rotate_scale...te_v_flip_lit(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

✨ NAME ✨

rotate_scaled_sprite_v_flip_lit β€” ok so bestie, this one rotates, stretches and flips a sprite πŸ’« and it's part of the Allegro game programming library, which is literally the whole vibe of this page. Yes, all three at once. She's doing the most and we love that for her πŸ‘‘


🌸 SYNOPSIS 🌸

#include <allegro.h>

void rotate_scaled_sprite_v_flip_lit(BITMAP *bmp, BITMAP *sprite, int x,
int y, fixed angle, fixed scale);

πŸ¦‹ DESCRIPTION πŸ¦‹

So here's the tea πŸ«– β€” this function draws the sprite, just like rotate_scaled_sprite_lit() does, except it flips the sprite vertically first. That's it. That's the whole difference. She's the rotate_scaled_sprite_lit() girlie but upside down πŸ™ƒ

Rotate? Slay. Scale? Slay. Flip vertically? Also slay. All in one call, no cap ✨


πŸ’– SEE ALSO πŸ’–


Allegro, version 4.4.3 β€” mwah, that's the whole page bestie, ty for coming to my TED talk πŸŽ€πŸ’…πŸ«Ά

πŸ“¦ where this page comes from