S3D_IGNORE_CALLBACK(3)

✨ NAME ✨

Okay so this is the S3D_IGNORE_CALLBACK(3) page from the s3d manual, and the main character here is s3d_ignore_callback β€” it ignores an event. That's the whole vibe: this function is the β€œnot today, bestie” button for events. πŸ’…


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <s3d.h>

void s3d_ignore_callback(uint8_t event);

🌸 DESCRIPTION 🌸

Okay so this one sets the callback on ignore, which means it won't be queued up for later use. Like, no saving it for later, no little event pile in the corner, nada. ✨

An incoming event of this type will simply be skipped. Poof, gone, not your problem. πŸ’€

The argument is uint8_t event, and yeah, that's the event type getting the ignore treatment. πŸŽ€


πŸ‘‘ AUTHOR πŸ‘‘

Simon Wunderlich β€” Author of s3d. Iconic. 🫢


That's the whole page, bestie. This one's from the s3d manual, page S3D_IGNORE_CALLBACK(3) β€” and the footer isn't giving a date, so no date era. πŸŽ€πŸ¦‹πŸ’–