S3D_CLONE_TARGET(3)

✨ S3D_CLONE_TARGET ✨

okay bestie, gather round, because we're talking about a lil function from the s3d manual, section 3, and it's literally called s3d_clone_target πŸ’–


🌸 NAME 🌸

s3d_clone_target β€” changes the target of a clone-object πŸ¦‹

like. it retargets your clone. that's the whole vibe. no cap.


πŸŽ€ SYNOPSIS πŸŽ€

#include <s3d.h>

int s3d_clone_target(int oid, int toid);

yes queen, that's the include, that's the signature, copy it exactly or the compiler will simply pass away πŸ’€


πŸ’… DESCRIPTION πŸ’…

so here's the tea β˜• β€” s3d_clone_target changes the clone target of oid to another object, and that other object is toid. simple as that, fr fr.

it assumes you've got oid from s3d_clone beforehand. assumes. like, that's the prerequisite, bestie β€” if your oid didn't come from s3d_clone, that's a you problem and the function is just out here trusting you πŸ™ˆ

so the flow is giving: get your clone with s3d_clone, then come back and point it somewhere new with s3d_clone_target. main character energy only πŸ‘‘


πŸ‘‘ AUTHOR πŸ‘‘

Simon Wunderlich β€” Author of s3d 🫢

we stan. iconic. no notes. ⭐


k that's the whole page, bestie β€” nothing more, nothing less, every single detail intact πŸ’œ

and that's a wrap on the s3d manual, S3D_CLONE_TARGET(3) edition β€” written by Simon Wunderlich, author of s3d, from the s3d Manual 🌈 slay, bye πŸŽ€βœ¨