shutdown_dialog(3)
β¨ NAME β¨
shutdown_dialog β bestie, this one destroys a dialog player that was returned by init_dialog(). It lives in the Allegro manual, and it's part of the Allegro game programming library. π
π¦ SYNOPSIS π¦
#include <allegro.h>
int shutdown_dialog(DIALOG_PLAYER *player);
π DESCRIPTION π
Okay so boom: init_dialog() gives you a dialog player object, right? shutdown_dialog() is the cleanup bestie that destroys that dialog player object. Poof. Gone. π
And the return value? It returns the object that caused it to exit β which is literally the same as the return value from do_dialog(). No cap. So when you need to know what made the dialog bounce, that's the tea. π
πΈ SEE ALSO πΈ
Allegro manual source/version: Allegro version 4.4.3. Date: not listed on this page, bestie β the footer kept it mysterious. shutdown_dialog(3) out. Stay iconic. πβ¨
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