RTCGETSCENETRAVERSABLE(3)

πŸ“¦ version 4.4.1, in ubuntu stonking

πŸ’– rtcGetSceneTraversable(3) πŸ’–

okay bestie, welcome to the Embree Ray Tracing Kernels 4 era, this one is short and sweet and honestly kinda iconic πŸ‘‘


✨ NAME ✨

rtcGetSceneTraversable β€” gets a read-only hand to a RTCScene object that is also valid on a SYCL device and can be used for ray queries. 🫢


🌸 SYNOPSIS 🌸

#include <embree4/rtcore.h>

RTCTraversable rtcGetSceneTraversable(RTCScene scene);

πŸ¦‹ DESCRIPTION πŸ¦‹

so the rtcGetSceneTraversable function returns a read-only handle to a RTCScene object β€” that's the scene argument, no cap. it hands you back everything you need. βœ‹βœ¨

Traversable objects are used for ray queries on a SYCL device. that's the whole point, that's the assignment, that's the moment. πŸ’…

but wait, there's more, and it's lowkey the best part: traversable objects can also be used in host/CPU code, and Embree provides other API calls β€” like rtcTraversablePointQuery β€” to help you write portable code that's compatible with CPU and SYCL device execution. one handle, two worlds, main character energy fr fr. 🌈


πŸ’€ EXIT STATUS πŸ’€

if it fails, an error code gets set, and you can go query it with rtcGetDeviceError. so if things are giving nothing, check the error code before you spiral, bestie. 😭


πŸŽ€ SEE ALSO πŸŽ€

  • [rtcTraversableIntersect1]

and that's the whole page, babe β€” rtcGetSceneTraversable(3), straight out of the Embree Ray Tracing Kernels 4, and honestly it ate. πŸ’œ go forth and traverse responsibly βœ¨πŸ“

πŸ“¦ where this page comes from