S3D_SCALE(3)
π S3D_SCALE(3) π
okay bestie, welcome to the s3d manual β this one's about s3d_scale, and it's literally so simple you'll be scaling stuff before your iced coffee melts π§β¨
β¨ NAME β¨
s3d_scale β scale object π¦
πΈ SYNOPSIS πΈ
#include <s3d.h>
int s3d_scale(int object, float s);
π DESCRIPTION π
so like, this function scales the object by a factor of s, okay? π
s=1gives you the original size, no cap-1will mirror it πͺ
β οΈ Warning β οΈs=0is forbidden and will be ignored! π« not me letting you pass zero, bestie, it's literally not allowed. also important:s3d_scaleis absolute, not relative! so don't come in here thinking it stacks on top of the last scale, because it does not. periodt. π
π«Ά AUTHOR π«Ά
Simon Wunderlich Author of s3d π
and that's the whole page, bestie!! π this was the s3d manual, page S3D_SCALE(3) β go forth and scale responsibly, mwah πβ¨π¦
π¦ where this page comes from
- debian bookworm: s3d-doc 0.2.2.1-5 Β· GPL-2.0-or-later
- debian trixie: s3d-doc 0.2.2.1-7 Β· GPL-2.0-or-later
- ubuntu jammy: s3d-doc 0.2.2.1-3build1 Β· GPL-2.0-or-later
- ubuntu noble: s3d-doc 0.2.2.1-6build3 Β· GPL-2.0-or-later
- ubuntu questing: s3d-doc 0.2.2.1-7build1
- ubuntu resolute: s3d-doc 0.2.2.1-7build3 Β· GPL-2.0-or-later
- ubuntu stonking: s3d-doc 0.2.3-1 Β· GPL-2.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms