S3DW_FOCUS(3)

πŸ’– s3dw_focus β€” give widget focus πŸ’–

okay bestie, welcome to the s3d Manual ✨ this one's short but it's important, so pay attention 🫢


🌸 NAME 🌸

s3dw_focus β€” give widget focus πŸ‘‘


✨ SYNOPSIS ✨

#include <s3dw.h>

void s3dw_focus(s3dw_widget *focus);

πŸ¦‹ DESCRIPTION πŸ¦‹

so basically it gives focus to the widget, relative to its parent. that's the whole vibe πŸ’…

what that means in practice: you can focus a surface, and then each surface can focus one of its elements β€” like an input field, bestie πŸŽ€ it's giving hierarchy, it's giving main character energy, it's giving "the focus belongs to the parent's world, not the whole universe".

heads up: it should be casted with S3DWIDGET() πŸ‘ˆ don't skip that part, fr fr.

πŸ‘‘ AUTHOR πŸ‘‘

Simon Wunderlich Author of s3d 🌈


and that's the whole page, no cap πŸ“ it's from the s3d manual, dated s3d era energy, and it's the S3DW_FOCUS(3) page πŸ’œ slay, go focus something ✨🧚