position_dialog(3)
β¨ position_dialog(3) β¨
okay so bestie, you're in the Allegro manual and this lil guy is called position_dialog π it's giving "move my whole dialog somewhere else" energy and honestly? iconic.
πΈ NAME πΈ
position_dialog β Moves an array of dialog objects to the specified position. Allegro game programming library. π
π¦ SYNOPSIS π¦
#include <allegro.h>
void position_dialog(DIALOG *dialog, int x, int y);
π DESCRIPTION π
so basically, position_dialog moves an array of dialog objects to the screen position you tell it. and the position you give it? that's the top left corner of the dialog. periodt. β¨
like, x and y = where the top-left corner lands on your screen, and the whole array of DIALOG objects goes with it. no cap, that's the whole vibe. π
π SEE ALSO π
centre_dialog(3)exgui(3)
k that's the whole page bestie, go forth and position ur dialogs π
this was brought to you by the Allegro manual, version 4.4.3 β position_dialog(3), mwah, bye π«Άβ¨
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms