ROAR_STREAM_CONNECT(3)
π roar_stream_connect β bestie edition π
okay so real quick, this is a page from the System Manager's Manual: RoarAudio (yes that's the manual name, we're fancy here) and it's literally about roar_stream_connect from the roar_stream_connect(3) family. sit down, grab a strawberry π, let's go.
β¨ NAME β¨
roar_stream_connect β the way you hook a stream up to RoarAudio's sound server, no cap π
πΈ SYNOPSIS πΈ
#include <roaraudio.h>
int roar_stream_connect(struct roar_connection * con, struct roar_stream
* s, int dir);
like. that's the whole vibe. one function, three args, slay π
π¦ DESCRIPTION π¦
so basically? you know how roar_stream_new(3) makes you a brand new stream? this is the part where you actually introduce that stream to the server. it's giving "new kid walks into the group chat" energy. the stream isn't really real until you connect it, bestie π
π PARAMETERS π
conβ the connection to the sound server. your little lifeline to the server, the yassified socket if you will.sβ the stream object you wanna connect. the whole point of the function, honestly, main character energy.dirβ the direction of the new stream. and listen, don't guess β go readroar_simple_stream(3)for the details, it's all laid out there. iykyk π
π RETURN VALUE π
- on success? these calls return
0. we love a clean win β¨ - on error?
-1comes back at you. not the moment, but okay, we recover π
π EXAMPLES π
FIXME
yeah. that's what it says. no examples yet. not me being left on read by the documentation π the page literally just says FIXME and moves on. iconic in a tragic way fr fr.
π₯ SEE ALSO π₯
go read those, they're the supporting cast π«Ά
and that's the whole page, bestie!! this one came from RoarAudio, dated May 2011, and it's the roar_stream_connect(3) page β go connect some streams, you absolute legend πβ¨π
π¦ where this page comes from
- ubuntu jammy: libroar-dev 1.0~beta12-4 Β· GPL-3.0-only
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms