rte_acl_mem_hook(3)

๐Ÿ“ฆ version 26.03, in nixos 26.05, nixpkgs unstable

๐Ÿฆ‹ NAME ๐Ÿฆ‹

rte_acl_mem_hook โ€” bestie, this is the little struct that holds the memory allocation hooks for ACL runtime, and it lives in the Library Functions Manual section, iykyk โœจ


๐ŸŽ€ SYNOPSIS ๐ŸŽ€

#include <rte_acl.h>

โœจ Data Fields โœจ

  • void *(* zalloc )(char *name, size_t size, size_t align, int32_t socket_id, void *udata) โ€” the hook that allocates zero-initialized memory used during runtime ๐Ÿ’–
  • void(* free )(void *ptr, void *udata) โ€” the hook that frees memory previously allocated by zalloc() ๐Ÿซถ
  • void * udata โ€” user-provided context passed to allocation/free hooks, no cap ๐ŸŒธ

๐Ÿ’… Detailed Description ๐Ÿ’…

Memory allocation hooks for ACL runtime. That's the whole vibe โ€” it's literally a struct of function pointers plus a context pointer, and it's giving "pluggable allocator, but make it cute" ๐Ÿ”ฅ

Definition at line 142 of file rte_acl.h.

๐ŸŒˆ Field Documentation ๐ŸŒˆ

โญ void *(* zalloc) (char *name, size_t size, size_t align, int32_t socket_id, void *udata)

Allocate zero-initialized memory used during runtime. Yes bestie, zero-initialized โ€” every byte starts at zero, the way it should be โœจ

Definition at line 144 of file rte_acl.h.

โญ void(* free) (void *ptr, void *udata)

Free memory previously allocated by zalloc(). You bring the ptr, it handles the rest ๐Ÿ˜ญ๐Ÿ‘‘

Definition at line 147 of file rte_acl.h.

โญ void* udata

User-provided context passed to allocation/free hooks. It's your lil bag of secrets, handed straight to both hooks so they know what's up ๐ŸŽ€

Definition at line 150 of file rte_acl.h.

๐Ÿ‘‘ Author ๐Ÿ‘‘

Generated automatically by Doxygen for DPDK from the source code. Not a human, not a vibe curator โ€” just Doxygen doing its thing ๐Ÿ’€


Okay so that's the whole page, and fr fr every single field and line number made it in ๐Ÿ’– This was rte_acl_mem_hook(3) from the Library Functions Manual, part of DPDK, Version 26.03.0 โ€” slay, go forth and write your hooks, bestie ๐Ÿงšโ€โ™€๏ธ๐Ÿฆ‹๐Ÿ’œ

๐Ÿ“ฆ where this page comes from