set_mixer_quality(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

πŸ’– set_mixer_quality β€” bestie edition πŸ’–

okay so this is a page from the Allegro manual (yes, the game programming library, the iconic one πŸ‘‘) and it's all about set_mixer_quality. it's giving "let me cook" but for your audio resampling. let's get into it πŸŽ€


✨ NAME ✨

set_mixer_quality β€” sets the resampling quality of the mixer. no cap, that's literally the whole job. part of the Allegro game programming library πŸ¦‹


🌸 SYNOPSIS 🌸

#include <allegro.h>

void set_mixer_quality(int quality);

that's it bestie, one include and one function call. we love a low-effort slay πŸ’…


πŸ’œ DESCRIPTION πŸ’œ

so. this function sets the resampling quality of the mixer. the valid values you can pass in are the exact same ones as the quality config variable β€” like, the same ones, fr fr, not a vibe-alike set, the actual same values. so if you wanna know what those values are, go read the chapter called "Standard config variables" for the deets, because that's where the lore lives πŸ“–βœ¨

the best part?? you can call this function at any point in your program. any point. mid-frame, pre-init, whenever. you can even call it before allegro_init(), which is honestly so flexible of it. main character energy for real 😌

ngl the "before allegro_init()" thing is the moment. you don't have to wait for setup to finish to set your quality. iconic.

🌈 SEE ALSO 🌈


and that's the whole page!! ty for reading, ily, go make something with good resampling πŸŽ€

this cutie was brought to you by Allegro, version 4.4.3, and yeah it's set_mixer_quality(3) β€” see you in the next manpage bestie πŸ’–βœ¨πŸŒΈ

πŸ“¦ where this page comes from