S3D_FLAGS_ON(3)

πŸ’– S3D_FLAGS_ON(3) β€” like, the s3d manual bestie edition πŸ’–

okay so bestie, welcome to the s3d manual ✨ this one's a lil baby page but it's IMPORTANT, don't skip it, I'm literally begging 🫢


🌸 NAME 🌸

s3d_flags_on β€” enable flags of object πŸ’…

like, you're turning stuff ON. that's the whole vibe. iconic.


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <s3d.h>

int s3d_flags_on(int object, uint32_t flags);

✨ DESCRIPTION ✨

Turn some flags on for object. that's it, that's the function πŸŽ€

⚠️ Warning ⚠️ (and no cap, this one matters) If you don't toggle OF_VISIBLE on, you won't see your object. πŸ’€ usually you want this. (at least after you *push()d all your content)

so like… girl. if your object is giving absolutely nothing on screen and you're sat there confused 😭 β€” check OF_VISIBLE. that's the one. turn it on, and boom, main character energy, your object shows up. πŸ‘‘


πŸ‘‘ AUTHOR πŸ‘‘

Simon Wunderlich Author of s3d 🌟


okay that's the whole page, mwah πŸ’‹ this was the s3d manual, S3D_FLAGS_ON(3), and yes the footer is just the manual name and the page name because that's how man pages do β€” so consider this your cute lil sign-off bestie, go forth and toggle your flags πŸ’–βœ¨πŸŽ€πŸ¦‹