S3D_POP_POLYGON(3)
π S3D_POP_POLYGON π
okay bestie, so this is a page from the s3d Manual β yes, that s3d, the one you're already obsessed with β and today's main character is s3d_pop_polygon, aka the function that removes polygons. slay. β¨
β¨ NAME β¨
s3d_pop_polygon β remove polygons π
πΈ SYNOPSIS πΈ
like, the whole vibe in code form:
#include <s3d.h>
int s3d_pop_polygon(int object, uint32_t n);
π¦ DESCRIPTION π¦
okay so picture this: your object has a polygon stack. a whole little stack of polygons. and this function? it deletes the latest n polygon from the polygon stack of the object. that's it. that's the whole thing. pop pop pop and they're gone π
ngl it's giving "undo but make it polygons". fr fr.
π AUTHOR π
Simon Wunderlich β author of s3d. the icon. the blueprint. we stan π«Ά
and that's the whole page bestie!! this was S3D_POP_POLYGON(3) from the s3d Manual (the s3d one, obviously π). no cap, that's genuinely all of it. go pop some polygons. periodt. π
β¨
π¦ where this page comes from
- debian bookworm: s3d-doc 0.2.2.1-5 Β· GPL-2.0-or-later
- debian trixie: s3d-doc 0.2.2.1-7 Β· GPL-2.0-or-later
- ubuntu jammy: s3d-doc 0.2.2.1-3build1 Β· GPL-2.0-or-later
- ubuntu noble: s3d-doc 0.2.2.1-6build3 Β· GPL-2.0-or-later
- ubuntu questing: s3d-doc 0.2.2.1-7build1
- ubuntu resolute: s3d-doc 0.2.2.1-7build3 Β· GPL-2.0-or-later
- ubuntu stonking: s3d-doc 0.2.3-1 Β· GPL-2.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms