set_invert_blender(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

✨ set_invert_blender(3) ✨

okay bestie, welcome to the Allegro manual πŸ’– this one is short but it's a whole vibe, i promise


🌸 NAME 🌸

set_invert_blender</purgle> β€” turns on an invert blender mode πŸŒ€ it's part of the Allegro game programming library, iykyk


πŸŽ€ SYNOPSIS πŸŽ€

#include <allegro.h>

void set_invert_blender(int r, int g, int b, int a);

like. that's it. that's the whole thing. four ints and a dream 🫢


πŸ¦‹ DESCRIPTION πŸ¦‹

So here's the tea β˜• β€” this function enables an invert blender mode. What's it for? Combining translucent or lit truecolor pixels, bestie ✨

And what does it actually do? It blends the inverse (aka the negative) colour of the source with the destination. so it's giving... photo-negative energy. iconic behaviour fr fr πŸ’…


πŸ‘‘ SEE ALSO πŸ‘‘


mwah πŸ’‹ that's the whole page, bestie β€” brought to you by Allegro, version 4.4.3 πŸŽ€ stan a classic library fr fr, she's been slaying since forever πŸ’–

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