S3D_PUSH_LINES(3)
π S3D_PUSH_LINES(3) π
okay bestie, so this is a page from the s3d manual, and we're talking about s3d_push_lines β the plural queen of line-pushing. she doesn't just push one line, she pushes a whole squad. no cap. π«Ά
β¨ NAME β¨
s3d_push_lines β push many lines π
πΈ SYNOPSIS πΈ
#include <s3d.h>
int s3d_push_lines(int object, const uint32_t *lbuf, uint16_t n);
π DESCRIPTION π
So like, what she does is push n lines onto the line stack of the object. That's it, that's the whole vibe. β¨
Each lbuf has a size of n*3 β three whole entries per line, okay, that's not a typo, that's just the math. And each entry holds the index number of the first vertex, the second vertex, and the material number, just as in s3d_push_line(). Same energy, different scale. iykyk π¦
π AUTHOR π
Simon Wunderlich Author of s3d
that's the whole page, bestie π written by Simon Wunderlich (the author of s3d, in case you forgot in the last four seconds), straight outta the s3d manual, S3D_PUSH_LINES(3), periodt. go push some lines. slay. ππ
π¦ where this page comes from
- debian bookworm: s3d-doc 0.2.2.1-5 Β· GPL-2.0-or-later
- debian trixie: s3d-doc 0.2.2.1-7 Β· GPL-2.0-or-later
- ubuntu jammy: s3d-doc 0.2.2.1-3build1 Β· GPL-2.0-or-later
- ubuntu noble: s3d-doc 0.2.2.1-6build3 Β· GPL-2.0-or-later
- ubuntu questing: s3d-doc 0.2.2.1-7build1
- ubuntu resolute: s3d-doc 0.2.2.1-7build3 Β· GPL-2.0-or-later
- ubuntu stonking: s3d-doc 0.2.3-1 Β· GPL-2.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms