elements to destroy.policyβ the execution policy to use. See execution policy for details.
π¦ Type requirements π¦
ForwardItmust meet the requirements ofLegacyForwardIterator.- No increment, assignment, comparison, or indirection through valid instances of
ForwardItmay throw exceptions.
π Return value π
(none) β literally none, bestie. It destroys and dips.
β Complexity β
Linear in the distance between first and last.
π₯ Exceptions π₯
The overload with a template parameter named ExecutionPolicy reports errors as follows:
- If execution of a function invoked as part of the algorithm throws an exception and
ExecutionPolicyis one of the standard policies,std::terminateis called. For any otherExecutionPolicy, the behavior is implementation-defined. - If the algorithm fails to allocate memory,
std::bad_allocis thrown.
This is the "bestie, pay attention" part: standard policy plus thrown exception equals std::terminate, and other policies are implementation-defined. Not me making it dramatic β that's the actual rule. π
π Possible implementation π
template<class ForwardIt>
constexpr // since C++20
void destroy(ForwardIt first, ForwardIt last)
{
for (; first != last; ++first)
std::destroy_at(std::addressof(*first));
}
π Example π
The following example demonstrates how to use destroy to destroy a contiguous sequence of elements.
// Run this code
#include <iostream>
#include <memory>
#include <new>
struct Tracer
{
int value;
~Tracer() { std::cout << value << " destructed\n"; }
};
int main()
{
alignas(Tracer) unsigned char buffer[sizeof(Tracer) * 8];
for (int i = 0; i < 8; ++i)
new(buffer + sizeof(Tracer) * i) Tracer{i}; //manually construct objects
auto ptr = std::launder(reinterpret_cast<Tracer*>(buffer));
std::destroy(ptr, ptr + 8);
}
π Output π
0 destructed
1 destructed
2 destructed
3 destructed
4 destructed
5 destructed
6 destructed
7 destructed
π«Ά See also π«Ά
destroy_nβ destroys a number of objects in a range (C++17) (function template)destroy_atβ destroys an object at a given address (C++17) (function template)ranges::destroyβ destroys a range of objects (C++20) (niebloid)
That's the whole page, bestie! Source: http://cppreference.com, version/date: 2024.06.10. Now go destroy those objects responsibly, mwah π
β¨
π¦ where this page comes from
- nixpkgs unstable: stdman 2024.07.05
- opensuse-leap 16.0: stdman 2024.07.05-bp160.1.9 Β· MIT
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms