position_mouse_z(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

πŸ’– position_mouse_z(3) πŸ’–

okay bestie, welcome to the Allegro manual β€” yes, that Allegro, the game programming library, she's iconic, she's legacy, she's everything ✨ this page is all about position_mouse_z(3) and ngl it's a short one but it's a powerful one 🫢


🌸 NAME 🌸

position_mouse_z β€” sets the mouse wheel position global variable. Allegro game programming library. that's it. that's the whole job. and she does it flawlessly πŸ’…


✨ SYNOPSIS ✨

#include <allegro.h>

void position_mouse_z(int z);

look at that signature. clean. simple. no drama. void in, int z through, nothing out. she's giving low-maintenance queen πŸ‘‘


πŸŽ€ DESCRIPTION πŸŽ€

so basically: this function sets the mouse wheel position variable to whatever value you hand it. you pass in an int z, and boom β€” that's the new wheel position. that's the whole vibe. no cap πŸ¦‹

like, if you wanna lie to Allegro about where the mouse wheel is, or reset it, or just set it to some number that only you understand β€” this is your girl. she's not asking questions. she's just setting the variable. main character energy fr fr πŸ”₯


🌈 SEE ALSO 🌈


and that's the page!! tysm for reading, go forth and set your mouse wheel position variable with confidence πŸ’œ this was brought to you by Allegro, version 4.4.3 β€” periodt, bye bestie, stay slaying πŸŽ€βœ¨πŸ¦‹

πŸ“¦ where this page comes from