S3D_POP_EVENT(3)

πŸ’– S3D_POP_EVENT(3) πŸ’–

okay so bestie, welcome to the s3d Manual page for S3D_POP_EVENT(3). It's short, it's sweet, it's giving "one job and she ate." ✨


πŸŽ€ NAME πŸŽ€

s3d_pop_event - pop event from stack πŸ’…


🌸 SYNOPSIS 🌸

#include <s3d.h>

struct s3d_evt *s3d_pop_event(void);

πŸ¦‹ DESCRIPTION πŸ¦‹

s3d_pop_event pops the latest event from the stack. That's it. Main character behavior, honestly. πŸ‘‘

⚠️ Not me reminding you again: don't forget to free() both the event and its buffer! Both. Fr fr. 😭

And yeah, it returns a pointer to struct s3d_evt. Periodt. 🫢


πŸ‘‘ AUTHOR πŸ‘‘

Simon Wunderlich β€” Author of s3d. Iconic. πŸ’–


okay that's the whole thing, bestie. This sign-off is brought to you by s3d and the s3d Manual, repping S3D_POP_EVENT(3). The footer didn't print a date, so no invented date here β€” just the source/version energy and the manual name. πŸŽ€βœ¨