set_filename_encoding(3)
π set_filename_encoding(3) π
okay so bestie, welcome to the Allegro manual β¨ this one's a tiny little function but it's lowkey important, no cap
πΈ NAME πΈ
set_filename_encoding β sets the encoding to use for filenames. part of the Allegro game programming library π
β¨ SYNOPSIS β¨
#include <allegro.h>
void set_filename_encoding(int encoding)
like, that's the whole thing. one include, one call, we love a minimal queen π
π¦ DESCRIPTION π¦
so basically, set_filename_encoding sets the encoding to use for filenames. that's it, that's the job π«Ά
and here's the tea: by default, UTF-8 is assumed β so if you don't touch this function at all, Allegro is just gonna vibe with UTF-8 for all your filename needs. iconic default behaviour tbh π
if you need something else for your filenames, this is the function you call to say so. the encoding argument is what you're handing over. periodt β¨
π SEE ALSO π
get_filename_encoding(3)β the matching read-only bestie, for when you wanna know what encoding is currently set π
and that's the whole page, bestie!! go forth and encode your filenames responsibly π
this page came to you straight from the Allegro manual, version 4.4.3 β so if you're quoting it, that's the era we're in π bye babes!! πΈβ¨π¦
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms