simulate_keypress(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

πŸ’– simulate_keypress(3) πŸ’–

okay bestie, so this one is a page straight out of the Allegro manual β€” the simulate_keypress function, lowercase legend behavior, no cap. it's short, it's sweet, it's giving "tiny function, big power." let's get into it 🫢


✨ NAME ✨

simulate_keypress β€” stuffs a key into the keyboard buffer. like, it's from the Allegro game programming library, she's a whole library girlie πŸ’…


🌸 SYNOPSIS 🌸

#include <allegro.h>

void simulate_keypress(int key);

that's it. that's the whole vibe. one function, one int, infinite possibilities ✨


πŸ¦‹ DESCRIPTION πŸ¦‹

so what does she DO? she stuffs a key into the keyboard buffer, exactly as if the user had pressed it themselves. like, the program can't even tell the difference. it's an actor, it's method acting, it's main character energy πŸŽ€

the parameter β€” that's key β€” comes in the same format returned by readkey(). so whatever readkey() hands you back, that's the shape this baby wants. match the format, slay the format πŸ’–

here's the example from the page, verbatim, because it's lowkey iconic:

simulate_keypress(KEY_SPACE << 8);
if (readkey() == (KEY_SPACE << 8))
   allegro_message("You simulated Alt+Space\n");

see what's happening? you fake a keypress, then readkey() picks it up like it was real the whole time, and boom β€” you get a message. not me being obsessed with this little two-step 😭


πŸ‘‘ SEE ALSO πŸ‘‘

go read these next, bestie, they're all in the same friend group:


okay that's the whole page, periodt πŸ’…

one more thing: this lil masterpiece comes to you from Allegro version 4.4.3 🌈 β€” yes, the Allegro manual, the whole source, the whole copyright-and-license situation, all of it. go forth and simulate keypresses responsibly, queen πŸ‘‘βœ¨πŸ’œ
πŸ“¦ where this page comes from