sds_bptree_node(3)
πΈ NAME πΈ
sds_bptree_node β okay so bestie, welcome to the sds_bptree_node(3) page from the Library Functions Manual. This is literally the node struct at the heart of the B+Tree situation, and it's giving main character energy. Periodt.
β¨ SYNOPSIS β¨
#include <sds.h>
π Data Fields π
void * keys [SDS_BPTREE_DEFAULT_CAPACITY]void * values [SDS_BPTREE_BRANCH]uint32_t item_countuint32_t leveluint64_t txn_idstruct _sds_bptree_node * parent
π Detailed Description π
This is the core of the B+Tree structures, no cap. This node represents the branches and the leaves of the structure. It's the whole tree-node vibe check.
π«Ά Field Documentation π«Ά
π uint32_t sds_bptree_node::item_count
The number of values currently stored in this structure. That's it β that's the count.
π void* sds_bptree_node::keys[SDS_BPTREE_DEFAULT_CAPACITY]
Statically sized array of pointers to the keys of this structure. Lowkey iconic.
π uint32_t sds_bptree_node::level
This number of "rows" above the leaves this node is. 0 represents a true leaf node, anything greater is a branch. So 0 is leaf energy, and bigger than 0 is branch era.
π struct _sds_bptree_node* sds_bptree_node::parent
Back reference to our parent. This is faster than creating a traversal list during each insertion (by a large factor). Not me being obsessed with a back pointer, but it's a huge speed flex.
π uint64_t sds_bptree_node::txn_id
The id of the transaction that created this node. This is used so that within a transaction, we don't double copy values if we already copied them. No double-copying, bestie.
π void* sds_bptree_node::values[SDS_BPTREE_BRANCH]
Statically sized array of pointers to values. This is tagged by the level flag. If level is 0, this is a set of values that have been inserted by the consumer. If the level is > 0, this is the pointers to further node structs.
In a leaf, this is [value, value, value, value, value, link -> ]
In a non-leaf, this is [link, link, link, link, link, link]
π Author π
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