RTCGETSCENETRAVERSABLE(3)
π rtcGetSceneTraversable(3) π
okay bestie, welcome to the Embree Ray Tracing Kernels 4 era, this one is short and sweet and honestly kinda iconic π
β¨ NAME β¨
rtcGetSceneTraversable β gets a read-only hand to a RTCScene object that is also valid on a SYCL device and can be used for ray queries. π«Ά
πΈ SYNOPSIS πΈ
#include <embree4/rtcore.h>
RTCTraversable rtcGetSceneTraversable(RTCScene scene);
π¦ DESCRIPTION π¦
so the rtcGetSceneTraversable function returns a read-only handle to a RTCScene object β that's the scene argument, no cap. it hands you back everything you need. ββ¨
Traversable objects are used for ray queries on a SYCL device. that's the whole point, that's the assignment, that's the moment. π
but wait, there's more, and it's lowkey the best part: traversable objects can also be used in host/CPU code, and Embree provides other API calls β like rtcTraversablePointQuery β to help you write portable code that's compatible with CPU and SYCL device execution. one handle, two worlds, main character energy fr fr. π
π EXIT STATUS π
if it fails, an error code gets set, and you can go query it with rtcGetDeviceError. so if things are giving nothing, check the error code before you spiral, bestie. π
π SEE ALSO π
[rtcTraversableIntersect1]
and that's the whole page, babe β rtcGetSceneTraversable(3), straight out of the Embree Ray Tracing Kernels 4, and honestly it ate. π go forth and traverse responsibly β¨π
π¦ where this page comes from
- ubuntu stonking: libembree-dev 4.4.1+dfsg-2ubuntu1 Β· Apache-2.0
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms