remove_param_int(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

πŸ’– remove_param_int(3) πŸ’–

okay bestie, welcome to the Allegro manual β€” yes, that Allegro, the game programming library that ate and left no crumbs. and today's main character is remove_param_int. she's a lil function with a big job. let's get into it ✨


🌸 NAME 🌸

remove_param_int β€” removes a timer with a customizable parameter. part of the Allegro game programming library. πŸ’…


πŸŽ€ SYNOPSIS πŸŽ€

#include <allegro.h>

void remove_param_int(void (*proc)(void *), void *param);

like. look at her. two args, zero drama, iconic. πŸ‘‘


πŸ¦‹ DESCRIPTION πŸ¦‹

so basically: this is like remove_int(), but it's the version you use with timer callbacks that have parameter values. same energy, but with extra ✨context✨.

here's the tea though, and you need to hear this part: if there's more than one copy of the same callback active at the same time, remove_param_int figures out which one to remove by checking the parameter value. so it's matching on the param, bestie. which means β€”

you can't have more than one copy of a handler using an identical parameter. that's just not a thing here. 🚫 identical params, no exceptions, periodt.

ngl that's the whole vibe. it's giving "precision removal" and honestly? obsessed. 🫢


🌈 SEE ALSO 🌈

go read those too, they're the friend group, you can't just know one of them. πŸ’œ


and that's the whole page, bestie!! πŸŽ€ this lil masterpiece comes to you from Allegro, version 4.4.3 β€” yeah, 4.4.3, write it down, cite it in your essay. mwah. πŸ’‹βœ¨πŸ¦‹

πŸ“¦ where this page comes from