scale_3dvertices(3)

πŸ“¦
version 0.7.1 Β· 2 versions
, in nixos 26.05

πŸ’… scale_3dvertices(3) β€” from the Arcan Lua API, bestie

okay so picture this: you've got a model, and you want to just... squish it. permanently. that's this function. welcome πŸŽ€


✨ NAME ✨

scale_3dvertices β€” statically scale the vertex values of the specified model. yes, statically. like, it's baked in now. iykyk 🫢


🌸 SYNOPSIS 🌸

nil
scale_3dvertices( objid, dx, dy, dz )

not me returning nil and just doing the thing anyway β€” that's the vibe πŸ’…


πŸ¦‹ DESCRIPTION πŸ¦‹

okay so real talk. this function transforms all the vertices assigned to the specified model. every single one. all of them. it's giving full-glam makeover on your entire vertex list ✨

⚠️ but bestie, listen β€” this is a harmful transform, and it may unnecessarily reduce precision if you call it repeatedly. like, your vertices' numbers get chewed up a little each time. so maybe don't spam it, ngl 😭

if you're just doing a temporary transformation β€” you know, a little scale for the moment, nothing permanent β€” then go see scale3d_model instead. that one's your girl for the temporary stuff 🧚


πŸ‘‘ SEE ALSO πŸ‘‘

  • scale3d_model(3) β€” the temporary-transform icon you actually want for quick little scaling moments 🌈

and that's the whole page fr fr πŸ’–

source/version: 3d Β· October 2026 β€” mwah, slay, periodt, see you in the next manpage πŸŽ€βœ¨

πŸ“¦ where this page comes from