set_screen_blender(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

okay bestie, welcome to the set_screen_blender(3) page from the Allegro manual πŸ’– this is your main character Unix moment, and we're gonna understand it fr fr.

🌸 NAME 🌸

set_screen_blender β€” enables a screen blender mode. It's part of the Allegro game programming library, and yes, that's the whole name vibe πŸŽ€.


✨ SYNOPSIS ✨

no cap, here's the exact signature:

#include <allegro.h>

void set_screen_blender(int r, int g, int b, int a);

πŸ’… DESCRIPTION πŸ’…

So like, set_screen_blender enables a screen blender mode for combining translucent or lit truecolor pixels. It's giving glow-up energy ✨.

This blender mode lightens the colour of the destination image by multiplying the inverse of the source and destination colours. Lowkey math, highkey iconic.

Sort of like the opposite of the multiply blender mode. Periodt. That's the whole description, bestie β€” no extra lore, no invented options, just the facts πŸ’―.


πŸ‘€ SEE ALSO πŸ‘€


and that's the page! it came from the Allegro manual, version 4.4.3, and the page is set_screen_blender(3). There's no date on the footer, so we're not making one up β€” that would be a vibe violation 🫢. bye bestie, go slay some blending πŸ’–βœ¨πŸ¦‹

πŸ“¦ where this page comes from