PCRE2API(3)

πŸŽ€ NAME πŸŽ€

Okay so welcome to PCRE2API(3) β€” that's the Library Functions Manual entry, bestie β€” and it is literally all about PCRE2, aka Perl-compatible regular expressions (revised API). πŸ’…

#include <pcre2.h>

PCRE2 is a new API for PCRE, starting at release 10.0. ✨ This document contains a description of all its native functions. See the pcre2 document for an overview of all the PCRE2 documentation. Iykyk. πŸ¦‹


πŸ”₯ PCRE2 NATIVE API BASIC FUNCTIONS πŸ”₯

Here is the starter pack, no cap β€” the basic native API functions. Obsessed with this lineup fr fr. 🫢

pcre2_code *pcre2_compile(PCRE2_SPTR pattern, PCRE2_SIZE length,
  uint32_t options, int *errorcode, PCRE2_SIZE *erroroffset,
  pcre2_compile_context *ccontext);

void pcre2_code_free(pcre2_code *code);

pcre2_match_data *pcre2_match_data_create(uint32_t ovecsize,
  pcre2_general_context *gcontext);

pcre2_match_data *pcre2_match_data_create_from_pattern(
  const pcre2_code *code, pcre2_general_context *gcontext);

int pcre2_match(const pcre2_code *code, PCRE2_SPTR subject,
  PCRE2_SIZE length, PCRE2_SIZE startoffset,
  uint32_t options, pcre2_match_data *match_data,
  pcre2_match_context *mcontext);

int pcre2_dfa_match(const pcre2_code *code, PCRE2_SPTR subject,
  PCRE2_SIZE length, PCRE2_SIZE startoffset,
  uint32_t options, pcre2_match_data *match_data,
  pcre2_match_context *mcontext,
  int *workspace, PCRE2_SIZE wscount);

void pcre2_match_data_free(pcre2_match_data *match_data);

πŸ¦‹ PCRE2 NATIVE API AUXILIARY MATCH FUNCTIONS πŸ¦‹

These are the auxiliary match besties β€” the little helpers that understood the assignment. πŸ’–

PCRE2_SPTR pcre2_get_mark(pcre2_match_data *match_data);

PCRE2_SIZE pcre2_get_match_data_size(pcre2_match_data *match_data);

PCRE2_SIZE pcre2_get_match_data_heapframes_size(
  pcre2_match_data *match_data);

uint32_t pcre2_get_ovector_count(pcre2_match_data *match_data);

PCRE2_SIZE *pcre2_get_ovector_pointer(pcre2_match_data *match_data);

PCRE2_SIZE pcre2_get_startchar(pcre2_match_data *match_data);

🌈 PCRE2 NATIVE API GENERAL CONTEXT FUNCTIONS 🌈

General context functions, periodt. It’s giving β€œsupporting cast but make it essential.” πŸ’…

pcre2_general_context *pcre2_general_context_create(
  void *(*private_malloc)(PCRE2_SIZE, void *),
  void (*private_free)(void *, void *), void *memory_data);

pcre2_general_context *pcre2_general_context_copy(
  pcre2_general_context *gcontext);

void pcre2_general_context_free(pcre2_general_context *gcontext);

✨ PCRE2 NATIVE API COMPILE CONTEXT FUNCTIONS ✨

Compile context crew β€” the way this list just keeps going, and honestly? Slay. πŸŽ€

pcre2_compile_context *pcre2_compile_context_create(
  pcre2_general_context *gcontext);

pcre2_compile_context *pcre2_compile_context_copy(
  pcre2_compile_context *ccontext);

void pcre2_compile_context_free(pcre2_compile_context *ccontext);

int pcre2_set_bsr(pcre2_compile_context *ccontext,
  uint32_t value);

int pcre2_set_character_tables(pcre2_compile_context *ccontext,
  const uint8_t *tables);

int pcre2_set_compile_extra_options(pcre2_compile_context *ccontext,
  uint32_t extra_options);

int pcre2_set_max_pattern_length(pcre2_compile_context *ccontext,
  PCRE2_SIZE value);

int pcre2_set_max_pattern_compiled_length(
  pcre2_compile_context *ccontext, PCRE2_SIZE value);

int pcre2_set_max_varlookbehind(pcre2_compile_contest *ccontext,
  uint32_t value);

int pcre2_set_newline(pcre2_compile_context *ccontext,
  uint32_t value);

int pcre2_set_parens_nest_limit(pcre2_compile_context *ccontext,
  uint32_t value);

int pcre2_set_compile_recursion_guard(pcre2_compile_context *ccontext,
  int (*guard_function)(uint32_t, void *), void *user_data);

int pcre2_set_optimize(pcre2_compile_context *ccontext,
  uint32_t directive);

πŸ’– PCRE2 NATIVE API MATCH CONTEXT FUNCTIONS πŸ’–

Match context functions, bestie. Highkey iconic behaviour from start to finish. πŸ’…

pcre2_match_context *pcre2_match_context_create(
  pcre2_general_context *gcontext);

pcre2_match_context *pcre2_match_context_copy(
  pcre2_match_context *mcontext);

void pcre2_match_context_free(pcre2_match_context *mcontext);

int pcre2_set_callout(pcre2_match_context *mcontext,
  int (*callout_function)(pcre2_callout_block *, void *),
  void *callout_data);

int pcre2_set_substitute_callout(pcre2_match_context *mcontext,
  int (*callout_function)(pcre2_substitute_callout_block *, void *),
  void *callout_data);

int pcre2_set_substitute_case_callout(pcre2_match_context *mcontext,
  PCRE2_SIZE (*callout_function)(PCRE2_SPTR, PCRE2_SIZE,
                                 PCRE2_UCHAR *, PCRE2_SIZE,
                                 int, void *),
  void *callout_data);

int pcre2_set_offset_limit(pcre2_match_context *mcontext,
  PCRE2_SIZE value);

int pcre2_set_heap_limit(pcre2_match_context *mcontext,
  uint32_t value);

int pcre2_set_match_limit(pcre2_match_context *mcontext,
  uint32_t value);

int pcre2_set_depth_limit(pcre2_match_context *mcontext,
  uint32_t value);

πŸ“ PCRE2 NATIVE API STRING EXTRACTION FUNCTIONS πŸ“

String extraction time, literally. Grab your little substrings and live your truth. 🧚

int pcre2_substring_copy_byname(pcre2_match_data *match_data,
  PCRE2_SPTR name, PCRE2_UCHAR *buffer, PCRE2_SIZE *bufflen);

int pcre2_substring_copy_bynumber(pcre2_match_data *match_data,
  uint32_t number, PCRE2_UCHAR *buffer,
  PCRE2_SIZE *bufflen);

void pcre2_substring_free(PCRE2_UCHAR *buffer);

int pcre2_substring_get_byname(pcre2_match_data *match_data,
  PCRE2_SPTR name, PCRE2_UCHAR **bufferptr, PCRE2_SIZE *bufflen);

int pcre2_substring_get_bynumber(pcre2_match_data *match_data,
  uint32_t number, PCRE2_UCHAR **bufferptr,
  PCRE2_SIZE *bufflen);

int pcre2_substring_length_byname(pcre2_match_data *match_data,
  PCRE2_SPTR name, PCRE2_SIZE *length);

int pcre2_substring_length_bynumber(pcre2_match_data *match_data,
  uint32_t number, PCRE2_SIZE *length);

int pcre2_substring_nametable_scan(const pcre2_code *code,
  PCRE2_SPTR name, PCRE2_SPTR *first, PCRE2_SPTR *last);

int pcre2_substring_number_from_name(const pcre2_code *code,
  PCRE2_SPTR name);

void pcre2_substring_list_free(PCRE2_UCHAR **list);

int pcre2_substring_list_get(pcre2_match_data *match_data,
  PCRE2_UCHAR ***listptr, PCRE2_SIZE **lengthsptr);

πŸ’œ PCRE2 NATIVE API STRING SUBSTITUTION FUNCTION πŸ’œ

One singular substitution function, and she is the main character. No notes. πŸ‘‘

int pcre2_substitute(const pcre2_code *code, PCRE2_SPTR subject,
  PCRE2_SIZE length, PCRE2_SIZE startoffset,
  uint32_t options, pcre2_match_data *match_data,
  pcre2_match_context *mcontext, PCRE2_SPTR replacement,
  PCRE2_SIZE rlength, PCRE2_UCHAR *outputbuffer,
  PCRE2_SIZE *outlengthptr);

⭐ PCRE2 NATIVE API JIT FUNCTIONS ⭐

JIT functions, highkey. Very β€œwe speed things up around here” energy. πŸ”₯

int pcre2_jit_compile(pcre2_code *code, uint32_t options);

int pcre2_jit_match(const pcre2_code *code, PCRE2_SPTR subject,
  PCRE2_SIZE length, PCRE2_SIZE startoffset,
  uint32_t options, pcre2_match_data *match_data,
  pcre2_match_context *mcontext);

void pcre2_jit_free_unused_memory(pcre2_general_context *gcontext);

pcre2_jit_stack *pcre2_jit_stack_create(size_t startsize,
  size_t maxsize, pcre2_general_context *gcontext);

void pcre2_jit_stack_assign(pcre2_match_context *mcontext,
  pcre2_jit_callback callback_function, void *callback_data);

void pcre2_jit_stack_free(pcre2_jit_stack *jit_stack);

🧚 PCRE2 NATIVE API SERIALIZATION FUNCTIONS 🧚

Serialization functions β€” cute, compact, and ready to be stored. 🌸

int32_t pcre2_serialize_decode(pcre2_code **codes,
  int32_t number_of_codes, const uint8_t *bytes,
  pcre2_general_context *gcontext);

int32_t pcre2_serialize_encode(const pcre2_code **codes,
  int32_t number_of_codes, uint8_t **serialized_bytes,
  PCRE2_SIZE *serialized_size, pcre2_general_context *gcontext);

void pcre2_serialize_free(uint8_t *bytes);

int32_t pcre2_serialize_get_number_of_codes(const uint8_t *bytes);

πŸ‘‘ PCRE2 NATIVE API AUXILIARY FUNCTIONS πŸ‘‘

Auxiliary functions β€” the supporting cast with main character energy. They ate, honestly. πŸ’…

pcre2_code *pcre2_code_copy(const pcre2_code *code);

pcre2_code *pcre2_code_copy_with_tables(const pcre2_code *code);

int pcre2_get_error_message(int errorcode, PCRE2_UCHAR *buffer,
  PCRE2_SIZE bufflen);

const uint8_t *pcre2_maketables(pcre2_general_context *gcontext);

void pcre2_maketables_free(pcre2_general_context *gcontext,
  const uint8_t *tables);

int pcre2_pattern_info(const pcre2_code *code, uint32_t what,
  void *where);

int pcre2_callout_enumerate(const pcre2_code *code,
  int (*callback)(pcre2_callout_enumerate_block *, void *),
  void *user_data);

int pcre2_config(uint32_t what, void *where);

πŸ’€ PCRE2 NATIVE API OBSOLETE FUNCTIONS πŸ’€

Not me telling you these are obsolete, but like… they are. 🫢 These functions became obsolete at release 10.30 and are retained only for backward compatibility. They should not be used in new code. The first is replaced by pcre2_set_depth_limit(); the second is no longer needed and has no effect (it always returns zero).

Bestie, this is your warning: deprecated means do not use in new code, okay? πŸ’€
int pcre2_set_recursion_limit(pcre2_match_context *mcontext,
  uint32_t value);

int pcre2_set_recursion_memory_management(
  pcre2_match_context *mcontext,
  void *(*private_malloc)(size_t, void *),
  void (*private_free)(void *, void *), void *memory_data);

🌸 PCRE2 EXPERIMENTAL PATTERN CONVERSION FUNCTIONS 🌸

Experimental pattern conversion, bestie β€” handle with care because she might change on us. πŸ™ˆ

pcre2_convert_context *pcre2_convert_context_create(
  pcre2_general_context *gcontext);

pcre2_convert_context *pcre2_convert_context_copy(
  pcre2_convert_context *cvcontext);

void pcre2_convert_context_free(pcre2_convert_context *cvcontext);

int pcre2_set_glob_escape(pcre2_convert_context *cvcontext,
  uint32_t escape_char);

int pcre2_set_glob_separator(pcre2_convert_context *cvcontext,
  uint32_t separator_char);

int pcre2_pattern_convert(PCRE2_SPTR pattern, PCRE2_SIZE length,
  uint32_t options, PCRE2_UCHAR **buffer,
  PCRE2_SIZE *blength, pcre2_convert_context *cvcontext);

void pcre2_converted_pattern_free(PCRE2_UCHAR *converted_pattern);

These functions provide a way of converting non-PCRE2 patterns into patterns that can be processed by pcre2_compile(). This facility is experimental and may be changed in future releases. At present, "globs" and POSIX basic and extended patterns can be converted. Details are given in the pcre2convert documentation. πŸ’–

More parts incoming, bestie. πŸ¦‹

πŸ’– PCRE2 8-BIT, 16-BIT, AND 32-BIT LIBRARIES πŸ’–

okay so bestie, picture this: there are three PCRE2 libraries, and they each handle a different code unit width β€” 8-bit, 16-bit, and 32-bit respectively. but here's the slay part β€” there's literally just one header file, pcre2.h. it holds the function prototypes and all the other definitions for all three libraries. one, two, or even all three can be installed at the same time. on Unix-like systems the libraries are called libpcre2-8, libpcre2-16, and libpcre2-32, and they can co-exist with the original PCRE libraries too, no drama. πŸ’…

every single PCRE2 function comes in three different forms, one for each library, like:

pcre2_compile_8()
pcre2_compile_16()
pcre2_compile_32()

and there are also three different sets of data types:

PCRE2_UCHAR8, PCRE2_UCHAR16, PCRE2_UCHAR32
PCRE2_SPTR8,  PCRE2_SPTR16,  PCRE2_SPTR32

the UCHAR types define unsigned code units of the appropriate widths β€” for example, PCRE2_UCHAR16 is usually defined as uint16_t. the SPTR types are pointers to constants of the equivalent UCHAR types, which is a fancy way of saying they're pointers to vectors of unsigned code units. πŸ¦‹

character strings get passed to a PCRE2 library as sequences of unsigned integers in code units of the appropriate width. the length of a string may be given as a number of code units, or the string may be specified as zero-terminated. either way, iconic.

many applications use only one code unit width, and for their convenience there are macros defined whose names are the generic forms such as pcre2_compile() and PCRE2_SPTR. these macros use the value of the macro PCRE2_CODE_UNIT_WIDTH to generate the appropriate width-specific function and macro names. heads up though: PCRE2_CODE_UNIT_WIDTH is not defined by default. an application must define it to be 8, 16, or 32 before including pcre2.h in order to make use of the generic names. πŸ™ˆ

applications that use more than one code unit width can be linked with more than one PCRE2 library, but they must define PCRE2_CODE_UNIT_WIDTH to be 0 before including pcre2.h, and then use the real function names. any code that's gonna be included in an environment where the value of PCRE2_CODE_UNIT_WIDTH is unknown should also use the real function names. (unfortunately, it is not possible in C code to save and restore the value of a macro. 😭 C said no.)

if PCRE2_CODE_UNIT_WIDTH is not defined before including pcre2.h, a compiler error occurs. not a vibe, but it's the rules.

when using multiple libraries in an application, you must take care when processing any particular pattern to use only functions from a single library. for example, if you want to run a match using a pattern that was compiled with pcre2_compile_16(), you must do so with pcre2_match_16(), not pcre2_match_8() or pcre2_match_32(). mixing widths is giving chaos and we don't do that here. πŸ’€

in the function summaries above, and in the rest of this document and other PCRE2 documents, functions and data types are described using their generic names, without the _8, _16, or _32 suffix. πŸŽ€


✨ PCRE2 API OVERVIEW ✨

PCRE2 has its own native API, which is what this document is describing, bestie. there are also some wrapper functions for the 8-bit library that correspond to the POSIX regular expression API, but they do not give access to all the functionality of PCRE2 and they are not thread-safe. they're described in the pcre2posix documentation. both these APIs define a set of C function calls.

the native API C data types, function prototypes, option values, and error codes are defined in the header file pcre2.h, which also contains definitions of PCRE2_MAJOR and PCRE2_MINOR β€” the major and minor release numbers for the library. applications can use these to include support for different releases of PCRE2. πŸ‘‘

in a Windows environment, if you want to statically link an application program against a non-dll PCRE2 library, you must define PCRE2_STATIC before including pcre2.h.

the functions pcre2_compile() and pcre2_match() are used for compiling and matching regular expressions in a Perl-compatible manner. a sample program that demonstrates the simplest way of using them is provided in the file called pcre2demo.c in the PCRE2 source distribution. a listing of this program is given in the pcre2demo documentation, and the pcre2sample documentation describes how to compile and run it. 🧚

the compiling and matching functions recognize various options that are passed as bits in an options argument. there are also some more complicated parameters such as custom memory management functions and resource limits that are passed in "contexts" (which are just memory blocks, described below, don't overthink it). simple applications do not need to make use of contexts. lowkey freeing.

Just-in-time (JIT) compiler support is an optional feature of PCRE2 that can be built in appropriate hardware environments. it greatly speeds up the matching performance of many patterns. programs can request that it be used if available by calling pcre2_jit_compile() after a pattern has been successfully compiled by pcre2_compile(). this does nothing if JIT support is not available β€” no error, no nothing, it just vibes and moves on.

more complicated programs might need to make use of the specialist functions pcre2_jit_stack_create(), pcre2_jit_stack_free(), and pcre2_jit_stack_assign() in order to control the JIT code's memory usage. πŸ‘€

JIT matching is automatically used by pcre2_match() if it is available, unless the PCRE2_NO_JIT option is set. there's also a direct interface for JIT matching, which gives improved performance at the expense of less sanity checking. the JIT-specific functions are discussed in the pcre2jit documentation.

a second matching function, pcre2_dfa_match(), which is not Perl-compatible, is also provided. this one uses a different algorithm for the matching. the alternative algorithm finds all possible matches (at a given point in the subject), and scans the subject just once (unless there are lookaround assertions). however β€” and this is the important bit β€” this algorithm does not return captured substrings. a description of the two matching algorithms and their advantages and disadvantages is given in the pcre2matching documentation. there is no JIT support for pcre2_dfa_match(). sorry to the dfa girlies. πŸ’”

in addition to the main compiling and matching functions, there are convenience functions for extracting captured substrings from a subject string that has been matched by pcre2_match(). they are:

pcre2_substring_copy_byname()
pcre2_substring_copy_bynumber()
pcre2_substring_get_byname()
pcre2_substring_get_bynumber()
pcre2_substring_list_get()
pcre2_substring_length_byname()
pcre2_substring_length_bynumber()
pcre2_substring_nametable_scan()
pcre2_substring_number_from_name()

pcre2_substring_free() and pcre2_substring_list_free() are also provided, to free memory used for extracted strings. if either of these functions is called with a NULL argument, the function returns immediately without doing anything. polite king behavior honestly. 🫢

the function pcre2_substitute() can be called to match a pattern and return a copy of the subject string with substitutions for parts that were matched.

functions whose names begin with pcre2_serialize_ are used for saving compiled patterns on disc or elsewhere, and reloading them later. ⭐

finally, there are functions for finding out information about a compiled pattern (pcre2_pattern_info()) and about the configuration with which PCRE2 was built (pcre2_config()) and that it is using.

functions with names ending with _free() are used for freeing memory blocks of various sorts. in all cases, if one of these functions is called with a NULL argument, it does nothing. no crash, no drama, just a little "nope, nothing to do here" moment. 🌸


🌈 STRING LENGTHS AND OFFSETS 🌈

the PCRE2 API uses string lengths and offsets into strings of code units in several places. these values are always of type PCRE2_SIZE, which is an unsigned integer type, currently always defined as size_t. the largest value that can be stored in such a type (that is ~(PCRE2_SIZE)0) is reserved as a special indicator for zero-terminated strings and unset offsets. so therefore, the longest string that can be handled is one less than this maximum. note that string lengths are always given in code units β€” only in the 8-bit library is such a length the same as the number of bytes in the string. the 16-bit and 32-bit girlies are doing math, ok. πŸ”₯


πŸ’œ NEWLINES πŸ’œ

PCRE2 supports five different conventions for indicating line breaks in strings, and honestly the variety is giving ✨ options ✨:

  • a single CR (carriage return) character
  • a single LF (linefeed) character
  • the two-character sequence CRLF
  • any of the three preceding
  • any Unicode newline sequence

the Unicode newline sequences are the three just mentioned, plus the single characters VT (vertical tab, U+000B), FF (form feed, U+000C), NEL (next line, U+0085), LS (line separator, U+2028), and PS (paragraph separator, U+2029). no cap, Unicode went off with that list. πŸ’…

each of the first three conventions is used by at least one operating system as its standard newline sequence. when PCRE2 is built, a default can be specified. if it is not, the default is set to LF, which is the Unix standard. however, the newline convention can be changed by an application when calling pcre2_compile(), or it can be specified by special text at the start of the pattern itself; this overrides any other settings. see the pcre2pattern page for details of the special character sequences. πŸ‘‘

in the PCRE2 documentation the word "newline" is used to mean "the character or pair of characters that indicate a line break". the choice of newline convention affects the handling of the dot, circumflex, and dollar metacharacters, the handling of #-comments in /x mode, and, when CRLF is a recognized line ending sequence, the match position advancement for a non-anchored pattern. there is more detail about this in the section on pcre2_match() options below.

important little note, bestie: πŸŽ€ the choice of newline convention does not affect the interpretation of the \n or \r escape sequences, nor does it affect what \R matches; this has its own separate convention. don't confuse them, that's a whole different vibe. 😭

πŸ’… MULTITHREADING πŸ’…

okay so, bestie, slay β€” if your app is multithreaded, the whole game is keeping thread-specific data away from stuff that can be shared between threads. The PCRE2 library code itself is thread-safe: it contains no static or global variables, fr fr. The API is designed to be pretty simple for non-threaded apps while at the same time making sure multithreaded apps can use it.

There are several different blocks of data that are used to pass information between the application and the PCRE2 libraries.

🧡 The compiled pattern 🧡

A pointer to the compiled form of a pattern is returned to the user when pcre2_compile() is successful. The data in the compiled pattern is fixed, and does not change when the pattern is matched. Therefore, it is thread-safe β€” that is, the same compiled pattern can be used by more than one thread simultaneously. For example, an application can compile all its patterns at the start, before forking off multiple threads that use them. However, if the just-in-time (JIT) optimization feature is being used, it needs separate memory stack areas for each thread. See the pcre2jit documentation for more details.

In a more complicated situation, where patterns are compiled only when they are first needed, but are still shared between threads, pointers to compiled patterns must be protected from simultaneous writing by multiple threads. This is lowkey tricky to do correctly. If you know that writing to a pointer is atomic in your environment, you can use logic like this:

         Get a read-only (shared) lock (mutex) for pointer
         if (pointer == NULL)
           {
           Get a write (unique) lock for pointer
           if (pointer == NULL) pointer = pcre2_compile(...
           }
         Release the lock
         Use pointer in pcre2_match()

Of course, testing for compilation errors should also be included in the code.

Not me checking the pointer a second time? okay, here's why: several threads may have acquired the shared lock and tested the pointer for being NULL, but only one of them will be given the write lock, with the rest kept waiting. The winning thread will compile the pattern and store the result. After this thread releases the write lock, another thread will get it, and if it does not retest pointer for being NULL, it will recompile the pattern and overwrite the pointer, creating a memory leak and possibly causing other issues.

In an environment where writing to a pointer may not be atomic, the above logic is not sufficient. The thread that is doing the compiling may be descheduled after writing only part of the pointer, which could cause other threads to use an invalid value. Instead of checking the pointer itself, a separate "pointer is valid" flag (that can be updated atomically) must be used:

         Get a read-only (shared) lock (mutex) for pointer
         if (!pointer_is_valid)
           {
           Get a write (unique) lock for pointer
           if (!pointer_is_valid)
             {
             pointer = pcre2_compile(...
             pointer_is_valid = TRUE
             }
           }
         Release the lock
         Use pointer in pcre2_match()

If JIT is being used, but the JIT compilation is not being done immediately (perhaps waiting to see if the pattern is used often enough), similar logic is required. JIT compilation updates a value within the compiled code block, so a thread must gain unique write access to the pointer before calling pcre2_jit_compile(). Alternatively, pcre2_code_copy() or pcre2_code_copy_with_tables() can be used to obtain a private copy of the compiled code before calling the JIT compiler. iykyk.

πŸ“¦ Context blocks πŸ“¦

The next main section below introduces the idea of "contexts" in which PCRE2 functions are called. A context is literally nothing more than a collection of parameters that control the way PCRE2 operates. Grouping a number of parameters together in a context is a convenient way of passing them to a PCRE2 function without using lots of arguments. The parameters that are stored in contexts are in some sense "advanced features" of the API. Many straightforward applications will not need to use contexts at all.

In a multithreaded application, if the parameters in a context are values that are never changed, the same context can be used by all the threads. However, if any thread needs to change any value in a context, it must make its own thread-specific copy.

πŸŽ€ Match blocks πŸŽ€

Vibe check: the matching functions need a block of memory for storing the results of a match. This includes details of what was matched, as well as additional information such as the name of a (*MARK) setting. Each thread must provide its own copy of this memory.

🌈 PCRE2 CONTEXTS 🌈

Some PCRE2 functions have a lot of parameters, many of which are used only by specialist applications β€” for example, those that use custom memory management or non-standard character tables. To keep function argument lists at a reasonable size, and at the same time to keep the API extensible, "uncommon" parameters are passed to certain functions in a context instead of directly. A context is just a block of memory that holds the parameter values. Applications that do not need to adjust any of the context parameters can pass NULL when a context pointer is required.

There are three different types of context: a general context that is relevant for several PCRE2 operations, a compile-time context, and a match-time context.

πŸ’– The general context πŸ’–

At present, this context just contains pointers to (and data for) external memory management functions that are called from several places in the PCRE2 library. The context is named general rather than specifically memory because in future other fields may be added. If you do not want to supply your own custom memory management functions, you highkey do not need to bother with a general context. A general context is created by:

pcre2_general_context *pcre2_general_context_create(
  void *(*private_malloc)(PCRE2_SIZE, void *),
  void (*private_free)(void *, void *), void *memory_data);

The two function pointers specify custom memory management functions, whose prototypes are:

  void *private_malloc(PCRE2_SIZE, void *);
  void  private_free(void *, void *);

Whenever code in PCRE2 calls these functions, the final argument is the value of memory_data. Either of the first two arguments of the creation function may be NULL, in which case the system memory management functions malloc() and free() are used. (This is not currently useful, as there are no other fields in a general context, but in future there might be.) The private_malloc() function is used (if supplied) to obtain memory for storing the context, and all three values are saved as part of the context.

Whenever PCRE2 creates a data block of any kind, the block contains a pointer to the free() function that matches the malloc() function that was used. When the time comes to free the block, this function is called.

A general context can be copied by calling:

pcre2_general_context *pcre2_general_context_copy(
  pcre2_general_context *gcontext);

The memory used for a general context should be freed by calling:

void pcre2_general_context_free(pcre2_general_context *gcontext);

If this function is passed a NULL argument, it returns immediately without doing anything.

✨ The compile context ✨

A compile context is required if you want to provide an external function for stack checking during compilation or to change the default values of any of the following compile-time parameters:

  • What \R matches (Unicode newlines or CR, LF, CRLF only)
  • PCRE2's character tables
  • The newline character sequence
  • The compile time nested parentheses limit
  • The maximum length of the pattern string
  • The extra options bits (none set by default)
  • Which performance optimizations the compiler should apply

A compile context is also required if you are using custom memory management. If none of these apply, just pass NULL as the context argument of pcre2_compile().

A compile context is created, copied, and freed by the following functions:

pcre2_compile_context *pcre2_compile_context_create(
  pcre2_general_context *gcontext);

pcre2_compile_context *pcre2_compile_context_copy(
  pcre2_compile_context *ccontext);

void pcre2_compile_context_free(pcre2_compile_context *ccontext);

A compile context is created with default values for its parameters. These can be changed by calling the following functions, which return 0 on success, or PCRE2_ERROR_BADDATA if invalid data is detected.

int pcre2_set_bsr(pcre2_compile_context *ccontext,
  uint32_t value);

The value must be PCRE2_BSR_ANYCRLF, to specify that \R matches only CR, LF, or CRLF, or PCRE2_BSR_UNICODE, to specify that \R matches any Unicode line ending sequence. The value is used by the JIT compiler and by the two interpreted matching functions, pcre2_match() and pcre2_dfa_match().

int pcre2_set_character_tables(pcre2_compile_context *ccontext,
  const uint8_t *tables);

The value must be the result of a call to pcre2_maketables(), whose only argument is a general context. This function builds a set of character tables in the current locale.

int pcre2_set_compile_extra_options(pcre2_compile_context *ccontext,
  uint32_t extra_options);

As PCRE2 has developed, almost all the 32 option bits that are available in the options argument of pcre2_compile() have been used up. To avoid running out, the compile context contains a set of extra option bits which are used for some newer, assumed rarer, options. This function sets those bits. It always sets all the bits (either on or off). It does not modify any existing setting. The available options are defined in the section entitled "Extra compile options" below.

int pcre2_set_max_pattern_length(pcre2_compile_context *ccontext,
  PCRE2_SIZE value);

This sets a maximum length, in code units, for any pattern string that is compiled with this context. If the pattern is longer, an error is generated. This facility is provided so that applications that accept patterns from external sources can limit their size. The default is the largest number that a PCRE2_SIZE variable can hold, which is effectively unlimited.

int pcre2_set_max_pattern_compiled_length(
  pcre2_compile_context *ccontext, PCRE2_SIZE value);

This sets a maximum size, in bytes, for the memory needed to hold the compiled version of a pattern that is compiled with this context. If the pattern needs more memory, an error is generated. This facility is provided so that applications that accept patterns from external sources can limit the amount of memory they use. The default is the largest number that a PCRE2_SIZE variable can hold, which is effectively unlimited.

int pcre2_set_max_varlookbehind(pcre2_compile_contest *ccontext,
  uint32_t value);

Okay so this one sets a maximum length for the number of characters matched by a variable-length lookbehind assertion. The default is set when PCRE2 is built, and the ultimate default is 255 β€” same as Perl, periodt. πŸ’…

Lookbehind assertions without a bounding length are not supported. Not a vibe, just facts. πŸ™ˆ
int pcre2_set_newline(pcre2_compile_context *ccontext,
  uint32_t value);

This specifies which characters or character sequences get recognized as newlines. The value must be one of:

  • PCRE2_NEWLINE_CR β€” carriage return only
  • PCRE2_NEWLINE_LF β€” linefeed only
  • PCRE2_NEWLINE_CRLF β€” the two-character sequence CR followed by LF
  • PCRE2_NEWLINE_ANYCRLF β€” any of the above
  • PCRE2_NEWLINE_ANY β€” any Unicode newline sequence
  • PCRE2_NEWLINE_NUL β€” the NUL character, that is a binary zero

A pattern can override the value set in the compile context by starting with a sequence such as (*CRLF). See the pcre2pattern page for details.

When a pattern is compiled with the PCRE2_EXTENDED or PCRE2_EXTENDED_MORE option, the newline convention affects the recognition of the end of internal comments starting with #. The value is saved with the compiled pattern for subsequent use by the JIT compiler and by the two interpreted matching functions, pcre2_match() and pcre2_dfa_match().

int pcre2_set_parens_nest_limit(pcre2_compile_context *ccontext,
  uint32_t value);

This parameter adjusts the limit, set when PCRE2 is built (default 250), on the depth of parenthesis nesting in a pattern. This limit stops rogue patterns using up too much system stack when being compiled. The limit applies to parentheses of all kinds, not just capturing parentheses. 🫢

int pcre2_set_compile_recursion_guard(pcre2_compile_context *ccontext,
  int (*guard_function)(uint32_t, void *), void *user_data);

There is at least one application that runs PCRE2 in threads with very limited system stack, where running out of stack is to be avoided at all costs. The parenthesis limit above cannot take account of how much stack is actually available during compilation. For a finer control, you can supply a function that is called whenever pcre2_compile() starts to compile a parenthesized part of a pattern. This function can check the actual stack size (or anything else that it wants to, of course). ✨

The first argument to the callout function gives the current depth of nesting, and the second is user data that is set up by the last argument of pcre2_set_compile_recursion_guard(). The callout function should return zero if all is well, or non-zero to force an error.

int pcre2_set_optimize(pcre2_compile_context *ccontext,
  uint32_t directive);

PCRE2 can apply various performance optimizations during compilation, in order to make matching faster. For example, the compiler might convert some regex constructs into an equivalent construct which pcre2_match() can execute faster. By default, all available optimizations are enabled. However, in rare cases, one might wish to disable specific optimizations. For example, if it is known that some optimizations cannot benefit a certain regex, it might be desirable to disable them, in order to speed up compilation. ⚑

The permitted values of directive are as follows:

  • PCRE2_OPTIMIZATION_FULL β€” enable all optional performance optimizations. This is the default value.
  • PCRE2_OPTIMIZATION_NONE β€” disable all optional performance optimizations.
  • PCRE2_AUTO_POSSESS β€” enable β€œauto-possessification” of variable quantifiers such as * and +.
  • PCRE2_AUTO_POSSESS_OFF β€” disable β€œauto-possessification” of variable quantifiers such as * and +.

This optimization, for example, turns a+b into a++b in order to avoid backtracks into a+ that can never be successful. However, if callouts are in use, auto-possessification means that some callouts are never taken. You can disable this optimization if you want the matching functions to do a full, unoptimized search and run all the callouts. πŸ’…

  • PCRE2_DOTSTAR_ANCHOR β€” enable the dotstar anchor optimization.
  • PCRE2_DOTSTAR_ANCHOR_OFF β€” disable the dotstar anchor optimization.

This optimization is applied when .* is the first significant item in a top-level branch of a pattern, and all the other branches also start with .* or with \A or \G or ^. Such a pattern is automatically anchored if PCRE2_DOTALL is set for all the .* items and PCRE2_MULTILINE is not set for any ^ items. Otherwise, the fact that any match must start either at the start of the subject or following a newline is remembered. Like other optimizations, this can cause callouts to be skipped. πŸ‘‘

Dotstar anchor optimization is automatically disabled for .* if it is inside an atomic group or a capture group that is the subject of a backreference, or if the pattern contains (*PRUNE) or (*SKIP).

  • PCRE2_START_OPTIMIZE β€” enable optimizations which cause matching functions to scan the subject string for specific code unit values before attempting a match.
  • PCRE2_START_OPTIMIZE_OFF β€” disable those optimizations.

For example, if it is known that an unanchored match must start with a specific value, the matching code searches the subject for that value, and fails immediately if it cannot find it, without actually running the main matching function. This means that a special item such as (*COMMIT) at the start of a pattern is not considered until after a suitable starting point for the match has been found. Also, when callouts or (*MARK) items are in use, these β€œstart-up” optimizations can cause them to be skipped if the pattern is never actually used. The start-up optimizations are in effect a pre-scan of the subject that takes place before the pattern is run. πŸ”

Disabling start-up optimizations ensures that in cases where the result is "no match", the callouts do occur, and that items such as (*COMMIT) and (*MARK) are considered at every possible starting position in the subject string.

Disabling start-up optimizations may change the outcome of a matching operation. Consider the pattern

(*COMMIT)ABC

When this is compiled, PCRE2 records the fact that a match must start with the character "A". Suppose the subject string is "DEFABC". The start-up optimization scans along the subject, finds "A" and runs the first match attempt from there. The (*COMMIT) item means that the pattern must match the current starting position, which in this case, it does. However, if the same match is run without start-up optimizations, the initial scan along the subject string does not happen. The first match attempt is run starting from "D" and when this fails, (*COMMIT) prevents any further matches being tried, so the overall result is "no match". 😭

Another start-up optimization makes use of a minimum length for a matching subject, which is recorded when possible. Consider the pattern

(*MARK:1)B(*MARK:2)(X|Y)

The minimum length for a match is two characters. If the subject is "XXBB", the "starting character" optimization skips "XX", then tries to match "BB", which is long enough. In the process, (*MARK:2) is encountered and remembered. When the match attempt fails, the next "B" is found, but there is only one character left, so there are no more attempts, and "no match" is returned with the "last mark seen" set to "2". Without start-up optimizations, however, matches are tried at every possible starting position, including at the end of the subject, where (*MARK:1) is encountered, but there is no "B", so the "last mark seen" that is returned is "1". In this case, the optimizations do not affect the overall match result, which is still "no match", but they do affect the auxiliary information that is returned.


🌸 The match context 🌸

A match context is required if you want to:

  • Set up a callout function
  • Set an offset limit for matching an unanchored pattern
  • Change the limit on the amount of heap used when matching
  • Change the backtracking match limit
  • Change the backtracking depth limit
  • Set custom memory management specifically for the match

If none of these apply, just pass NULL as the context argument of pcre2_match(), pcre2_dfa_match(), or pcre2_jit_match().

A match context is created, copied, and freed by the following functions:

pcre2_match_context *pcre2_match_context_create(
  pcre2_general_context *gcontext);

pcre2_match_context *pcre2_match_context_copy(
  pcre2_match_context *mcontext);

void pcre2_match_context_free(pcre2_match_context *mcontext);

A match context is created with default values for its parameters. These can be changed by calling the following functions, which return 0 on success, or PCRE2_ERROR_BADDATA if invalid data is detected.

int pcre2_set_callout(pcre2_match_context *mcontext,
  int (*callout_function)(pcre2_callout_block *, void *),
  void *callout_data);

This sets up a callout function for PCRE2 to call at specified points during a matching operation. Details are given in the pcre2callout documentation. πŸŽ€

int pcre2_set_substitute_callout(pcre2_match_context *mcontext,
  int (*callout_function)(pcre2_substitute_callout_block *, void *),
  void *callout_data);

This sets up a callout function for PCRE2 to call after each substitution made by pcre2_substitute(). Details are given in the section entitled β€œCreating a new string with substitutions” below.

int pcre2_set_substitute_case_callout(pcre2_match_context *mcontext,
  PCRE2_SIZE (*callout_function)(PCRE2_SPTR, PCRE2_SIZE,
                                 PCRE2_UCHAR *, PCRE2_SIZE,
                                 int, void *),
  void *callout_data);

This sets up a callout function for PCRE2 to call when performing case transformations inside pcre2_substitute(). Details are given in the section entitled β€œCreating a new string with substitutions” below.

int pcre2_set_offset_limit(pcre2_match_context *mcontext,
  PCRE2_SIZE value);

The offset_limit parameter limits how far an unanchored search can advance in the subject string. The default value is PCRE2_UNSET. The pcre2_match() and pcre2_dfa_match() functions return PCRE2_ERROR_NOMATCH if a match with a starting point before or at the given offset is not found. The pcre2_substitute() function makes no more substitutions.

For example, if the pattern /abc/ is matched against "123abc" with an offset limit less than 3, the result is PCRE2_ERROR_NOMATCH. A match can never be found if the startoffset argument of pcre2_match(), pcre2_dfa_match(), or pcre2_substitute() is greater than the offset limit set in the match context.

When using this facility, you must set the PCRE2_USE_OFFSET_LIMIT option when calling pcre2_compile() so that when JIT is in use, different code can be compiled. If a match is started with a non-default match limit when PCRE2_USE_OFFSET_LIMIT is not set, an error is generated. πŸ¦‹

okay so real quick before we move on β€” the offset limit thing? it's basically your progress tracker πŸ’… you can use it to track progress when you're searching huge subject strings, or to cap how far global substitutions are allowed to go. also go look at the PCRE2_FIRSTLINE option btw, which needs a match to start before or at the first newline that follows the start of matching in the subject. and if you set that together with an offset limit, then a match has to happen in the first line and within the offset limit. i.e. whichever limit comes first is the one that wins. no cap, it's just first-come-first-served 🫢


🌸 the limit-setters, one by one 🌸

int pcre2_set_heap_limit(pcre2_match_context *mcontext,
  uint32_t value);

the heap_limit parameter is like. the ceiling on your heap vibe. it specifies, in units of kibibytes (1024 bytes), the maximum amount of heap memory that pcre2_match() may use to hold backtracking information when running an interpretive match. so far so chill.

this limit also applies to pcre2_dfa_match(), which may use the heap when processing patterns with a lot of nested pattern recursion or lookarounds or atomic groups. but heads up β€” this limit does not apply to matching with the JIT optimization, because JIT has its own memory control arrangements (see the pcre2jit documentation for more details, iykyk).

if the limit is reached, the negative error code PCRE2_ERROR_HEAPLIMIT is returned. 😭 the default limit can be set when PCRE2 is built; if it is not, the default is set very large and is essentially unlimited. luxurious.

a value for the heap limit may also be supplied by an item at the start of a pattern of the form

(*LIMIT_HEAP=ddd)

where ddd is a decimal number. however, such a setting is ignored unless ddd is less than the limit set by the caller of pcre2_match() or, if no such limit is set, less than the default. so the pattern can't just waltz in and give itself more room, rude.

⚠️ pcre2_match() always needs some heap memory, so setting a value of zero guarantees a "heap limit exceeded" error. like. guaranteed. zero is not the move bestie. details of how pcre2_match() uses the heap are given in the pcre2perform documentation.

for pcre2_dfa_match(), tho β€” a vector on the system stack is used when processing pattern recursions, lookarounds, or atomic groups, and only if this is not big enough is heap memory used. in this case, setting a value of zero disables the use of the heap. different vibe, still valid ✨


int pcre2_set_match_limit(pcre2_match_context *mcontext,
  uint32_t value);

the match_limit parameter is literally the "bestie please stop" button πŸ›‘ it provides a means of preventing PCRE2 from using up too many computing resources when processing patterns that are not going to match, but which have a very large number of possibilities in their search trees. the classic example is a pattern that uses nested unlimited repeats. we've all written one. we've all regretted one πŸ’€

so here's the tea: there's an internal counter in pcre2_match() that is incremented each time round its main matching loop. if this value reaches the match limit, pcre2_match() returns the negative value PCRE2_ERROR_MATCHLIMIT. this has the effect of limiting the amount of backtracking that can take place. for patterns that are not anchored, the count restarts from zero for each position in the subject string. this limit also applies to pcre2_dfa_match(), though the counting is done in a different way (don't ask, it's giving "different algorithm different rules").

when pcre2_match() is called with a pattern that was successfully processed by pcre2_jit_compile(), the way in which matching is executed is entirely different. iconic. however, there is still the possibility of runaway matching that goes on for a very long time, and so the match_limit value is also used in this case (but in a different way) to limit how long the matching can continue. so yeah, the safety net stays on 🧚

the default value for the limit can be set when PCRE2 is built; the default is 10 million, which handles all but the most extreme cases. a value for the match limit may also be supplied by an item at the start of a pattern of the form

(*LIMIT_MATCH=ddd)

where ddd is a decimal number. however, such a setting is ignored unless ddd is less than the limit set by the caller of pcre2_match() or pcre2_dfa_match() or, if no such limit is set, less than the default. again with the "you can only lower it" gatekeeping, honestly kind of a slay πŸ”₯


int pcre2_set_depth_limit(pcre2_match_context *mcontext,
  uint32_t value);

this parameter limits the depth of nested backtracking in pcre2_match(). each time a nested backtracking point is passed, a new memory frame is used to remember the state of matching at that point. so this parameter indirectly limits the amount of memory that is used in a match. but β€” and this is the fun part β€” because the size of each memory frame depends on the number of capturing parentheses, the actual memory limit varies from pattern to pattern. it's giving "no fixed number, only vibes" 😭

this limit was more useful in versions before 10.30, where function recursion was used for backtracking. we've evolved since then πŸ’…

the depth limit is not relevant, and is ignored, when matching is done using JIT compiled code. however, it is supported by pcre2_dfa_match(), which uses it to limit the depth of nested internal recursive function calls that implement atomic groups, lookaround assertions, and pattern recursions. this limits, indirectly, the amount of system stack that is used. it was more useful in versions before 10.32, when stack memory was used for local workspace vectors for recursive function calls. from version 10.32, only local variables are allocated on the stack and as each call uses only a few hundred bytes, even a small stack can support quite a lot of recursion. tiny stack, big dreams 🌈

if the depth of internal recursive function calls is great enough, local workspace vectors are allocated on the heap from version 10.32 onwards, so the depth limit also indirectly limits the amount of heap memory that is used. a recursive pattern such as /(.(?2))((?1)|)/, when matched to a very long string using pcre2_dfa_match(), can use a great deal of memory. however, it is probably better to limit heap usage directly by calling pcre2_set_heap_limit(). like just use the correct tool bestie πŸŽ€

the default value for the depth limit can be set when PCRE2 is built; if it is not, the default is set to the same value as the default for the match limit. if the limit is exceeded, pcre2_match() or pcre2_dfa_match() returns PCRE2_ERROR_DEPTHLIMIT. a value for the depth limit may also be supplied by an item at the start of a pattern of the form

(*LIMIT_DEPTH=ddd)

where ddd is a decimal number. however, such a setting is ignored unless ddd is less than the limit set by the caller of pcre2_match() or pcre2_dfa_match() or, if no such limit is set, less than the default. yes, same rule, third time. consistency is a love language πŸ’–

πŸ” CHECKING BUILD-TIME OPTIONS πŸ”

okay so bestie, here's the function that lets you peek at how PCRE2 was built and which optional features got compiled into it:

       int pcre2_config(uint32_t what, void *where);

pcre2_config() makes it possible for a PCRE2 client to find the value of certain configuration parameters and to discover which optional features have been compiled into the PCRE2 library. The pcre2build documentation has more details about these features.

The first argument for pcre2_config() specifies which information is required. The second argument is a pointer to memory into which the information is placed. If NULL is passed, the function returns the amount of memory that is needed for the requested information. For calls that return numerical values, the value is in bytes; when requesting these values, where should point to appropriately aligned memory. For calls that return strings, the required length is given in code units, not counting the terminating zero.

When requesting information, the returned value from pcre2_config() is non-negative on success, or the negative error code PCRE2_ERROR_BADOPTION if the value in the first argument is not recognized. The following information is available:

PCRE2_CONFIG_BSR

The output is a uint32_t integer whose value indicates what character sequences the \R escape sequence matches by default. A value of PCRE2_BSR_UNICODE means that \R matches any Unicode line ending sequence; a value of PCRE2_BSR_ANYCRLF means that \R matches only CR, LF, or CRLF. The default can be overridden when a pattern is compiled.

PCRE2_CONFIG_COMPILED_WIDTHS

The output is a uint32_t integer whose lower bits indicate which code unit widths were selected when PCRE2 was built. The 1-bit indicates 8-bit support, and the 2-bit and 4-bit indicate 16-bit and 32-bit support, respectively.

PCRE2_CONFIG_DEPTHLIMIT

The output is a uint32_t integer that gives the default limit for the depth of nested backtracking in pcre2_match() or the depth of nested recursions, lookarounds, and atomic groups in pcre2_dfa_match(). Further details are given with pcre2_set_depth_limit() above.

PCRE2_CONFIG_EFFECTIVE_LINKSIZE

The output is a uint32_t integer that contains the number of bytes the library uses for internal linkage in compiled regular expressions. Its value is derived from the value that was provided at build time and that is described below by PCRE2_CONFIG_LINKSIZE.

PCRE2_CONFIG_HEAPLIMIT

The output is a uint32_t integer that gives, in kibibytes, the default limit for the amount of heap memory used by pcre2_match() or pcre2_dfa_match(). Further details are given with pcre2_set_heap_limit() above.

PCRE2_CONFIG_JIT

The output is a uint32_t integer that is set to one if support for just-in-time compiling is included in the library; otherwise it is set to zero. Note that having the support in the library does not guarantee that JIT will be used for any given match, and neither does it guarantee that JIT will actually be able to function, because it may not be able to allocate executable memory in some environments. There is a special call to pcre2_jit_compile() that can be used to check this. See the pcre2jit documentation for more details.

PCRE2_CONFIG_JITTARGET

The where argument should point to a buffer that is at least 64 code units long. (The exact length required can be found by calling pcre2_config() with where set to NULL.) The buffer is filled with a string that contains the name of the architecture for which the JIT compiler is configured, for example "x86 32bit (little endian + unaligned)". If JIT support is not available, PCRE2_ERROR_BADOPTION is returned, otherwise the number of code units used is returned. This is the length of the string, plus one unit for the terminating zero.

PCRE2_CONFIG_LINKSIZE

The output is a uint32_t integer that contains the number of bytes the library was instructed to use for internal linkage in compiled regular expressions. When PCRE2 is configured, the value can be set to 2, 3, or 4, with the default being 2 for most libraries.

The actual number of bytes used depends on the size of the code units that the library supports and can be higher. See PCRE2_CONFIG_EFFECTIVE_LINKSIZE above for details.

The default value of 2 for the 8-bit and 16-bit libraries is sufficient for all but the most massive patterns, since it allows the size of the compiled pattern to be up to 65535 code units. Larger values allow larger regular expressions to be compiled by those two libraries, but at the expense of slower matching.

PCRE2_CONFIG_MATCHLIMIT

The output is a uint32_t integer that gives the default match limit for pcre2_match(). Further details are given with pcre2_set_match_limit() above.

PCRE2_CONFIG_NEWLINE

The output is a uint32_t integer whose value specifies the default character sequence that is recognized as meaning "newline". The values are:

  • PCRE2_NEWLINE_CR β€” Carriage return (CR)
  • PCRE2_NEWLINE_LF β€” Linefeed (LF)
  • PCRE2_NEWLINE_CRLF β€” Carriage return, linefeed (CRLF)
  • PCRE2_NEWLINE_ANY β€” Any Unicode line ending
  • PCRE2_NEWLINE_ANYCRLF β€” Any of CR, LF, or CRLF
  • PCRE2_NEWLINE_NUL β€” The NUL character (binary zero)

The default should normally correspond to the standard sequence for your operating system.

PCRE2_CONFIG_NEVER_BACKSLASH_C

The output is a uint32_t integer that is set to one if the use of \C was permanently disabled when PCRE2 was built; otherwise it is set to zero.

PCRE2_CONFIG_PARENSLIMIT

The output is a uint32_t integer that gives the maximum depth of nesting of parentheses (of any kind) in a pattern. This limit is imposed to cap the amount of system stack used when a pattern is compiled. It is specified when PCRE2 is built; the default is 250. This limit does not take into account the stack that may already be used by the calling application. For finer control over compilation stack usage, see pcre2_set_compile_recursion_guard().

PCRE2_CONFIG_STACKRECURSE

This parameter is obsolete and should not be used in new code. The output is a uint32_t integer that is always set to zero.

PCRE2_CONFIG_TABLES_LENGTH

The output is a uint32_t integer that gives the length of PCRE2's character processing tables in bytes. For details of these tables see the section on locale support below.

PCRE2_CONFIG_UNICODE_VERSION

The where argument should point to a buffer that is at least 24 code units long. (The exact length required can be found by calling pcre2_config() with where set to NULL.) If PCRE2 has been compiled without Unicode support, the buffer is filled with the text "Unicode not supported". Otherwise, the Unicode version string (for example, "8.0.0") is inserted. The number of code units used is returned. This is the length of the string plus one unit for the terminating zero.

PCRE2_CONFIG_UNICODE

The output is a uint32_t integer that is set to one if Unicode support is available; otherwise it is set to zero. Unicode support implies UTF support.

PCRE2_CONFIG_VERSION

The where argument should point to a buffer that is at least 24 code units long. (The exact length required can be found by calling pcre2_config() with where set to NULL.) The buffer is filled with the PCRE2 version string, zero-terminated. The number of code units used is returned. This is the length of the string plus one unit for the terminating zero.


πŸ› οΈ COMPILING A PATTERN πŸ› οΈ

here's the whole glow-up pipeline, bestie β€” turning your pattern string into internal compiled form:

       pcre2_code *pcre2_compile(PCRE2_SPTR pattern, PCRE2_SIZE length,
         uint32_t options, int *errorcode, PCRE2_SIZE *erroroffset,
         pcre2_compile_context *ccontext);

       void pcre2_code_free(pcre2_code *code);

       pcre2_code *pcre2_code_copy(const pcre2_code *code);

       pcre2_code *pcre2_code_copy_with_tables(const pcre2_code *code);

The pcre2_compile() function compiles a pattern into an internal form. The pattern is defined by a pointer to a string of code units and a length in code units. If the pattern is zero-terminated, the length can be specified as PCRE2_ZERO_TERMINATED. A NULL pattern pointer with a length of zero is treated as an empty string (NULL with a non-zero length causes an error return). The function returns a pointer to a block of memory that contains the compiled pattern and related data, or NULL if an error occurred.

If the compile context argument ccontext is NULL, memory for the compiled pattern is obtained by calling malloc(). Otherwise, it is obtained from the same memory function that was used for the compile context. The caller must free the memory by calling pcre2_code_free() when it is no longer needed. If pcre2_code_free() is called with a NULL argument, it returns immediately, without doing anything.

The function pcre2_code_copy() makes a copy of the compiled code in new memory, using the same memory allocator as was used for the original. However, if the code has been processed by the JIT compiler (see below), the JIT information cannot be copied (because it is position-dependent). The new copy can initially be used only for non-JIT matching, though it can be passed to pcre2_jit_compile() if required. If pcre2_code_copy() is called with a NULL argument, it returns NULL.

The pcre2_code_copy() function provides a way for individual threads in a multithreaded application to acquire a private copy of shared compiled code. However, it does not make a copy of the character tables used by the compiled pattern; the new pattern code points to the same tables as the original code. (See "Locale Support" below for details of these character tables.) In many applications the same tables are used throughout, so this behaviour is appropriate. Nevertheless, there are occasions when a copy of a compiled pattern and the relevant tables are needed. The pcre2_code_copy_with_tables() provides this facility. Copies of both the code and the tables are made, with the new code pointing to the new tables. The memory for the new tables is automatically freed when pcre2_code_free() is called for the new copy of the compiled code. If pcre2_code_copy_with_tables() is called with a NULL argument, it returns NULL.

NOTE: When one of the matching functions is called, pointers to the compiled pattern and the subject string are set in the match data block so that they can be referenced by the substring extraction functions after a successful match. After running a match, you must not free a compiled pattern or a subject string until after all operations on the match data block have taken place, unless, in the case of the subject string, you have used the PCRE2_COPY_MATCHED_SUBJECT option, which is described in the section entitled "Option bits for pcre2_match()" below.

Okay so the options argument for pcre2_compile() is basically the ✨vibe deck✨ β€” it's packed with all these bit settings that change how the compilation goes down. If you don't want any of them, just pass zero, easy. The available options are listed below, and some of them (especially the Perl-compatible ones, but honestly a few others too) can also be flipped on and off inside the pattern itself β€” check the full tea in the pcre2pattern documentation. πŸ«–

For any option that's allowed to differ between different parts of the pattern, whatever's in the options argument sets the starting state at the top of compilation. And heads up: PCRE2_ANCHORED, PCRE2_ENDANCHORED, and PCRE2_NO_UTF_CHECK can be set at match time as well as at compile time β€” flexible icons πŸ’….

There are also some extra options and the less-often-needed compile-time parameters (the newline setting, for example) that you can hand over in a compile context (that's the thing we talked about above).


Now, the error handling bit, and this one's important so listen up bestie πŸ‘‚:

  • If errorcode or erroroffset is NULL, pcre2_compile() just returns NULL immediately, no notes, no explanation, bye. πŸ’€
  • Otherwise, the variables they point to get set to an error code and an offset (counted in code units) within the pattern, respectively, whenever pcre2_compile() returns NULL because a compilation error happened.

There are over 100 positive error codes that pcre2_compile() may return when it finds an error in the pattern 😭. There are also some negative error codes used for invalid UTF strings when validity checking is in force β€” those are the exact same ones given by pcre2_match() and pcre2_dfa_match(), and they're described in the pcre2unicode documentation. The positive error codes don't get their own separate docs, because the textual error messages you get by calling pcre2_get_error_message() (peep "Obtaining a textual error message" below) should be self-explanatory. Macro names starting with PCRE2_ERROR_ are defined in pcre2.h for both the positive and the negative error codes. And when compilation is a slay and succeeds, errorcode gets set to a value that returns the message "no error" if you pass it to pcre2_get_error_message() ✨.

The value returned in erroroffset is a hint about where in the pattern the error went down. When there's no error, zero comes back. A non-zero value isn't necessarily the furthest point in the pattern that was read, though β€” for example, after the error "lookbehind assertion is not fixed length", the error offset points to the start of the failing assertion. And for an invalid UTF-8 or UTF-16 string, the offset is that of the first code unit of the failing character.

Some errors don't get detected until the whole entire pattern has been scanned; in those cases the offset passed back is literally the length of the pattern. Also note the offset is in code units, not characters, even in a UTF mode β€” so it may sometimes point right into the middle of a UTF-8 or UTF-16 character πŸ™ˆ.

Here's a code fragment showing a typical straightforward call to pcre2_compile():

pcre2_code *re;
PCRE2_SIZE erroffset;
int errorcode;
re = pcre2_compile(
  "^A.*Z",                /* the pattern */
  PCRE2_ZERO_TERMINATED,  /* the pattern is zero-terminated */
  0,                      /* default options */
  &errorcode,             /* for error code */
  &erroffset,             /* for error offset */
  NULL);                  /* no compile context */

🌸 Main compile options 🌸

These are the names for the option bits, and they're all defined in the pcre2.h header file:

  • PCRE2_ANCHORED β€” set this bit and the pattern is forced to be "anchored", meaning it's constrained to match only at the first matching point in the string being searched (the "subject string"). You can also pull off this effect with appropriate constructs in the pattern itself β€” which is the only way to do it in Perl, iykyk.
  • PCRE2_ALLOW_EMPTY_CLASS β€” by default, for compatibility with Perl, a closing square bracket that comes immediately after an opening one is treated as a data character for the class. When PCRE2_ALLOW_EMPTY_CLASS is set, it terminates the class instead β€” which means the class contains no characters at all and therefore can never match πŸ’€.
  • PCRE2_ALT_BSUX β€” this option requests alternative handling of three escape sequences, which makes PCRE2's behaviour more like ECMAscript (aka JavaScript). When it's set:
    1. \U matches an upper case "U" character; by default \U causes a compile time error (Perl uses \U to upper case subsequent characters).
    2. \u matches a lower case "u" character unless it's followed by four hexadecimal digits, in which case the hexadecimal number defines the code point to match. By default, \u causes a compile time error (Perl uses it to upper case the following character).
    3. \x matches a lower case "x" character unless it's followed by two hexadecimal digits, in which case the hexadecimal number defines the code point to match. By default, as in Perl, a hexadecimal number is always expected after \x, but it may have one or two digits.

ECMAscript 6 added additional functionality to \u, and you can access that using the PCRE2_EXTRA_ALT_BSUX extra option (see "Extra compile options" below). Note that this alternative escape handling applies only to patterns β€” neither of these options affects the processing of replacement strings passed to pcre2_substitute() 🫢.

  • PCRE2_ALT_CIRCUMFLEX β€” in multiline mode (when PCRE2_MULTILINE is set), the circumflex metacharacter matches at the start of the subject (unless PCRE2_NOTBOL is set), and also after any internal newline. BUT it doesn't match after a newline at the end of the subject, for compatibility with Perl. So if you want a multiline circumflex to also match after a terminating newline, you gotta set PCRE2_ALT_CIRCUMFLEX ⭐.
  • PCRE2_ALT_EXTENDED_CLASS β€” alters the parsing of character classes so they follow the extended syntax described by Unicode UTS#18. Fair warning: PCRE2_ALT_EXTENDED_CLASS has no impact on the behaviour of the Perl-specific "(?[...])" syntax for extended classes β€” instead it enables the alternative syntax of extended class behaviour inside ordinary "[...]" character classes. See the pcre2pattern documentation for the deets on the character classes supported πŸ‘‘
  • PCRE2_ALT_VERBNAMES β€” by default, for compatibility with Perl, the name in any verb sequence like (*MARK:NAME) is any sequence of characters that doesn't include a closing parenthesis. The name isn't processed in any way, and you literally cannot include a closing parenthesis in it. However, if PCRE2_ALT_VERBNAMES is set, normal backslash processing gets applied to verb names and only an unescaped closing parenthesis terminates the name πŸ’…. A closing parenthesis can be included either as \) or between \Q and \E. And if PCRE2_EXTENDED or PCRE2_EXTENDED_MORE is set together with PCRE2_ALT_VERBNAMES, unescaped white space in verb names gets skipped and #-comments are recognized, exactly like in the rest of the pattern πŸŽ€
  • PCRE2_AUTO_CALLOUT β€” set this bit and pcre2_compile() automatically inserts callout items, all with number 255, before each pattern item β€” except immediately before or after an explicit callout in the pattern. For the whole discussion of the callout facility, see the pcre2callout documentation πŸ“ž
  • PCRE2_CASELESS β€” set this bit and letters in the pattern match both upper and lower case letters in the subject. It's equivalent to Perl's /i option, and it can be changed within a pattern by a (?i) option setting. If either PCRE2_UTF or PCRE2_UCP is set, Unicode properties are used for all characters with more than one other case, and for all characters whose code points are greater than U+007F 🌈
    • Note there are two ASCII characters, K and S, that β€” in addition to their lower case ASCII equivalents β€” are case-equivalent with U+212A (Kelvin sign) and U+017F (long S) respectively. If you do not want this case equivalence, you can suppress it by setting PCRE2_EXTRA_CASELESS_RESTRICT.
    • One language family, Turkish and Azeri, has its own case-insensitivity rules, which can be selected by setting PCRE2_EXTRA_TURKISH_CASING. This alters the behaviour of the 'i', 'I', U+0130 (capital I with dot above), and U+0131 (small dotless i) characters.
    • For lower valued characters with only one other case, a lookup table is used for speed. When neither PCRE2_UTF nor PCRE2_UCP is set, a lookup table is used for all code points less than 256, and higher code points (available only in 16-bit or 32-bit mode) are treated as not having another case.
    • From release 10.45 PCRE2_CASELESS also affects what some of the letter-related Unicode property escapes (\p and \P) match. The properties Lu (upper case letter), Ll (lower case letter), and Lt (title case letter) are all treated as LC (cased letter) when PCRE2_CASELESS is set.
  • PCRE2_DOLLAR_ENDONLY β€” set this bit and a dollar metacharacter in the pattern matches only at the end of the subject string. Without this option, a dollar also matches immediately before a newline at the end of the string (but not before any other newlines). PCRE2_DOLLAR_ENDONLY is ignored if PCRE2_MULTILINE is set. There's no equivalent to this option in Perl, and no way to set it within a pattern πŸ™ƒ
  • PCRE2_DOTALL β€” set this bit and a dot metacharacter in the pattern matches any character, including one that indicates a newline πŸ”₯. However, it only ever matches one character, even if newlines are coded as CRLF. Without this option, a dot doesn't match when the current position in the subject is at a newline. This option is equivalent to Perl's /s option, and it can be changed within a pattern by a (?s) option setting. A negative class such as [^a] always matches newline characters, and the \N escape sequence always matches a non-newline character, independent of the setting of PCRE2_DOTALL.
  • PCRE2_DUPNAMES β€” set this bit and the names used to identify capture groups need not be unique. This can be helpful for certain types of pattern when it's known that only one instance of the named group can ever be matched 🫢. There are more details of named capture groups below; see also the pcre2pattern documentation.
  • PCRE2_ENDANCHORED β€” set this bit and the end of any pattern match must be right at the end of the string being searched (the "subject string"). If the pattern match succeeds by reaching (*ACCEPT), but doesn't reach the end of the subject, the match fails at the current starting point. For unanchored patterns, a new match is then tried at the next starting point. However β€” and this is the plot twist 😭 β€” if the match succeeds by reaching the end of the pattern, but not the end of the subject, backtracking occurs and an alternative match may be found. Consider these two patterns:
.(*ACCEPT)|..
.|..

If we're matching against "abc" with PCRE2_ENDANCHORED set, the first one matches "c" while the second matches "bc". The effect of PCRE2_ENDANCHORED can also be achieved by appropriate constructs in the pattern itself, which is the only way to do it in Perl.

For DFA matching with pcre2_dfa_match(), PCRE2_ENDANCHORED applies only to the first (that is, the longest) matched string. Other parallel matches, which are necessarily substrings of the first one, must obviously end before the end of the subject.

PCRE2_EXTENDED ✨

If this bit is set, most white space characters in the pattern are totally ignored except when escaped, inside a character class, or inside a \Q...\E sequence. However, white space is not allowed within sequences such as (?> that introduce various parenthesized groups, nor within numerical quantifiers such as {1,3}. Ignorable white space is permitted between an item and a following quantifier and between a quantifier and a following + that indicates possessiveness. PCRE2_EXTENDED is equivalent to Perl's /x option, and it can be changed within a pattern by a (?x) option setting.

When PCRE2 is compiled without Unicode support, PCRE2_EXTENDED recognizes as white space only those characters with code points less than 256 that are flagged as white space in its low-character table. The table is normally created by pcre2_maketables(), which uses the isspace() function to identify space characters. In most ASCII environments, the relevant characters are those with code points 0x0009 (tab), 0x000A (linefeed), 0x000B (vertical tab), 0x000C (formfeed), 0x000D (carriage return), and 0x0020 (space).

When PCRE2 is compiled with Unicode support, in addition to these characters, five more Unicode "Pattern White Space" characters are recognized by PCRE2_EXTENDED. These are U+0085 (next line), U+200E (left-to-right mark), U+200F (right-to-left mark), U+2028 (line separator), and U+2029 (paragraph separator). This set of characters is the same as recognized by Perl's /x option. Note that the horizontal and vertical space characters that are matched by the \h and \v escapes in patterns are a much bigger set.

As well as ignoring most white space, PCRE2_EXTENDED also causes characters between an unescaped # outside a character class and the next newline, inclusive, to be ignored, which makes it possible to include comments inside complicated patterns. Note that the end of this type of comment is a literal newline sequence in the pattern; escape sequences that happen to represent a newline do not count.

Which characters are interpreted as newlines can be specified by a setting in the compile context that is passed to pcre2_compile() or by a special sequence at the start of the pattern, as described in the section entitled "Newline conventions" in the pcre2pattern documentation. A default is defined when PCRE2 is built.

PCRE2_EXTENDED_MORE πŸŽ€

This option has the effect of PCRE2_EXTENDED, but, in addition, unescaped space and horizontal tab characters are ignored inside a character class. Note: only these two characters are ignored, not the full set of pattern white space characters that are ignored outside a character class. PCRE2_EXTENDED_MORE is equivalent to Perl's /xx option, and it can be changed within a pattern by a (?xx) option setting.

PCRE2_FIRSTLINE 🌸

If this option is set, the start of an unanchored pattern match must be before or at the first newline in the subject string following the start of matching, though the matched text may continue over the newline. If startoffset is non-zero, the limiting newline is not necessarily the first newline in the subject. For example, if the subject string is "abc\nxyz" (where \n represents a single-character newline) a pattern match for "yz" succeeds with PCRE2_FIRSTLINE if startoffset is greater than 3. See also PCRE2_USE_OFFSET_LIMIT, which provides a more general limiting facility. If PCRE2_FIRSTLINE is set with an offset limit, a match must occur in the first line and also within the offset limit. In other words, whichever limit comes first is used. This option has no effect for anchored patterns.

PCRE2_LITERAL πŸ¦‹

If this option is set, all meta-characters in the pattern are disabled, and it is treated as a literal string. Matching literal strings with a regular expression engine is not the most efficient way of doing it. If you are doing a lot of literal matching and are worried about efficiency, you should consider using other approaches. The only other main options that are allowed with PCRE2_LITERAL are:

  • PCRE2_ANCHORED
  • PCRE2_ENDANCHORED
  • PCRE2_AUTO_CALLOUT
  • PCRE2_CASELESS
  • PCRE2_FIRSTLINE
  • PCRE2_MATCH_INVALID_UTF
  • PCRE2_NO_START_OPTIMIZE
  • PCRE2_NO_UTF_CHECK
  • PCRE2_UTF
  • PCRE2_USE_OFFSET_LIMIT

The extra options PCRE2_EXTRA_MATCH_LINE and PCRE2_EXTRA_MATCH_WORD are also supported. Any other options cause an error.

PCRE2_MATCH_INVALID_UTF πŸ’œ

This option forces PCRE2_UTF (see below) and also enables support for matching by pcre2_match() in subject strings that contain invalid UTF sequences. Note, however, that the 16-bit and 32-bit PCRE2 libraries process strings as sequences of uint16_t or uint32_t code points. They cannot find valid UTF sequences within an arbitrary string of bytes unless such sequences are suitably aligned. This facility is not supported for DFA matching. For details, see the pcre2unicode documentation.

PCRE2_MATCH_UNSET_BACKREF 🌈

If this option is set, a backreference to an unset capture group matches an empty string (by default this causes the current matching alternative to fail). A pattern such as (\1)(a) succeeds when this option is set (assuming it can find an "a" in the subject), whereas it fails by default, for Perl compatibility. Setting this option makes PCRE2 behave more like ECMAscript (aka JavaScript).

PCRE2_MULTILINE πŸ‘‘

By default, for the purposes of matching "start of line" and "end of line", PCRE2 treats the subject string as consisting of a single line of characters, even if it actually contains newlines. The "start of line" metacharacter (^) matches only at the start of the string, and the "end of line" metacharacter ($) matches only at the end of the string, or before a terminating newline (except when PCRE2_DOLLAR_ENDONLY is set). Note, however, that unless PCRE2_DOTALL is set, the "any character" metacharacter (.) does not match at a newline. This behaviour (for ^, $, and dot) is the same as Perl.

When PCRE2_MULTILINE is set, the "start of line" and "end of line" constructs match immediately following or immediately before internal newlines in the subject string, respectively, as well as at the very start and end. This is equivalent to Perl's /m option, and it can be changed within a pattern by a (?m) option setting. Note that the "start of line" metacharacter does not match after a newline at the end of the subject, for compatibility with Perl. However, you can change this by setting the PCRE2_ALT_CIRCUMFLEX option. If there are no newlines in a subject string, or no occurrences of ^ or $ in a pattern, setting PCRE2_MULTILINE has no effect.

PCRE2_NEVER_BACKSLASH_C πŸ”₯

This option locks out the use of \C in the pattern that is being compiled. This escape can cause unpredictable behaviour in UTF-8 or UTF-16 modes, because it may leave the current matching point in the middle of a multi-code-unit character. This option may be useful in applications that process patterns from external sources. Note that there is also a build-time option that permanently locks out the use of \C.

PCRE2_NEVER_UCP 🫢

This option locks out the use of Unicode properties for handling \B, \b, \D, \d, \S, \s, \W, \w, and some of the POSIX character classes, as described for the PCRE2_UCP option below. In particular, it prevents the creator of the pattern from enabling this facility by starting the pattern with (*UCP). This option may be useful in applications that process patterns from external sources. The option combination PCRE2_UCP and PCRE2_NEVER_UCP causes an error.

PCRE2_NEVER_UTF πŸ’–

This option locks out interpretation of the pattern as UTF-8, UTF-16, or UTF-32, depending on which library is in use. In particular, it prevents the creator of the pattern from switching to UTF interpretation by starting the pattern with (*UTF). This option may be useful in applications that process patterns from external sources. The combination of PCRE2_UTF and PCRE2_NEVER_UTF causes an error.

PCRE2_NO_AUTO_CAPTURE 🧚

If this option is set, it disables the use of numbered capturing parentheses in the pattern. Any opening parenthesis that is not followed by ? behaves as if it were followed by ?: but named parentheses can still be used for capturing (and they acquire numbers in the usual way). This is the same as Perl's /n option. Note that, when this option is set, references to capture groups (backreferences or recursion/subroutine calls) may only refer to named groups, though the reference can be by name or by number.

PCRE2_NO_AUTO_POSSESS πŸ’€

If this (deprecated) option is set, it disables "auto-possessification", which is an optimization that, for example, turns a+b into a++b in order to avoid backtracks into a+ that can never be successful. However, if callouts are in use, auto-possessification means that some callouts are never taken. You can set this option if you want the matching functions to do a full unoptimized search and run all the callouts, but it is mainly provided for testing purposes.

If a compile context is available, it is recommended to use pcre2_set_optimize() with the directive PCRE2_AUTO_POSSESS_OFF rather than the compile option PCRE2_NO_AUTO_POSSESS. Note that PCRE2_NO_AUTO_POSSESS takes precedence over the pcre2_set_optimize() optimization directives PCRE2_AUTO_POSSESS and PCRE2_AUTO_POSSESS_OFF.

PCRE2_NO_DOTSTAR_ANCHOR πŸ’…

If this (deprecated) option is set, it disables an optimization that is applied when .* is the first significant item in a top-level branch of a pattern, and all the other branches also start with .* or with \A or \G or ^. The optimization is automatically disabled for .* if it is inside an atomic group or a capture group that is the subject of a backreference, or if the pattern contains (*PRUNE) or (*SKIP). When the optimization is not disabled, such a pattern is automatically anchored if PCRE2_DOTALL is set for all the .* items and PCRE2_MULTILINE is not set for any ^ items. Otherwise, the fact that any match must start either at the start of the subject or following a newline is remembered. Like other optimizations, this can cause callouts to be skipped. (If a compile context is available, it is recommended to use pcre2_set_optimize() with the directive PCRE2_DOTSTAR_ANCHOR_OFF instead.)

PCRE2_NO_START_OPTIMIZE 🌟

This option is a matching-time main character, bestie β€” it does not change what pcre2_compile() generates, but it does affect the output of the JIT compiler. Setting it is equivalent to calling pcre2_set_optimize() with the directive parameter set to PCRE2_START_OPTIMIZE_OFF. ✨

There are a number of optimizations that may occur at the start of a match, in order to speed up the process. For example, if it is known that an unanchored match must start with a specific code unit value, the matching code searches the subject for that value, and fails immediately if it cannot find it, without actually running the main matching function. The start-up optimizations are in effect a pre-scan of the subject that takes place before the pattern is run. πŸ•΅οΈβ€β™€οΈ

Disabling the start-up optimizations may cause performance to suffer. However, this may be desirable for patterns which contain callouts or items such as (*COMMIT) and (*MARK). See the above description of PCRE2_START_OPTIMIZE_OFF for further details.

  • PCRE2_NO_UTF_CHECK β€” When PCRE2_UTF is set, the validity of the pattern as a UTF string is automatically checked. There are discussions about the validity of UTF-8 strings, UTF-16 strings, and UTF-32 strings in the pcre2unicode document. If an invalid UTF sequence is found, pcre2_compile() returns a negative error code. 😭

If you know your pattern is a valid UTF string, and you want to skip this check for performance reasons, you can set the PCRE2_NO_UTF_CHECK option. When it is set, the effect of passing an invalid UTF string as a pattern is undefined. It may cause your program to crash or loop. πŸ’€

Note that this option can also be passed to pcre2_match() and pcre2_dfa_match(), to suppress UTF validity checking of the subject string.

Note also that setting PCRE2_NO_UTF_CHECK at compile time does not disable the error that is given if an escape sequence for an invalid Unicode code point is encountered in the pattern. In particular, the so-called "surrogate" code points (0xd800 to 0xdfff) are invalid. If you want to allow escape sequences such as \x{d800} you can set the PCRE2_EXTRA_ALLOW_SURROGATE_ESCAPES extra option, as described in the section entitled "Extra compile options" below. However, this is possible only in UTF-8 and UTF-32 modes, because these values are not representable in UTF-16.

  • PCRE2_UCP β€” This option has two effects. Firstly, it changes the way PCRE2 processes \B, \b, \D, \d, \S, \s, \W, \w, and some of the POSIX character classes. By default, only ASCII characters are recognized, but if PCRE2_UCP is set, Unicode properties are used to classify characters. There are some PCRE2_EXTRA options (see below) that add finer control to this behaviour. More details are given in the section on generic character types in the pcre2pattern page.

The second effect of PCRE2_UCP is to force the use of Unicode properties for upper/lower casing operations, even when PCRE2_UTF is not set. This makes it possible to process strings in the 16-bit UCS-2 code. This option is available only if PCRE2 has been compiled with Unicode support (which is the default). 🌈

The PCRE2_EXTRA_CASELESS_RESTRICT option (see above) restricts caseless matching such that ASCII characters match only ASCII characters and non-ASCII characters match only non-ASCII characters. The PCRE2_EXTRA_TURKISH_CASING option (see above) alters the matching of the 'i' characters to follow their behaviour in Turkish and Azeri languages. For further details on PCRE2_EXTRA_CASELESS_RESTRICT and PCRE2_EXTRA_TURKISH_CASING, see the pcre2unicode page.

  • PCRE2_UNGREEDY β€” This option inverts the "greediness" of the quantifiers so that they are not greedy by default, but become greedy if followed by ?. It is not compatible with Perl. It can also be set by a (?U) option setting within the pattern.
  • PCRE2_USE_OFFSET_LIMIT β€” This option must be set for pcre2_compile() if pcre2_set_offset_limit() is going to be used to set a non-default offset limit in a match context for matches that use this pattern. An error is generated if an offset limit is set without this option. For more details, see the description of pcre2_set_offset_limit() in the section that describes match contexts. See also the PCRE2_FIRSTLINE option above.
  • PCRE2_UTF β€” This option causes PCRE2 to regard both the pattern and the subject strings that are subsequently processed as strings of UTF characters instead of single-code-unit strings. It is available when PCRE2 is built to include Unicode support (which is the default). If Unicode support is not available, the use of this option provokes an error. Details of how PCRE2_UTF changes the behaviour of PCRE2 are given in the pcre2unicode page. In particular, note that it changes the way PCRE2_CASELESS works. πŸ¦‹

✨ Extra compile options ✨

The option bits that can be set in a compile context by calling the pcre2_set_compile_extra_options() function are as follows:

  • PCRE2_EXTRA_ALLOW_LOOKAROUND_BSK β€” Since release 10.38 PCRE2 has forbidden the use of \K within lookaround assertions, following Perl's lead. This option is provided to re-enable the previous behaviour (act in positive lookarounds, ignore in negative ones) in case anybody is relying on it.
  • PCRE2_EXTRA_ALLOW_SURROGATE_ESCAPES β€” This option applies when compiling a pattern in UTF-8 or UTF-32 mode. It is forbidden in UTF-16 mode, and ignored in non-UTF modes. Unicode "surrogate" code points in the range 0xd800 to 0xdfff are used in pairs in UTF-16 to encode code points with values in the range 0x10000 to 0x10ffff. The surrogates cannot therefore be represented in UTF-16. They can be represented in UTF-8 and UTF-32, but are defined as invalid code points, and cause errors if encountered in a UTF-8 or UTF-32 string that is being checked for validity by PCRE2.

These values also cause errors if encountered in escape sequences such as \x{d912} within a pattern. However, it seems that some applications, when using PCRE2 to check for unwanted characters in UTF-8 strings, explicitly test for the surrogates using escape sequences. The PCRE2_NO_UTF_CHECK option does not disable the error that occurs, because it applies only to the testing of input strings for UTF validity.

If the extra option PCRE2_EXTRA_ALLOW_SURROGATE_ESCAPES is set, surrogate code point values in UTF-8 and UTF-32 patterns no longer provoke errors and are incorporated in the compiled pattern. However, they can only match subject characters if the matching function is called with PCRE2_NO_UTF_CHECK set.

  • PCRE2_EXTRA_ALT_BSUX β€” The original option PCRE2_ALT_BSUX causes PCRE2 to process \U, \u, and \x in the way that ECMAscript (aka JavaScript) does. Additional functionality was defined by ECMAscript 6; setting PCRE2_EXTRA_ALT_BSUX has the effect of PCRE2_ALT_BSUX, but in addition it recognizes \u{hhh..} as a hexadecimal character code, where hhh.. is any number of hexadecimal digits.
  • PCRE2_EXTRA_ASCII_BSD β€” This option forces \d to match only ASCII digits, even when PCRE2_UCP is set. It can be changed within a pattern by means of the (?aD) option setting.
  • PCRE2_EXTRA_ASCII_BSS β€” This option forces \s to match only ASCII space characters, even when PCRE2_UCP is set. It can be changed within a pattern by means of the (?aS) option setting.
  • PCRE2_EXTRA_ASCII_BSW β€” This option forces \w to match only ASCII word characters, even when PCRE2_UCP is set. It can be changed within a pattern by means of the (?aW) option setting.
  • PCRE2_EXTRA_ASCII_DIGIT β€” This option forces the POSIX character classes [:digit:] and [:xdigit:] to match only ASCII digits, even when PCRE2_UCP is set. It can be changed within a pattern by means of the (?aT) option setting.
  • PCRE2_EXTRA_ASCII_POSIX β€” This option forces all the POSIX character classes, including [:digit:] and [:xdigit:], to match only ASCII characters, even when PCRE2_UCP is set. It can be changed within a pattern by means of the (?aP) option setting, but note that this also sets PCRE2_EXTRA_ASCII_DIGIT in order to ensure that (?-aP) unsets all ASCII restrictions for POSIX classes.
  • PCRE2_EXTRA_BAD_ESCAPE_IS_LITERAL β€” This is a dangerous option. Use with care. By default, an unrecognized escape such as \j or a malformed one such as \x{2z} causes a compile-time error when detected by pcre2_compile(). Perl is somewhat inconsistent in handling such items: for example, \j is treated as a literal "j", and non-hexadecimal digits in \x{} are just ignored, though warnings are given in both cases if Perl's warning switch is enabled. However, a malformed octal number after \o{ always causes an error in Perl.

If the PCRE2_EXTRA_BAD_ESCAPE_IS_LITERAL extra option is passed to pcre2_compile(), all unrecognized or malformed escape sequences are treated as single-character escapes. For example, \j is a literal "j" and \x{2z} is treated as the literal string "x{2z}". Setting this option means that typos in patterns may go undetected and have unexpected results. Also note that a sequence such as [\N{] is interpreted as a malformed attempt at [\N{...}] and so is treated as [N{] whereas [\N] gives an error because an unqualified \N is a valid escape sequence but is not supported in a character class. To reiterate: this is a dangerous option. Use with great care. πŸ’€

  • PCRE2_EXTRA_CASELESS_RESTRICT β€” When either PCRE2_UCP or PCRE2_UTF is set, caseless matching follows Unicode rules, which allow for more than two cases per character. There are two case-equivalent character sets that contain both ASCII and non-ASCII characters. The ASCII letter S is case-equivalent to U+017f (long S) and the ASCII letter K is case-equivalent to U+212a (Kelvin sign). This option disables recognition of case-equivalences that cross the ASCII/non-ASCII boundary. In a caseless match, both characters must either be ASCII or non-ASCII. The option can be changed within a pattern by the (*CASELESS_RESTRICT) or (?r) option settings.
  • PCRE2_EXTRA_ESCAPED_CR_IS_LF β€” There are some legacy applications where the escape sequence \r in a pattern is expected to match a newline. If this option is set, \r in a pattern is converted to \n so that it matches a LF (linefeed) instead of a CR (carriage return) character. The option does not affect a literal CR in the pattern, nor does it affect CR specified as an explicit code point such as \x{0D}.
  • PCRE2_EXTRA_MATCH_LINE β€” This option is provided for use by the -x option of pcre2grep. It causes the pattern only to match complete lines. This is achieved by automatically inserting the code for "^(?:" at the start of the compiled pattern and ")$" at the end. Thus, when PCRE2_MULTILINE is set, the matched line may be in the middle of the subject string. This option can be used with PCRE2_LITERAL.
  • PCRE2_EXTRA_MATCH_WORD

okay so this option is literally provided for use by the -w option of pcre2grep. It causes the pattern only to match strings that have a word boundary at the start and the end. This is achieved by automatically inserting the code for "\b(?:" at the start of the compiled pattern and ")\b" at the end. The option may be used with PCRE2_LITERAL. However, it is ignored if PCRE2_EXTRA_MATCH_LINE is also set.

  • PCRE2_EXTRA_NO_BS0 β€” if this option is set (and yes, its final character is the digit 0), it locks out the use of the sequence \0 unless at least one more octal digit follows. πŸ’…
  • PCRE2_EXTRA_PYTHON_OCTAL β€” if this option is set, PCRE2 follows Python's rules for interpreting octal escape sequences. The rules for handling sequences such as \14, which could be an octal number or a back reference, are different. Details are given in the pcre2pattern documentation. 🐍
  • PCRE2_EXTRA_NEVER_CALLOUT β€” if this option is set, PCRE2 treats callouts in the pattern as a syntax error, returning PCRE2_ERROR_CALLOUT_CALLER_DISABLED. This is useful if the application knows that a callout will not be provided to pcre2_match(), so that callouts in the pattern are not silently ignored. 🚫
  • PCRE2_EXTRA_TURKISH_CASING β€” this option alters case-equivalence of the 'i' letters to follow the alphabet used by Turkish and Azeri languages. The option can be changed within a pattern by the (*TURKISH_CASING) start-of-pattern setting. Either the UTF or UCP options must be set. In the 8-bit library, UTF must be set. This option cannot be combined with PCRE2_EXTRA_CASELESS_RESTRICT. πŸ‡ΉπŸ‡·βœ¨

πŸ”₯ JUST-IN-TIME (JIT) COMPILATION πŸ”₯

okay bestie, here's the JIT lineup, and yes it's giving machine-code main character energy:

int pcre2_jit_compile(pcre2_code *code, uint32_t options);

int pcre2_jit_match(const pcre2_code *code, PCRE2_SPTR subject,
  PCRE2_SIZE length, PCRE2_SIZE startoffset,
  uint32_t options, pcre2_match_data *match_data,
  pcre2_match_context *mcontext);

void pcre2_jit_free_unused_memory(pcre2_general_context *gcontext);

pcre2_jit_stack *pcre2_jit_stack_create(size_t startsize,
  size_t maxsize, pcre2_general_context *gcontext);

void pcre2_jit_stack_assign(pcre2_match_context *mcontext,
  pcre2_jit_callback callback_function, void *callback_data);

void pcre2_jit_stack_free(pcre2_jit_stack *jit_stack);

These functions provide support for JIT compilation, which, if the just-in-time compiler is available, further processes a compiled pattern into machine code that executes much faster than the pcre2_match() interpretive matching function. Full details are given in the pcre2jit documentation. πŸš€

JIT compilation is a heavyweight optimization. It can take some time for patterns to be analyzed, and for one-off matches and simple patterns the benefit of faster execution might be offset by a much slower compilation time. Most (but not all) patterns can be optimized by the JIT compiler. πŸ’€

🌍 LOCALE SUPPORT 🌍

const uint8_t *pcre2_maketables(pcre2_general_context *gcontext);

void pcre2_maketables_free(pcre2_general_context *gcontext,
  const uint8_t *tables);

PCRE2 handles caseless matching, and determines whether characters are letters, digits, or whatever, by reference to a set of tables, indexed by character code point. However, this applies only to characters whose code points are less than 256. By default, higher-valued code points never match escapes such as \w or \d. 🧚

When PCRE2 is built with Unicode support (the default), certain Unicode character properties can be tested with \p and \P, or, alternatively, the PCRE2_UCP option can be set when a pattern is compiled; this causes \w and friends to use Unicode property support instead of the built-in tables. PCRE2_UCP also causes upper/lower casing operations on characters with code points greater than 127 to use Unicode properties. These effects apply even when PCRE2_UTF is not set. There are, however, some PCRE2_EXTRA options (see above) that can be used to modify or suppress them. 🌈

The use of locales with Unicode is discouraged. If you are handling characters with code points greater than 127, you should either use Unicode support, or use locales, but not try to mix the two. πŸ™ˆ

PCRE2 contains a built-in set of character tables that are used by default. These are sufficient for many applications. Normally, the internal tables recognize only ASCII characters. However, when PCRE2 is built, it is possible to cause the internal tables to be rebuilt in the default "C" locale of the local system, which may cause them to be different. πŸŽ€

The built-in tables can be overridden by tables supplied by the application that calls PCRE2. These may be created in a different locale from the default. As more and more applications change to using Unicode, the need for this locale support is expected to die away. ✨

External tables are built by calling the pcre2_maketables() function, in the relevant locale. The only argument to this function is a general context, which can be used to pass a custom memory allocator. If the argument is NULL, the system malloc() is used. The result can be passed to pcre2_compile() as often as necessary, by creating a compile context and calling pcre2_set_character_tables() to set the tables pointer therein. πŸ’–

For example, to build and use tables that are appropriate for the French locale (where accented characters with values greater than 127 are treated as letters), the following code could be used:

setlocale(LC_CTYPE, "fr_FR");
tables = pcre2_maketables(NULL);
ccontext = pcre2_compile_context_create(NULL);
pcre2_set_character_tables(ccontext, tables);
re = pcre2_compile(..., ccontext);

The locale name "fr_FR" is used on Linux and other Unix-like systems; if you are using Windows, the name for the French locale is "french". πŸ₯

The pointer that is passed (via the compile context) to pcre2_compile() is saved with the compiled pattern, and the same tables are used by the matching functions. Thus, for any single pattern, compilation and matching both happen in the same locale, but different patterns can be processed in different locales. πŸ‘‘

It is the caller's responsibility to ensure that the memory containing the tables remains available while they are still in use. When they are no longer needed, you can discard them using pcre2_maketables_free(), which should pass as its first parameter the same global context that was used to create the tables. 🫢

πŸŽ€ Saving locale tables πŸŽ€

The tables described above are just a sequence of binary bytes, which makes them independent of hardware characteristics such as endianness or whether the processor is 32-bit or 64-bit. A copy of the result of pcre2_maketables() can therefore be saved in a file or elsewhere and re-used later, even in a different program or on another computer. The size of the tables (number of bytes) must be obtained by calling pcre2_config() with the PCRE2_CONFIG_TABLES_LENGTH option because pcre2_maketables() does not return this value. Note that the pcre2_dftables program, which is part of the PCRE2 build system, can be used stand-alone to create a file that contains a set of binary tables. See the pcre2build documentation for details. πŸ’ΎπŸ¦‹

πŸ”Ž INFORMATION ABOUT A COMPILED PATTERN πŸ”Ž

int pcre2_pattern_info(const pcre2 *code, uint32_t what, void *where);

The pcre2_pattern_info() function returns general information about a compiled pattern. For information about callouts, see the next section. The first argument for pcre2_pattern_info() is a pointer to the compiled pattern. The second argument specifies which piece of information is required, and the third argument is a pointer to a variable to receive the data. If the third argument is NULL, the first argument is ignored, and the function returns the size in bytes of the variable that is required for the information requested. Otherwise, the yield of the function is zero for success, or one of the following negative numbers: 😭

PCRE2_ERROR_NULL           the argument code was NULL
PCRE2_ERROR_BADMAGIC       the "magic number" was not found
PCRE2_ERROR_BADOPTION      the value of what was invalid
PCRE2_ERROR_UNSET          the requested field is not set

The β€œmagic number” is placed at the start of each compiled pattern as a simple check against passing an arbitrary memory pointer. Here is a typical call of pcre2_pattern_info(), to obtain the length of the compiled pattern:

int rc;
size_t length;
rc = pcre2_pattern_info(
  re,               /* result of pcre2_compile() */
  PCRE2_INFO_SIZE,  /* what is required */
  &length);         /* where to put the data */

The possible values for the second argument are defined in pcre2.h, and are as follows: ⭐

  • PCRE2_INFO_ALLOPTIONS
  • PCRE2_INFO_ARGOPTIONS
  • PCRE2_INFO_EXTRAOPTIONS

Return copies of the pattern's options. The third argument should point to a uint32_t variable. PCRE2_INFO_ARGOPTIONS returns exactly the options that were passed to pcre2_compile(), whereas PCRE2_INFO_ALLOPTIONS returns the compile options as modified by any top-level (*XXX) option settings such as (*UTF) at the start of the pattern itself. PCRE2_INFO_EXTRAOPTIONS returns the extra options that were set in the compile context by calling the pcre2_set_compile_extra_options() function. 🎯

For example, if the pattern /(*UTF)abc/ is compiled with the PCRE2_EXTENDED option, the result for PCRE2_INFO_ALLOPTIONS is PCRE2_EXTENDED and PCRE2_UTF. Option settings such as (?i) that can change within a pattern do not affect the result of PCRE2_INFO_ALLOPTIONS, even if they appear right at the start of the pattern. (This was different in some earlier releases.) πŸ’…

A pattern compiled without PCRE2_ANCHORED is automatically anchored by PCRE2 if the first significant item in every top-level branch is one of the following:

^     unless PCRE2_MULTILINE is set
\A    always
\G    always
.*    sometimes - see below

When .* is the first significant item, anchoring is possible only when all the following are true:

.* is not in an atomic group
.* is not in a capture group that is the subject
     of a backreference
PCRE2_DOTALL is in force for .*
Neither (*PRUNE) nor (*SKIP) appears in the pattern
PCRE2_NO_DOTSTAR_ANCHOR is not set
Dotstar anchoring has not been disabled with PCRE2_DOTSTAR_ANCHOR_OFF

For patterns that are auto-anchored, the PCRE2_ANCHORED bit is set in the options returned for PCRE2_INFO_ALLOPTIONS. πŸ”₯

  • PCRE2_INFO_BACKREFMAX

okay so first up in this batch of info requests: the highest-backreference one πŸ’… β€” it returns the number of the highest backreference in the pattern, and yeah, the third argument should point to a uint32_t variable. Named capture groups acquire numbers as well as names, and those count towards the highest backreference too. Backreferences like \4 or \g{12} match the captured characters of the given group, but also β€” plot twist β€” the check that a capture group is set in a conditional group like (?(3)a|b) is a backreference too. Zero comes back if there are no backreferences, easy.

🌈 PCRE2_INFO_BSR

The output is a uint32_t integer that tells you what character sequences the \R escape sequence matches. Value PCRE2_BSR_UNICODE means \R matches any Unicode line ending sequence; value PCRE2_BSR_ANYCRLF means \R matches only CR, LF, or CRLF. That's it, that's the whole vibe check.

πŸŽ€ PCRE2_INFO_CAPTURECOUNT

Returns the highest capture group number in the pattern. And in patterns where (?| isn't used, that's also the total number of capture groups β€” two facts, one icon. The third argument should point to a uint32_t variable.

πŸ¦‹ PCRE2_INFO_DEPTHLIMIT

If the pattern set a backtracking depth limit by including an item of the form (*LIMIT_DEPTH=nnnn) at the start, that value is returned. The third argument should point to a uint32_t integer. If no such value has been set, the call to pcre2_pattern_info() returns the error PCRE2_ERROR_UNSET.

heads up bestie: this limit will only be used during matching if it's less than the limit set or defaulted by the caller of the match function. no cap.

✨ PCRE2_INFO_FIRSTBITMAP

When there's no single first code unit for a non-anchored pattern, pcre2_compile() may construct a 256-bit table that defines a fixed set of values for the first code unit in any match. Example time: a pattern that starts with [abc] results in a table with three bits set. When code unit values greater than 255 are supported, the flag bit for 255 means "any code unit of value 255 or above". If such a table was constructed, a pointer to it is returned. Otherwise NULL is returned. The third argument should point to a const uint8_t * variable. πŸ’…

🌸 PCRE2_INFO_FIRSTCODETYPE

Returns info about the first code unit of any matched string, for a non-anchored pattern. The third argument should point to a uint32_t variable.

  • If there's a fixed first value β€” for example, the letter "c" from a pattern such as (cat|cow|coyote) β€” 1 is returned, and the value can be retrieved using PCRE2_INFO_FIRSTCODEUNIT.
  • If there's no fixed first value, but it's known that a match can occur only at the start of the subject or following a newline in the subject, 2 is returned.
  • Otherwise, and for anchored patterns, 0 is returned.

⭐ PCRE2_INFO_FIRSTCODEUNIT

Returns the value of the first code unit of any matched string for a pattern where PCRE2_INFO_FIRSTCODETYPE returns 1; otherwise it returns 0. The third argument should point to a uint32_t variable.

  • In the 8-bit library, the value is always less than 256.
  • In the 16-bit library the value can be up to 0xffff.
  • In the 32-bit library in UTF-32 mode the value can be up to 0x10ffff, and up to 0xffffffff when not using UTF-32 mode.

🧚 PCRE2_INFO_FRAMESIZE

Returns the size (in bytes) of the data frames that are used to remember backtracking positions when the pattern is processed by pcre2_match() without the use of JIT. The third argument should point to a size_t variable. The frame size depends on the number of capturing parentheses in the pattern β€” each additional capture group adds two PCRE2_SIZE variables. math. πŸ”₯

πŸ’œ PCRE2_INFO_HASBACKSLASHC

Returns 1 if the pattern contains any instances of \C, otherwise 0. The third argument should point to a uint32_t variable. yes it's literally a "does it have \C" detector, iconic.

πŸ“ PCRE2_INFO_HASCRORLF

Returns 1 if the pattern contains any explicit matches for CR or LF characters, otherwise 0. The third argument should point to a uint32_t variable. An explicit match is either a literal CR or LF character, or \r or \n or one of the equivalent hexadecimal or octal escape sequences. periodt.

πŸ‘‘ PCRE2_INFO_HEAPLIMIT

If the pattern set a heap memory limit by including an item of the form (*LIMIT_HEAP=nnnn) at the start, that value is returned. The third argument should point to a uint32_t integer. If no such value has been set, the call to pcre2_pattern_info() returns the error PCRE2_ERROR_UNSET.

same deal as the depth one: this limit will only be used during matching if it's less than the limit set or defaulted by the caller of the match function πŸ’–

🫢 PCRE2_INFO_JCHANGED

Returns 1 if the (?J) or (?-J) option setting is used in the pattern, otherwise 0. The third argument should point to a uint32_t variable. (?J) and (?-J) set and unset the local PCRE2_DUPNAMES option, respectively. slay.

πŸ’« PCRE2_INFO_JITSIZE

If the compiled pattern was successfully processed by pcre2_jit_compile(), return the size of the JIT compiled code, otherwise return zero. The third argument should point to a size_t variable.

πŸ¦„ PCRE2_INFO_LASTCODETYPE

Returns 1 if there's a rightmost literal code unit that must exist in any matched string, other than at its start. The third argument should point to a uint32_t variable. If there's no such value, 0 is returned. When 1 is returned, the code unit value itself can be retrieved using PCRE2_INFO_LASTCODEUNIT.

For anchored patterns, a last literal value is recorded only if it follows something of variable length β€” for example, for the pattern /^a\d+z\d+/ the returned value is 1 (with "z" returned from PCRE2_INFO_LASTCODEUNIT), but for /^a\dz\d/ the returned value is 0. nuance! we love her.

🎠 PCRE2_INFO_LASTCODEUNIT

Returns the value of the rightmost literal code unit that must exist in any matched string, other than at its start, for a pattern where PCRE2_INFO_LASTCODETYPE returns 1. Otherwise, returns 0. The third argument should point to a uint32_t variable.

🩷 PCRE2_INFO_MATCHEMPTY

Returns 1 if the pattern might match an empty string, otherwise 0. The third argument should point to a uint32_t variable. When a pattern contains recursive subroutine calls, it's not always possible to determine whether or not it can match an empty string β€” PCRE2 takes a cautious approach and returns 1 in such cases. better safe than sorry, fr fr.

🌻 PCRE2_INFO_MATCHLIMIT

If the pattern set a match limit by including an item of the form (*LIMIT_MATCH=nnnn) at the start, that value is returned. The third argument should point to a uint32_t integer. If no such value has been set, the call to pcre2_pattern_info() returns the error PCRE2_ERROR_UNSET.

and yeah, once again: this limit will only be used during matching if it's less than the limit set or defaulted by the caller of the match function 🌸

🎑 PCRE2_INFO_MAXLOOKBEHIND

A lookbehind assertion moves back a certain number of characters (not code units) when it starts to process each of its branches. This request returns the largest of these backward moves. The third argument should point to a uint32_t integer.

The simple assertions \b and \B require a one-character lookbehind and cause PCRE2_INFO_MAXLOOKBEHIND to return 1 in the absence of anything longer. \A also registers a one-character lookbehind, though it does not actually inspect the previous character.

okay so real talk: this info is useful for multi-segment matching only if the pattern contains no nested lookbehinds. Example: the pattern (?<=a(?<=ba)c) returns a maximum lookbehind of 2, but when it's processed, the first lookbehind moves back by two characters, matches one character, then the nested lookbehind also moves back by two characters β€” which puts the matching point three characters earlier than it was at the start. PCRE2_INFO_MAXLOOKBEHIND is really only useful as a debugging tool. see the pcre2partial documentation for a discussion of multi-segment matching πŸ’€

🧸 PCRE2_INFO_MINLENGTH

If a minimum length for matching subject strings was computed, its value is returned. Otherwise the returned value is 0. This value is not computed when PCRE2_NO_START_OPTIMIZE is set. The value is a number of characters, which in UTF mode may be different from the number of code units. The third argument should point to a uint32_t variable.

The value is a lower bound to the length of any matching string β€” there may not be any strings of that length that do actually match, but every string that does match is at least that long. a bound, not a promise, bestie.

🎁 PCRE2_INFO_NAMECOUNT, PCRE2_INFO_NAMEENTRYSIZE, PCRE2_INFO_NAMETABLE

PCRE2 supports the use of named as well as numbered capturing parentheses. The names are just an additional way of identifying the parentheses, which still acquire numbers. Several convenience functions such as pcre2_substring_get_byname() are provided for extracting captured substrings by name. It's also possible to extract the data directly, by first converting the name to a number in order to access the correct pointers in the output vector (described with pcre2_match() below). To do the conversion, you need to use the name-to-number map, which is described by these three values. πŸ‘‘

The map consists of a number of fixed-size entries. PCRE2_INFO_NAMECOUNT gives the number of entries, and PCRE2_INFO_NAMEENTRYSIZE gives the size of each entry in code units; both of these return a uint32_t value. The entry size depends on the length of the longest name.

PCRE2_INFO_NAMETABLE returns a pointer to the first entry of the table. This is a PCRE2_SPTR pointer to a block of code units.

  • In the 8-bit library, the first two bytes of each entry are the number of the capturing parenthesis, most significant byte first.
  • In the 16-bit library, the pointer points to 16-bit code units, the first of which contains the parenthesis number.
  • In the 32-bit library, the pointer points to 32-bit code units, the first of which contains the parenthesis number.

The rest of the entry is the corresponding name, zero terminated. cute.

The names are in alphabetical order. If (?| is used to create multiple capture groups with the same number, as described in the section on duplicate group numbers in the pcre2pattern page, the groups may be given the same name, but there is only one entry in the table. Different names for groups of the same number are not permitted. 🚫

Duplicate names for capture groups with different numbers are permitted, but only if PCRE2_DUPNAMES is set. They appear in the table in the order in which they were found in the pattern. In the absence of (?| this is the order of increasing number; when (?| is used this is not necessarily the case because later capture groups may have lower numbers. lowkey chaotic but that's the rule πŸ’…

As a simple example of the name/number table, consider the following pattern after compilation by the 8-bit library (assume PCRE2_EXTENDED is set, so white space β€” including newlines β€” is ignored):

(?<date> (?<year>(\d\d)?\d\d) -
(?<month>\d\d) - (?<day>\d\d) )

...each entry in that table is eight bytes long, and there are four named capture groups, so four entries total. Here's what it looks like β€” non-printing bytes shown in hex, undefined bytes as ??:

  00 01 d  a  t  e  00 ??
  00 05 d  a  y  00 ?? ??
  00 04 m  o  n  t  h  00
  00 02 y  e  a  r  00 ??

When you're writing code to pull data out of named capture groups using the name-to-number map, please please please remember that the length of the entries is likely to be different for each compiled pattern. Don't hardcode it, bestie, that's a trap. πŸͺ€

PCRE2_INFO_NEWLINE πŸ’…

The output is one of these uint32_t values:

  PCRE2_NEWLINE_CR       Carriage return (CR)
  PCRE2_NEWLINE_LF       Linefeed (LF)
  PCRE2_NEWLINE_CRLF     Carriage return, linefeed (CRLF)
  PCRE2_NEWLINE_ANY      Any Unicode line ending
  PCRE2_NEWLINE_ANYCRLF  Any of CR, LF, or CRLF
  PCRE2_NEWLINE_NUL      The NUL character (binary zero)

This one tells you which character sequence is gonna be recognized as meaning "newline" while matching. That's it, that's the whole vibe check. ✨

PCRE2_INFO_SIZE πŸŽ€

Returns the size of the compiled pattern in bytes β€” and yes, for all three libraries. The third argument should point to a size_t variable.

This value includes the size of the general data block that sits before the code units of the compiled pattern itself. Heads up though: the value used when pcre2_compile() grabs memory to actually put the compiled pattern in might be a little bigger than what this option returns, because sometimes the size-calculating code has to over-estimate. It's giving "close enough, bestie." 😌

Also worth knowing: processing a pattern with the JIT compiler does not alter the value returned by this option. Same number, no matter what. 🫢


πŸ” INFORMATION ABOUT A PATTERN'S CALLOUTS πŸ”

int pcre2_callout_enumerate(const pcre2_code *code,
  int (*callback)(pcre2_callout_enumerate_block *, void *),
  void *user_data);

Okay so imagine you're writing a script language that supports string arguments in callouts. You'd probably want to scan all the callouts in a pattern before running the match, right? Iconic behaviour, honestly. That's exactly what pcre2_callout_enumerate() is for. 🌟

  • First argument: a pointer to a compiled pattern.
  • Second argument: a pointer to a callback function.
  • Third argument: arbitrary user data.

The callback function gets called for every callout in the pattern, in the order in which they appear. Its first argument is a pointer to a callout enumeration block, and its second argument is the user_data value that was passed to pcre2_callout_enumerate(). The contents of that callout enumeration block are described in the pcre2callout documentation β€” which also gives you further details about callouts. Go read it, iykyk. πŸ’…


πŸ’Ύ SERIALIZATION AND PRECOMPILING πŸ’Ύ

So here's the tea: it is possible to save compiled patterns on disc or wherever else, and reload them later. But there are a number of restrictions, and you need to respect them. No cap.

The host reloading the patterns must be running:

  • the same version of PCRE2
  • the same code unit width
  • the same endianness
  • the same pointer width
  • the same PCRE2_SIZE type

Before compiled patterns can be saved, they have to be converted to a "serialized" form β€” which in PCRE2's case is really just a bytecode dump. Very demure, very mindful. 🧚

The functions whose names begin with pcre2_serialize_ handle converting to and from the serialized form. They're described in the pcre2serialize documentation.

⚠️ Note that PCRE2 serialization does not convert compiled patterns to an abstract format like Java or .NET serialization. It's a bytecode dump, not a glow-up. πŸ’€

πŸŽ€ THE MATCH DATA BLOCK πŸŽ€

pcre2_match_data *pcre2_match_data_create(uint32_t ovecsize,
  pcre2_general_context *gcontext);

pcre2_match_data *pcre2_match_data_create_from_pattern(
  const pcre2_code *code, pcre2_general_context *gcontext);

void pcre2_match_data_free(pcre2_match_data *match_data);

Information about a successful (or unsuccessful 😭) match goes into a match data block, which is an opaque structure accessed through function calls. In particular, the match data block contains a vector of offsets into the subject string that define the matched parts of the subject. This is known as the ovector β€” main character of the whole section, honestly. πŸ‘‘

Before you call pcre2_match(), pcre2_dfa_match(), or pcre2_jit_match(), you must create a match data block by calling one of the creation functions above. For pcre2_match_data_create(), the first argument is the number of pairs of offsets in the ovector.

When using pcre2_match(), one pair of offsets is required to identify the string that matched the whole pattern, with an additional pair for each captured substring. So like, a value of 4 creates enough space to record the matched portion of the subject plus three captured substrings. Math slay. ✨

When using pcre2_dfa_match() there may be multiple matched substrings of different lengths at the same point in the subject. So your ovector should be made large enough to hold as many as you're expecting. Plan ahead, bestie.

A minimum of at least 1 pair is imposed by pcre2_match_data_create(), so it's always possible to return the overall matched string in the case of pcre2_match(), or the longest match in the case of pcre2_dfa_match(). The maximum number of pairs is 65535 β€” if the first argument of pcre2_match_data_create() is greater than that, 65535 is what you get. Cap it off. 🧒

The second argument of pcre2_match_data_create() is a pointer to a general context, which can specify custom memory management for obtaining the memory for the match data block. Not using custom memory management? Pass NULL, which causes malloc() to be used. Easy.

For pcre2_match_data_create_from_pattern(), the first argument is a pointer to a compiled pattern. The ovector gets created to be exactly the right size to hold all the substrings a pattern might capture when matched using pcre2_match(). Big important thing: do not use this call when matching with pcre2_dfa_match(). πŸ™…β€β™€οΈ

The second argument is again a pointer to a general context, but in this case if NULL is passed, the memory is obtained using the same allocator that was used for the compiled pattern (custom or default).

A match data block can be used many times, with the same or different compiled patterns. You can extract information from a match data block after a match operation has finished, using functions described in the sections on matched strings and other match data below. ♻️

When a call of pcre2_match() fails, valid data is available in the match block only when the error is PCRE2_ERROR_NOMATCH, PCRE2_ERROR_PARTIAL, or one of the error codes for an invalid UTF string. Exactly what's available depends on the error, and it's detailed below. Don't assume, check the error code. πŸ’…

When one of the matching functions is called, pointers to the compiled pattern and the subject string get set in the match data block so they can be referenced by the extraction functions after a successful match. After running a match, you must not free a compiled pattern or a subject string until after all operations on the match data block (for that match) have taken place β€” unless, in the case of the subject string, you've used the PCRE2_COPY_MATCHED_SUBJECT option, which is described in the section entitled "Option bits for pcre2_match()" below. This is the kind of thing that will absolutely ruin your afternoon if you forget it, so like, don't. 😭

When a match data block itself is no longer needed, it should be freed by calling pcre2_match_data_free(). If this function is called with a NULL argument, it returns immediately, without doing anything. Iconic lazy-girl behaviour, honestly. 🫢


🧠 MEMORY USE FOR MATCH DATA BLOCKS 🧠

PCRE2_SIZE pcre2_get_match_data_size(pcre2_match_data *match_data);

PCRE2_SIZE pcre2_get_match_data_heapframes_size(
  pcre2_match_data *match_data);

The size of a match data block depends on the size of the ovector it contains. The function pcre2_get_match_data_size() returns the size, in bytes, of the block that is its argument. Simple as. ✨

When pcre2_match() runs interpretively (that is, without using JIT), it makes use of a vector of data frames for remembering backtracking positions. The size of each individual frame depends on the number of capturing parentheses in the pattern, and you can get it by calling pcre2_pattern_info() with the PCRE2_INFO_FRAMESIZE option (see the section entitled "Information about a compiled pattern" above).

Heap memory is used for the frames vector; if the initial memory block turns out to be too small during matching, it gets automatically expanded. Growth mindset, love that for it. 🌱

When pcre2_match() returns, the memory is not freed β€” it remains attached to the match data block, ready for any subsequent matches that use the same block. It's automatically freed when the match data block itself is freed.

You can find the current size of the frames vector that a match data block owns by calling pcre2_get_match_data_heapframes_size(). For a newly created match data block the size will be zero.

Some types of match may require a lot of frames and thus a large vector. Applications running in environments where memory is constrained can check this and free the match data block if the heap frames vector has become too big. Responsible queen behaviour. πŸ‘‘


πŸ”₯ MATCHING A PATTERN: THE TRADITIONAL FUNCTION πŸ”₯

int pcre2_match(const pcre2_code *code, PCRE2_SPTR subject,
  PCRE2_SIZE length, PCRE2_SIZE startoffset,
  uint32_t options, pcre2_match_data *match_data,
  pcre2_match_context *mcontext);

The function pcre2_match() is called to match a subject string against a compiled pattern, which is passed in the code argument. You can call pcre2_match() with the same code argument as many times as you like β€” to find multiple matches in the subject string, or to match different subject strings with the same pattern. Reuse is the vibe. ♻️

This function is the main matching facility of the library, and it operates in a Perl-like manner. For specialist use there's also an alternative matching function, described below in the section about the pcre2_dfa_match() function.

Here's an example of a simple call to pcre2_match():

pcre2_match_data *md = pcre2_match_data_create(4, NULL);
int rc = pcre2_match(
  re,             /* result of pcre2_compile() */
  "some string",  /* the subject string */
  11,             /* the length of the subject string */
  0,              /* start at offset 0 in the subject */
  0,              /* default options */
  md,             /* the match data block */
  NULL);          /* a match context; NULL means use defaults */

If the subject string is zero-terminated, the length can be given as PCRE2_ZERO_TERMINATED. A match context must be provided if certain less common matching parameters are to be changed. For details, see the section on the match context above.

The string to be matched by pcre2_match() πŸ¦‹

okay so bestie, the subject string gets passed to pcre2_match() as a pointer in subject, a length in length, and a starting offset in startoffset. and like β€” the length and offset are measured in code units, not characters. πŸ’… That means bytes for the 8-bit library, 16-bit code units for the 16-bit library, and 32-bit code units for the 32-bit library, whether or not UTF processing is enabled. Tiny special case: if subject is NULL and length is zero, the subject is assumed to be an empty string. But if length is non-zero and subject is NULL, that's an error, no cap.

If startoffset is greater than the length of the subject, pcre2_match() returns PCRE2_ERROR_BADOFFSET. When the starting offset is zero, the search for a match starts at the beginning of the subject, and honestly that is by far the most common case. In UTF-8 or UTF-16 mode, the starting offset must point to the start of a character, or to the end of the subject. (In UTF-32 mode, one code unit equals one character, so all offsets are valid.) Like the pattern string, the subject may contain binary zeros.

A non-zero starting offset is useful when you're searching for another match in the same subject by calling pcre2_match() again after a previous success. Setting startoffset is different from passing over a shortened string and setting PCRE2_NOTBOL when the pattern begins with any kind of lookbehind. For example, consider this pattern:

\Biss\B

which finds occurrences of "iss" in the middle of words. (\B matches only if the current position in the subject is not a word boundary.) When applied to the string "Mississippi", the first call to pcre2_match() finds the first occurrence. If pcre2_match() is called again with just the remainder of the subject, namely "issippi", it does not match, because \B is always false at the start of the subject, which is deemed to be a word boundary. However, if pcre2_match() is passed the entire string again, but with startoffset set to 4, it finds the second occurrence of "iss" because it is able to look behind the starting point to discover that it is preceded by a letter. iconic behavior, honestly. ✨

Finding all the matches in a subject is tricky when the pattern can match an empty string. PCRE2 includes a helper API to assist with this; see the section entitled "Iterating over all matches" below for details.

If a non-zero starting offset is passed when the pattern is anchored, a single attempt to match at the given offset is made. This can only succeed if the pattern does not require the match to be at the start of the subject. In other words, the anchoring must be the result of setting the PCRE2_ANCHORED option or the use of .* with PCRE2_DOTALL, not by starting the pattern with ^ or \A.

✨ Option bits for pcre2_match() ✨

The unused bits of the options argument for pcre2_match() must be zero β€” like, don't get creative, bestie. 😌 The only bits that may be set are PCRE2_ANCHORED, PCRE2_COPY_MATCHED_SUBJECT, PCRE2_DISABLE_RECURSELOOP_CHECK, PCRE2_ENDANCHORED, PCRE2_NOTBOL, PCRE2_NOTEOL, PCRE2_NOTEMPTY, PCRE2_NOTEMPTY_ATSTART, PCRE2_NO_JIT, PCRE2_NO_UTF_CHECK, PCRE2_PARTIAL_HARD, and PCRE2_PARTIAL_SOFT. Their action is described below.

Setting PCRE2_ANCHORED or PCRE2_ENDANCHORED at match time is not supported by the just-in-time (JIT) compiler. If it is set, JIT matching is disabled and the interpretive code in pcre2_match() is run. PCRE2_DISABLE_RECURSELOOP_CHECK is ignored by JIT, but apart from PCRE2_NO_JIT (obviously), the remaining options are supported for JIT matching.

PCRE2_ANCHORED πŸŽ€

The PCRE2_ANCHORED option limits pcre2_match() to matching at the first matching position. If a pattern was compiled with PCRE2_ANCHORED, or turned out to be anchored by virtue of its contents, it cannot be made unanchored at matching time. Note that setting the option at match time disables JIT matching.

PCRE2_COPY_MATCHED_SUBJECT πŸ’–

By default, a pointer to the subject is remembered in the match data block so that, after a successful match, it can be referenced by the substring extraction functions. This means that the subject's memory must not be freed until all such operations are complete. For some applications where the lifetime of the subject string is not guaranteed, it may be necessary to make a copy of the subject string, but it is wasteful to do this unless the match is successful. After a successful match, if PCRE2_COPY_MATCHED_SUBJECT is set, the subject is copied and the new pointer is remembered in the match data block instead of the original subject pointer. The memory allocator that was used for the match block itself is used. The copy is automatically freed when pcre2_match_data_free() is called to free the match data block. It is also automatically freed if the match data block is re-used for another match operation. so tidy! 🧚

PCRE2_DISABLE_RECURSELOOP_CHECK πŸŒ€

This option is relevant only to pcre2_match() for interpretive matching. It is ignored when JIT is used, and is forbidden for pcre2_dfa_match().

The use of recursion in patterns can lead to infinite loops. In the interpretive matcher these would be eventually caught by the match or heap limits, but this could take a long time and/or use a lot of memory if the limits are large. There is therefore a check at the start of each recursion. If the same group is still active from a previous call, and the current subject pointer is the same as it was at the start of that group, and the furthest inspected character of the subject has not changed, an error is generated.

There are rare cases of matches that would complete, but nevertheless trigger this error. This option disables the check. It is provided mainly for testing when comparing JIT and interpretive behaviour.

PCRE2_ENDANCHORED 🌈

If the PCRE2_ENDANCHORED option is set, any string that pcre2_match() matches must be right at the end of the subject string. Note that setting the option at match time disables JIT matching.

PCRE2_NOTBOL πŸŽ€

This option specifies that first character of the subject string is not the beginning of a line, so the circumflex metacharacter should not match before it. Setting this without having set PCRE2_MULTILINE at compile time causes circumflex never to match. This option affects only the behaviour of the circumflex metacharacter. It does not affect \A.

PCRE2_NOTEOL πŸ¦‹

This option specifies that the end of the subject string is not the end of a line, so the dollar metacharacter should not match it nor (except in multiline mode) a newline immediately before it. Setting this without having set PCRE2_MULTILINE at compile time causes dollar never to match. This option affects only the behaviour of the dollar metacharacter. It does not affect \Z or \z.

PCRE2_NOTEMPTY πŸ“

An empty string is not considered to be a valid match if this option is set. If there are alternatives in the pattern, they are tried. If all the alternatives match the empty string, the entire match fails. For example, if the pattern

a?b?

is applied to a string not beginning with "a" or "b", it matches an empty string at the start of the subject. With PCRE2_NOTEMPTY set, this match is not valid, so pcre2_match() searches further into the string for occurrences of "a" or "b".

PCRE2_NOTEMPTY_ATSTART 🌸

This is like PCRE2_NOTEMPTY, except that it locks out an empty string match only at the first matching position, that is, at the start of the subject plus the starting offset. An empty string match later in the subject is permitted. If the pattern is anchored, such a match can occur only if the pattern contains \K.

PCRE2_NO_JIT πŸ’…

By default, if a pattern has been successfully processed by pcre2_jit_compile(), JIT is automatically used when pcre2_match() is called with options that JIT supports. Setting PCRE2_NO_JIT disables the use of JIT; it forces matching to be done by the interpreter.

PCRE2_NO_UTF_CHECK πŸ”₯

When PCRE2_UTF is set at compile time, the validity of the subject as a UTF string is checked unless PCRE2_NO_UTF_CHECK is passed to pcre2_match() or PCRE2_MATCH_INVALID_UTF was passed to pcre2_compile(). The latter special case is discussed in detail in the pcre2unicode documentation.

In the default case, if a non-zero starting offset is given, the check is applied only to that part of the subject that could be inspected during matching, and there is a check that the starting offset points to the first code unit of a character or to the end of the subject. If there are no lookbehind assertions in the pattern, the check starts at the starting offset. Otherwise, it starts at the length of the longest lookbehind before the starting offset, or at the start of the subject if there are not that many characters before the starting offset. Note that the sequences \b and \B are one-character lookbehinds.

The check is carried out before any other processing takes place, and a negative error code is returned if the check fails. There are several UTF error codes for each code unit width, corresponding to different problems with the code unit sequence. There are discussions about the validity of UTF-8 strings, UTF-16 strings, and UTF-32 strings in the pcre2unicode documentation.

If you know that your subject is valid, and you want to skip this check for performance reasons, you can set the PCRE2_NO_UTF_CHECK option when calling pcre2_match(). You might want to do this for the second and subsequent calls to pcre2_match() if you are making repeated calls to find multiple matches in the same subject string.

Warning: Unless PCRE2_MATCH_INVALID_UTF was set at compile time, when PCRE2_NO_UTF_CHECK is set at match time the effect of passing an invalid string as a subject, or an invalid value of startoffset, is undefined. Your program may crash or loop indefinitely or give wrong results. πŸ’€

PCRE2_PARTIAL_HARD πŸ’œ and PCRE2_PARTIAL_SOFT πŸ’œ

These options turn on the partial matching feature. A partial match occurs if the end of the subject string is reached successfully, but there are not enough subject characters to complete the match. In addition, either at least one character must have been inspected or the pattern must contain a lookbehind, or the pattern must be one that could match an empty string.

If this situation arises when PCRE2_PARTIAL_SOFT (but not PCRE2_PARTIAL_HARD) is set, matching continues by testing any remaining alternatives. Only if no complete match can be found is PCRE2_ERROR_PARTIAL returned instead of PCRE2_ERROR_NOMATCH. In other words, PCRE2_PARTIAL_SOFT specifies that the caller is prepared to handle a partial match, but only if no complete match can be found. 🫢

okay so if PCRE2_PARTIAL_HARD is set, it fully overrides PCRE2_PARTIAL_SOFT. Like, no debate, it wins. In that case, if a partial match turns up, pcre2_match() immediately returns PCRE2_ERROR_PARTIAL and doesn't even look at any other alternatives. In other words: when PCRE2_PARTIAL_HARD is on, a partial match is treated as more important than some alternative complete match. πŸ’…

There's a way more detailed discussion of partial and multi-segment matching, with examples and everything, in the pcre2partial documentation. go read it, bestie 🫢

✨ NEWLINE HANDLING WHEN MATCHING ✨

So when PCRE2 gets built, a default newline convention is set β€” usually it's just the standard convention for whatever operating system you're on. You can override that default in a compile context by calling pcre2_set_newline(). You can also override it by starting a pattern string with, like, (*CRLF) for example, as described in the section on newline conventions in the pcre2pattern page. πŸŽ€

During matching, your newline choice affects how the dot, circumflex, and dollar metacharacters behave. It may also change the way the match starting position gets advanced after a match failure for an unanchored pattern. lowkey important πŸ‘€

When PCRE2_NEWLINE_CRLF, PCRE2_NEWLINE_ANYCRLF, or PCRE2_NEWLINE_ANY is set as the newline convention, and a match attempt for an unanchored pattern fails when the current starting position is sitting at a CRLF sequence, and the pattern contains no explicit matches for CR or LF characters β€” then the match position is advanced by two characters instead of one. i.e. to after the CRLF. πŸ¦‹

The above rule is a compromise that makes the most common cases work as expected. For example, if the pattern is .+A (and the PCRE2_DOTALL option is not set), it does not match the string "\r\nA" because, after failing at the start, it skips both the CR and the LF before retrying. However, the pattern [\r\n]A does match that string, because it contains an explicit CR or LF reference, and so advances only by one character after the first failure. ✨

An explicit match for CR or LF is either a literal appearance of one of those characters in the pattern, or one of the \r or \n or equivalent octal or hexadecimal escape sequences. Implicit matches like [^X] do not count, and neither does \s, even though it includes CR and LF in the characters that it matches. πŸ’€

Notwithstanding all of the above, anomalous effects may still occur when CRLF is a valid newline sequence and explicit \r or \n escapes appear in the pattern. so like… be aware πŸ‘€

🌸 HOW PCRE2_MATCH() RETURNS A STRING AND CAPTURED SUBSTRINGS 🌸

uint32_t pcre2_get_ovector_count(pcre2_match_data *match_data);

PCRE2_SIZE *pcre2_get_ovector_pointer(pcre2_match_data *match_data);

So in general, a pattern matches a certain portion of the subject, and on top of that, further substrings from the subject may be picked out by parenthesized parts of the pattern. Following the usage in Jeffrey Friedl's book, this is called "capturing" in what follows, and the phrase "capture group" (Perl terminology, iykyk) is used for a fragment of a pattern that picks out a substring. πŸŽ€

PCRE2 supports several other kinds of parenthesized group that do not cause substrings to be captured. You can use the pcre2_pattern_info() function to find out how many capture groups there are in a compiled pattern. πŸ‘‘

You can use auxiliary functions for accessing captured substrings by number or by name, as described in sections below. πŸ’–

Alternatively, you can make direct use of the vector of PCRE2_SIZE values, called the ovector, which contains the offsets of captured strings. It's part of the match data block. The function pcre2_get_ovector_pointer() returns the address of the ovector, and pcre2_get_ovector_count() returns the number of pairs of values it contains. πŸ¦‹

Within the ovector, the first in each pair of values is set to the offset of the first code unit of a substring, and the second is set to the offset of the first code unit after the end of a substring. These values are always code unit offsets, not character offsets. That is, they're byte offsets in the 8-bit library, 16-bit offsets in the 16-bit library, and 32-bit offsets in the 32-bit library. no cap πŸ“

After a partial match (error return PCRE2_ERROR_PARTIAL), only the first pair of offsets (that is, ovector[0] and ovector[1]) are set. They identify the part of the subject that was partially matched. See the pcre2partial documentation for the deets on partial matching. πŸ’…

After a fully successful match, the first pair of offsets identifies the portion of the subject string that was matched by the entire pattern. The next pair is used for the first captured substring, and so on. The value returned by pcre2_match() is one more than the highest numbered pair that has been set. For example, if two substrings have been captured, the returned value is 3. If there are no captured substrings, the return value from a successful match is 1, indicating that just the first pair of offsets has been set. ⭐

If a pattern uses the \K escape sequence within a positive lookahead assertion, the reported start of a successful match can be greater than the end of the match. For example, if the pattern (?=ab\K) is matched against "ab", the start and end offset values for the match are 2 and 0. yes that's unhinged, yes it's real 😭

If a capture group is matched repeatedly within a single match operation, it's the last portion of the subject that it matched that is returned. πŸ“

If the ovector is too small to hold all the captured substring offsets, as much as possible is filled in, and the function returns a value of zero. If captured substrings are not of interest, pcre2_match() may be called with a match data block whose ovector is of minimum length (that is, one pair). ✨

It is possible for capture group number n+1 to match some part of the subject when group n has not been used at all. For example, if the string "abc" is matched against the pattern (a|(z))(bc) the return from the function is 4, and groups 1 and 3 are matched, but 2 is not. When this happens, both values in the offset pairs corresponding to unused groups are set to PCRE2_UNSET. πŸ™ˆ

Offset values that correspond to unused groups at the end of the expression are also set to PCRE2_UNSET. For example, if the string "abc" is matched against the pattern (abc)(x(yz)?)? groups 2 and 3 are not matched. The return from the function is 2, because the highest used capture group number is 1. The offsets for the second and third capture groups (assuming the vector is large enough, of course) are set to PCRE2_UNSET. πŸ’œ

Elements in the ovector that do not correspond to capturing parentheses in the pattern are never changed. That is, if a pattern contains n capturing parentheses, no more than ovector[0] to ovector[2n+1] are set by pcre2_match(). The other elements retain whatever values they previously had. After a failed match attempt, the contents of the ovector are unchanged. 🫢

πŸ’… OTHER INFORMATION ABOUT A MATCH πŸ’…

PCRE2_SPTR pcre2_get_mark(pcre2_match_data *match_data);

PCRE2_SIZE pcre2_get_startchar(pcre2_match_data *match_data);

As well as the offsets in the ovector, other information about a match is retained in the match data block and can be retrieved by the above functions in appropriate circumstances. If they're called at other times, the result is undefined. so like, don't do that πŸ’€

After a successful match, a partial match (PCRE2_ERROR_PARTIAL), or a failure to match (PCRE2_ERROR_NOMATCH), a mark name may be available. You can call pcre2_get_mark() to access this name, which can be specified in the pattern by any of the backtracking control verbs β€” not just (*MARK). The same function applies to all the verbs. It returns a pointer to the zero-terminated name, which is within the compiled pattern. If no name is available, NULL is returned. The length of the name (excluding the terminating zero) is stored in the code unit that precedes the name. You should use this length instead of relying on the terminating zero if the name might contain a binary zero. πŸ‘‘

After a successful match, the name that's returned is the last mark name encountered on the matching path through the pattern. Instances of backtracking verbs without names do not count. So, for example, if the matching path contains (*MARK:A)(*PRUNE), the name "A" is returned. 🌈

After a "no match" or a partial match, the last encountered name is returned. For example, consider this pattern:

^(*MARK:A)((*MARK:B)a|b)c

When it matches "bc", the returned name is A. The B mark is "seen" in the first branch of the group, but it is not on the matching path. On the other hand, when this pattern fails to match "bx", the returned name is B. 🧚

Warning: By default, certain start-of-match optimizations are used to give a fast "no match" result in some situations. For example, if the anchoring is removed from the pattern above, there's an initial check for the presence of "c" in the subject before running the matching engine. This check fails for "bx", causing a match failure without seeing any marks. You can disable the start-of-match optimizations by setting the PCRE2_NO_START_OPTIMIZE option for pcre2_compile() or by starting the pattern with (*NO_START_OPT). this one actually matters, bestie, don't sleep on it 😭πŸ”₯

After a successful match, a partial match, or one of the invalid UTF errors (for example, PCRE2_ERROR_UTF8_ERR5), pcre2_get_startchar() can be called. After a successful or partial match it returns the code unit offset of the character at which the match started. For a non-partial match, this can be different to the value of ovector[0] if the pattern contains the \K escape sequence. After a partial match, however, this value is always the same as ovector[0] because \K does not affect the result of a partial match. πŸ’–

After a UTF check failure, pcre2_get_startchar() can be used to obtain the code unit offset of the invalid UTF character. Details are given in the pcre2unicode page. πŸ¦‹

πŸ’€ ERROR RETURNS FROM pcre2_match() πŸ’€

So like, when pcre2_match() fails, it gives you back a negative number, bestie. Yes, negative. And you can turn that sad little number into actual readable text by calling pcre2_get_error_message() (peep "Obtaining a textual error message" right below πŸ‘‡). Other functions return these negative codes too, and they're documented with the functions themselves. The codes have names in the header file, no cap.

Real talk: if UTF checking is active and your subject string is invalid UTF, you get one of a whole bunch of UTF-specific negative error codes. All the deets are over in the pcre2unicode page. But these next ones are the other errors pcre2_match() might hand you:

  • PCRE2_ERROR_NOMATCH β€” the subject string simply didn't match the pattern. That's it, that's the vibe. πŸ™ˆ
  • PCRE2_ERROR_PARTIAL β€” the subject didn't match, but it did match partially. Head to the pcre2partial documentation for the full breakdown on partial matching. ✨
  • PCRE2_ERROR_BADMAGIC β€” okay so PCRE2 stashes a 4-byte "magic number" at the start of the compiled code, specifically to catch the case where somebody passes it a junk pointer. This is the error you get when that magic number isn't there. πŸ’€
  • PCRE2_ERROR_BADMODE β€” this one shows up when you pass a compiled pattern to a function in a library of a different code unit width. Like, a pattern compiled by the 8-bit library getting passed to a 16-bit or 32-bit library function. Wrong crowd, wrong party. πŸ™ˆ
  • PCRE2_ERROR_BADOFFSET β€” the value of startoffset was greater than the length of the subject. Overshot it, bestie.
  • PCRE2_ERROR_BADOPTION β€” an unrecognized bit got set in the options argument. Rude bit, honestly.
  • PCRE2_ERROR_BADUTFOFFSET β€” the UTF code unit sequence you passed as a subject was checked and found valid (meaning the PCRE2_NO_UTF_CHECK option was not set), but the value of startoffset didn't point to the beginning of a UTF character or to the end of the subject. So close yet so far 😭
  • PCRE2_ERROR_CALLOUT β€” fun fact: pcre2_match() itself never generates this error. It exists purely for callout functions that wanna make pcre2_match() or pcre2_callout_enumerate() return a distinctive error code. See the pcre2callout documentation for the whole story. πŸŽ€
  • PCRE2_ERROR_DEPTHLIMIT β€” the nested backtracking depth limit was reached. Hit the ceiling, literally.
  • PCRE2_ERROR_HEAPLIMIT β€” the heap limit was reached. Also a ceiling situation.
  • PCRE2_ERROR_INTERNAL β€” an unexpected internal error happened 😳 and ngl it could be caused by a bug in PCRE2 or by overwriting of the compiled pattern. So like... could be us, could be you.
  • PCRE2_ERROR_JIT_STACKLIMIT β€” this one's returned when a pattern that was successfully studied using JIT is being matched, but the memory available for the just-in-time processing stack isn't big enough. Check the pcre2jit documentation for more details. πŸ¦‹
  • PCRE2_ERROR_MATCHLIMIT β€” the backtracking match limit was reached. Tapped out.
  • PCRE2_ERROR_NOMEMORY β€” heap memory is used to remember backtracking points, and this error drops when the memory allocation function (default or custom) fails. Quick note: a different error, PCRE2_ERROR_HEAPLIMIT, is given if the amount of memory needed exceeds the heap limit. Also, PCRE2_ERROR_NOMEMORY gets returned if PCRE2_COPY_MATCHED_SUBJECT is set and memory allocation fails. 🫢
  • PCRE2_ERROR_NULL β€” either the code, subject, or match_data argument was passed as NULL. Empty-handed, bestie.
  • PCRE2_ERROR_RECURSELOOP β€” this one's returned when pcre2_match() detects a recursion loop within the pattern. Specifically, it means either the whole pattern or a capture group has been called recursively for the second time at the same position in the subject string. Some simple patterns that might do this get detected and faulted at compile time, but the more complicated cases β€” in particular mutual recursions between two different groups β€” can't be detected until matching is actually attempted. The drama of it all πŸ”₯

πŸŽ€ OBTAINING A TEXTUAL ERROR MESSAGE πŸŽ€

int pcre2_get_error_message(int errorcode, PCRE2_UCHAR *buffer,
  PCRE2_SIZE bufflen);

Okay so you can grab a text message for an error code from any PCRE2 function (compile, match, or auxiliary) by calling pcre2_get_error_message(). The code goes in as the first argument, and the remaining two arguments specify a code unit buffer plus its length in code units β€” that's where the text message gets placed. And the message comes back in code units of the appropriate width for whichever library you're using. πŸ’…

The returned message is terminated with a trailing zero, and the function returns the number of code units used, excluding the trailing zero. If the error number is unknown, you get the negative error code PCRE2_ERROR_BADDATA back. If your buffer is too small, the message gets truncated (but still with a trailing zero, queen πŸ‘‘) and the negative error code PCRE2_ERROR_NOMEMORY is returned. Oh and don't stress about sizing: none of the messages is very long, so a buffer size of 120 code units is ample. Slay.


✨ ITERATING OVER ALL MATCHES ✨

int pcre2_next_match(pcre2_match_data *match_data,
  PCRE2_SIZE *pstart_offset, uint32_t *poptions);

So a super common task for applications is implementing "global" matching behaviour β€” like, replacing all matches in the subject, splitting the subject on all matches, or simply counting how many matches there are. pcre2_next_match() is here to help with exactly that by giving you the appropriate parameters for the next match attempt (available since PCRE2 10.46 πŸŽ‰).

First thing: make a match attempt using one of the matching functions (pcre2_match(), pcre2_dfa_match(), or pcre2_jit_match()). Then you can call pcre2_next_match(), passing the same match_data parameter.

It returns 0 ("false") if there's no need to make a further match attempt, or 1 ("true") if another match should be attempted. And heads up β€” returning 1 does not imply there's another match, only that another match should be attempted (which might come back with PCRE2_ERROR_NOMATCH). Managing expectations, honestly.

The *pstart_offset and *poptions get set if the function returns 1. Pass *pstart_offset directly to the next match attempt, and pass *poptions to the next match attempt by combining it with the application's match options using OR.

There's some code in the pcre2demo sample program that demonstrates how to do this. The general pattern is:

uint32_t app_options = ...;
uint32_t global_options = 0;
PCRE2_SIZE start_offset = 0;
while (1)
  {
  int rc = pcre2_match(re, subject, subject_len, start_offset,
                       app_options | global_options, match_data,
                       match_context);

  if (rc == PCRE2_ERROR_NOMATCH) break; /* no match, and no more attempts */
  if (rc < 0) { ... exit }

  ...handle the match

  if (!pcre2_next_match(match_data, &start_offset, &global_options))
    break; /* no more attempts */
  }

Now for the guarantees pcre2_next_match() provides: the start_offset will advance, so the loop will definitely terminate. The conditions which ensure this are that either: (a) pcre2_next_match() returns 0 (false); or (b) the returned *pstart_offset is strictly greater than the previous start_offset; or (c) if the previous match was a successful match of the empty string, then the returned *pstart_offset is equal to the previous ovector[1], and *poptions will be set to PCRE2_NOTEMPTY_ATSTART to prevent another empty match from being returned. πŸ’–

A loop implemented as shown above will always terminate, unless there's a bug in PCRE2. As a measure of "defensive programming," applications are encouraged to add an assertion or check to break their loop if it doesn't make progress (and report the issue as a bug, fr fr πŸ›).

If an application does not use the flag PCRE2_EXTRA_ALLOW_LOOKAROUND_BSK, then each match is "well-behaved" and satisfies:

start_offset <= ovector[0] <= ovector[1].

In this case, the matches found by pcre2_match() with pcre2_next_match() will be sorted, non-overlapping (possibly touching), and with no duplicates. Chef's kiss πŸ˜ŒπŸ‘‘

Otherwise β€” if PCRE2_EXTRA_ALLOW_LOOKAROUND_BSK is used β€” then the guarantees are considerably weaker. We do not guarantee that the matches will always advance: only that the start_offset will. The matches found by pcre2_match() with pcre2_next_match() will be a finite sequence (because pcre2_next_match() ensures that start_offset advances, so the search will terminate). But the matches can be overlapping, can contain duplicates, and (in truly pathological examples) may not even be sorted by ovector[0]. On top of all that, each match itself can end before it starts (ovector[1] < ovector[0]). We recommend that applications do not set PCRE2_EXTRA_ALLOW_LOOKAROUND_BSK. Like... just don't, bestie πŸ’€

πŸ’… EXTRACTING CAPTURED SUBSTRINGS BY NUMBER πŸ’…

int pcre2_substring_length_bynumber(pcre2_match_data *match_data,
  uint32_t number, PCRE2_SIZE *length);

int pcre2_substring_copy_bynumber(pcre2_match_data *match_data,
  uint32_t number, PCRE2_UCHAR *buffer,
  PCRE2_SIZE *bufflen);

int pcre2_substring_get_bynumber(pcre2_match_data *match_data,
  uint32_t number, PCRE2_UCHAR **bufferptr,
  PCRE2_SIZE *bufflen);

void pcre2_substring_free(PCRE2_UCHAR *buffer);

okay so bestie, you could just reach into the ovector directly, like we talked about up there πŸ‘† β€” that's totally a vibe. But the PCRE2 girlies went ahead and gave you a whole set of auxiliary functions that do the heavy lifting for you, extracting captured substrings as new, separate, zero-terminated strings. Obsessed tbh 🫢

One thing though: a substring that contains a binary zero is correctly extracted and gets a further zero added on the end β€” but like, the result is not, of course, a C string. So don't come for me when strlen acts weird 😭

The functions in this section identify substrings by number. Number zero = the entire matched substring, and higher numbers = the substrings captured by your parenthesized groups. Easy. But! After a partial match, only substring zero is available β€” try to extract any other substring and you get the error PCRE2_ERROR_PARTIAL. The next section has the same deal but by name, if names are more your thing ✨

Also, lowkey a weird little edge case: if a pattern uses the \K escape sequence inside a positive lookahead assertion, the reported start of a successful match can be greater than the end of the match. Like, unmatched energy. Example: if the pattern (?=ab\K) is matched against "ab", the start and end offset values for the match are 2 and 0. In this situation, calling these functions with a zero substring number extracts a zero-length empty string. Slay, I guess πŸ’€

You can find the length in code units of a captured substring without extracting it, just by calling pcre2_substring_length_bynumber(). The first argument is a pointer to the match data block, the second is the group number, and the third is a pointer to a variable into which the length is placed. And if you literally just want to know whether or not the substring has been captured (vibe check only, no data needed), you can pass the third argument as NULL πŸ‘‘

The pcre2_substring_copy_bynumber() function copies a captured substring into a supplied buffer, whereas pcre2_substring_get_bynumber() copies it into new memory, obtained using the same memory allocation function that was used for the match data block. The first two arguments of these functions are a pointer to the match data block and a capture group number. Same energy for both πŸŽ€

The final arguments of pcre2_substring_copy_bynumber() are a pointer to the buffer and a pointer to a variable that contains its length in code units. That length gets updated to contain the actual number of code units used for the extracted substring, excluding the terminating zero. Not me being precise about it πŸ’…

For pcre2_substring_get_bynumber() the third and fourth arguments point to variables that are updated with a pointer to the new memory and the number of code units that comprise the substring, again excluding the terminating zero. And when the substring is no longer needed, the memory should be freed by calling pcre2_substring_free(). Free your memory, free your soul πŸ¦‹

The return value from all these functions is zero for success, or a negative error code. If the pattern match failed, the match failure code is returned. If a substring number greater than zero is used after a partial match, PCRE2_ERROR_PARTIAL is returned. Other possible error codes are:

  • PCRE2_ERROR_NOMEMORY β€” the buffer was too small for pcre2_substring_copy_bynumber(), or the attempt to get memory failed for pcre2_substring_get_bynumber(). She's broke, your honor 😭
  • PCRE2_ERROR_NOSUBSTRING β€” there is no substring with that number in the pattern, that is, the number is greater than the number of capturing parentheses. Bestie that group does not exist πŸ™ˆ
  • PCRE2_ERROR_UNAVAILABLE β€” the substring number, though not greater than the number of captures in the pattern, is greater than the number of slots in the ovector, so the substring could not be captured. So close and yet so far πŸ’€
  • PCRE2_ERROR_UNSET β€” the substring did not participate in the match. For example, if the pattern is (abc)|(def) and the subject is "def", and the ovector contains at least two capturing slots, substring number 1 is unset. She sat this one out, respectfully 🌸

πŸŽ€ EXTRACTING A LIST OF ALL CAPTURED SUBSTRINGS πŸŽ€

int pcre2_substring_list_get(pcre2_match_data *match_data,
  PCRE2_UCHAR ***listptr, PCRE2_SIZE **lengthsptr);

void pcre2_substring_list_free(PCRE2_UCHAR **list);

The pcre2_substring_list_get() function extracts all available substrings and builds a list of pointers to them. Main character behavior, honestly πŸ‘‘ It also (optionally) builds a second list that contains their lengths (in code units), excluding a terminating zero that is added to each of them. And the way that it does all this in a single block of memory obtained using the same memory allocation function that was used to get the match data block? Efficient. Organized. Iconic ✨

⚠️ This function must be called only after a successful match. If called after a partial match, the error code PCRE2_ERROR_PARTIAL is returned. Don't try it, she will not cooperate.

The address of the memory block is returned via listptr, which is also the start of the list of string pointers. The end of the list is marked by a NULL pointer. The address of the list of lengths is returned via lengthsptr. If your strings do not contain binary zeros and you do not therefore need the lengths, you may supply NULL as the lengthsptr argument to disable the creation of a list of lengths β€” she's flexible like that πŸ’… The yield of the function is zero if all went well, or PCRE2_ERROR_NOMEMORY if the memory block could not be obtained. When the list is no longer needed, it should be freed by calling pcre2_substring_list_free().

So like, if this function encounters a substring that is unset β€” which can happen when capture group number n+1 matches some part of the subject, but group n has not been used at all β€” it returns an empty string. And yes, you can absolutely tell that apart from a genuine zero-length substring: just inspect the appropriate offset in the ovector, which contains PCRE2_UNSET for unset substrings, or call pcre2_substring_length_bynumber(). Receipts! 🧾


πŸ’– EXTRACTING CAPTURED SUBSTRINGS BY NAME πŸ’–

int pcre2_substring_number_from_name(const pcre2_code *code,
  PCRE2_SPTR name);

int pcre2_substring_length_byname(pcre2_match_data *match_data,
  PCRE2_SPTR name, PCRE2_SIZE *length);

int pcre2_substring_copy_byname(pcre2_match_data *match_data,
  PCRE2_SPTR name, PCRE2_UCHAR *buffer, PCRE2_SIZE *bufflen);

int pcre2_substring_get_byname(pcre2_match_data *match_data,
  PCRE2_SPTR name, PCRE2_UCHAR **bufferptr, PCRE2_SIZE *bufflen);

void pcre2_substring_free(PCRE2_UCHAR *buffer);

To extract a substring by name, you first have to find its associated number. Like, names are cute but numbers are what the machine speaks, yk? For example, for this pattern:

(a+)b(?<xxx>\d+)...

the number of the capture group called "xxx" is 2. If the name is known to be unique (PCRE2_DUPNAMES was not set), you can find the number from the name by calling pcre2_substring_number_from_name(). The first argument is the compiled pattern, and the second is the name. The yield of the function is the group number, PCRE2_ERROR_NOSUBSTRING if there is no group with that name, or PCRE2_ERROR_NOUNIQUESUBSTRING if there is more than one group with that name. Given the number, you can extract the substring directly from the ovector, or use one of the "bynumber" functions described above. Whatever slays for you πŸ¦‹

For convenience, there are also "byname" functions that correspond to the "bynumber" functions, the only difference being that the second argument is a name instead of a number. And if PCRE2_DUPNAMES is set and there are duplicate names, these functions scan all the groups with the given name, and return the captured substring from the first named group that is set. First come, first served πŸ’…

If there are no groups with the given name, PCRE2_ERROR_NOSUBSTRING is returned. If all groups with the name have numbers that are greater than the number of slots in the ovector, PCRE2_ERROR_UNAVAILABLE is returned. If there is at least one group with a slot in the ovector, but no group is found to be set, PCRE2_ERROR_UNSET is returned. Three different flavors of "nope", and now you know which is which 🌈

Warning: If the pattern uses the (?| feature to set up multiple capture groups with the same number, as described in the section on duplicate group numbers in the pcre2pattern page, you cannot use names to distinguish the different capture groups β€” because names are not included in the compiled code. The matching process uses only numbers. For this reason, the use of different names for groups with the same number causes an error at compile time. So like, don't do that. Fr fr 😭

πŸ¦‹ CREATING A NEW STRING WITH SUBSTITUTIONS πŸ¦‹

int pcre2_substitute(const pcre2_code *code, PCRE2_SPTR subject,
  PCRE2_SIZE length, PCRE2_SIZE startoffset,
  uint32_t options, pcre2_match_data *match_data,
  pcre2_match_context *mcontext, PCRE2_SPTR replacement,
  PCRE2_SIZE rlength, PCRE2_UCHAR *outputbuffer,
  PCRE2_SIZE *outlengthptr);

This function optionally calls pcre2_match() and then makes a copy of the subject string in outputbuffer, replacing parts that were matched with the replacement string, whose length is supplied in rlength β€” which can be given as PCRE2_ZERO_TERMINATED for a zero-terminated string. Glow-up for your strings, literally ✨

As a special case, if replacement is NULL and rlength is zero, the replacement is assumed to be an empty string. But if rlength is non-zero, an error occurs if replacement is NULL. Rules are rules πŸŽ€

There is an option (see PCRE2_SUBSTITUTE_REPLACEMENT_ONLY below) to return just the replacement string(s). The default action is to perform just one replacement if the pattern matches, but there is an option that requests multiple replacements (see PCRE2_SUBSTITUTE_GLOBAL below). Choose your fighter πŸ’…

If successful, pcre2_substitute() returns the number of substitutions that were carried out. This may be zero if no match was found, and is never greater than one unless PCRE2_SUBSTITUTE_GLOBAL is set. A negative value is returned if an error is detected. Simple as that πŸ‘‘

Matches in which a \K item in a lookahead in the pattern causes the match to end before it starts are not supported, and give rise to an error return. And for global replacements, matches in which \K in a lookbehind causes the match to start earlier than the point that was reached in the previous iteration are also not supported. (These cases are only possible if the pattern was compiled with the backwards-compatibility option PCRE2_EXTRA_ALLOW_LOOKAROUND_BSK.) So like, niche, but noted 🫢

The first seven arguments of pcre2_substitute() are the same as for pcre2_match(), except that the partial matching options are not permitted, and match_data may be passed as NULL β€” in which case a match data block is obtained and freed within this function, using memory management functions from the match context, if provided, or else those that were used to allocate memory for the compiled code. She handles her own business 🌸

Okay so bestie, if match_data is not NULL and PCRE2_SUBSTITUTE_MATCHED is not set, that provided block is used for all the calls to pcre2_match(), and its contents afterwards are the result of the final call made internally by pcre2_substitute() to the matching function. For global changes, this will always be a no-match error. The contents of the ovector within the match data block may or may not have been changed. πŸ’…

As well as the usual options for pcre2_match(), a bunch of additional options can be set in the options argument of pcre2_substitute(). One such option is PCRE2_SUBSTITUTE_MATCHED. When this is set, an external match_data block must be provided, and it must have already been used for an external call to pcre2_match() (or pcre2_jit_match()) with the same pattern, subject pointer, effective subject length, start offset, and match option arguments (substitute-specific options can be added to the options argument). If any of these parameters is changed, pcre2_substitute() returns an error. The data in the match_data block (return code, offset vector) is used for the first substitution instead of calling pcre2_match() from within pcre2_substitute(). This lets an application check for a match before choosing to substitute, without having to repeat the match. ✨

If the contents of the subject buffer are mutated in between pcre2_match() and a call to pcre2_substitute() with PCRE2_SUBSTITUTE_MATCHED, the behaviour is unsafe; in particular, in this case, PCRE2 is unable to ensure that the offsets in the ovector point to the start of characters (with UTF-encoded input). 😭

The contents of the externally supplied match data block are not changed when PCRE2_SUBSTITUTE_MATCHED is set, and so the match block is permitted for use in another call using PCRE2_SUBSTITUTE_MATCHED. If PCRE2_SUBSTITUTE_GLOBAL is also set, pcre2_match() is called after the first substitution to check for further matches, but this is done using an internally obtained match data block, thus always leaving the external block unchanged. 🫢

The code argument is not used for matching before the first substitution when PCRE2_SUBSTITUTE_MATCHED is set, but it must be provided, even when PCRE2_SUBSTITUTE_GLOBAL is not set, because it contains information such as the UTF setting and the number of capturing parentheses in the pattern. πŸ‘‘

When using PCRE2_SUBSTITUTE_MATCHED, you should not modify the subject string in between the prior call to pcre2_match() and pcre2_substitute(), as the substitution assumes that the passed-in ovector is compatible with the subject string. Although PCRE2 does verify that the subject is a pointer to the same buffer, it cannot in general verify whether the contents of the buffer have changed. For example, if the subject buffer is mutated from one valid UTF-8 string to another valid string, of the same length in code units, the ovector offsets are no longer guaranteed to point to the start of a character. Beware that with PCRE2_SUBSTITUTE_MATCHED in UTF mode, the subject string is not re-scanned for UTF validity when pcre2_substitute() first uses it. πŸ’€

The default action of pcre2_substitute() is to return a copy of the subject string with matched substrings replaced. However, if PCRE2_SUBSTITUTE_REPLACEMENT_ONLY is set, only the replacement substrings are returned. In the global case, multiple replacements are concatenated in the output buffer. Substitution callouts (see below) can be used to separate them if necessary. 🌸

The outlengthptr argument of pcre2_substitute() must point to a variable that contains the length, in code units, of the output buffer. If the function is successful, the value is updated to contain the length in code units of the new string, excluding the trailing zero that is automatically added. ⭐

If the function is not successful, the value set via outlengthptr depends on the type of error. For syntax errors in the replacement string, the value is the offset in the replacement string where the error was detected. For other errors, the value is PCRE2_UNSET by default. This includes the case of the output buffer being too small, unless PCRE2_SUBSTITUTE_OVERFLOW_LENGTH is set. πŸ™ˆ

PCRE2_SUBSTITUTE_OVERFLOW_LENGTH changes what happens when the output buffer is too small. The default action is to return PCRE2_ERROR_NOMEMORY immediately. If this option is set, however, pcre2_substitute() continues to go through the motions of matching and substituting (without, of course, writing anything) in order to compute the size of buffer that is needed, which will include the extra space for the terminating NUL. This value is passed back via the outlengthptr variable, with the result of the function still being PCRE2_ERROR_NOMEMORY. 😭

Passing a buffer size of zero is a permitted way of finding out how much memory is needed for given substitution. However, this does mean that the entire operation is carried out twice. Depending on the application, it may be more efficient to allocate a large buffer and free the excess afterwards, instead of using PCRE2_SUBSTITUTE_OVERFLOW_LENGTH. πŸ¦‹

The replacement string, which is interpreted as a UTF string in UTF mode, is checked for UTF validity unless PCRE2_NO_UTF_CHECK is set. An invalid UTF replacement string causes an immediate return with the relevant UTF error code. πŸ’œ

If PCRE2_SUBSTITUTE_LITERAL is set, the replacement string is not interpreted in any way. By default, however, a dollar character is an escape character that can specify the insertion of characters from capture groups and names from (*MARK) or other control verbs in the pattern. Dollar is the only escape character (backslash is treated as literal). The following forms are recognized: πŸŽ€

  • $$ β€” insert a dollar character
  • $n or ${n} β€” insert the contents of group n
  • $0 or $& β€” insert the entire matched substring
  • $` β€” insert the substring that precedes the match
  • $' β€” insert the substring that follows the match
  • $_ β€” insert the entire input string
  • $+ β€” insert the highest-numbered capture group which matched
  • $*MARK or ${*MARK} β€” insert a control verb name

Either a group number or a group name can be given for n, for example $2 or $NAME. Curly brackets are required only if the following character would be interpreted as part of the number or name. The number may be zero to include the entire matched string. For example, if the pattern a(b)c is matched with "=abc=" and the replacement string "+$1$0$1+", the result is "=+babcb+=". πŸ”₯

The JavaScript form $<name>, where the angle brackets are part of the syntax, is also recognized for group names, but not for group numbers or *MARK. 🌈

$*MARK inserts the name from the last encountered backtracking control verb on the matching path that has a name. (*MARK) must always include a name, but the other verbs need not. For example, in the case of (*MARK:A)(*PRUNE) the name inserted is "A", but for (*MARK:A)(*PRUNE:B) the relevant name is "B". This facility can be used to perform simple simultaneous substitutions, as this pcre2test example shows: πŸ‘‘

/(*MARK:pear)apple|(*MARK:orange)lemon/g,replace=${*MARK}
    apple lemon
 2: pear orange

PCRE2_SUBSTITUTE_GLOBAL causes the function to iterate over the subject string, replacing every matching substring. If this option is not set, only the first matching substring is replaced. The search for matches takes place in the original subject string (that is, previous replacements do not affect it). Iteration is implemented by advancing the startoffset value for each search, which is always passed the entire subject string. If an offset limit is set in the match context, searching stops when that limit is reached. πŸ’–

Because global substitutions apply the pattern repeatedly to the subject string, and always iterate over non-overlapping matches, the substitutions done by pcre2_substitute() do not match and substitute text inside the replacement strings themselves (no recursive/iterative substitution). However, applications can easily implement other alternative replacement strategies, such as iteratively replacing, then matching and replacing on the result. The replacement loop inside pcre2_substitute() is simple and can be emulated in client code by allocating a buffer, searching for matches in a loop, and calling pcre2_substitute() with PCRE2_SUBSTITUTE_REPLACEMENT_ONLY and PCRE2_SUBSTITUTE_MATCHED, and without PCRE2_SUBSTITUTE_GLOBAL. 🧚

You can restrict the effect of a global substitution to a portion of the subject string by setting either or both of startoffset and an offset limit. Here is a pcre2test example: ✨

/B/g,replace=!,use_offset_limit
ABC ABC ABC ABC\=offset=3,offset_limit=12
 2: ABC A!C A!C ABC

When continuing with global substitutions after matching a substring with zero length, an attempt to find a non-empty match at the same offset is performed. If this is not successful, the offset is advanced by one character except when CRLF is a valid newline sequence and the next two characters are CR, LF. In this case, the offset is advanced by two characters. 🌸

PCRE2_SUBSTITUTE_UNKNOWN_UNSET causes references to capture groups that do not appear in the pattern to be treated as unset groups. This option should be used with care, because it means that a typo in a group name or number no longer causes the PCRE2_ERROR_NOSUBSTRING error. πŸ™ˆ

PCRE2_SUBSTITUTE_UNSET_EMPTY causes unset capture groups (including unknown groups when PCRE2_SUBSTITUTE_UNKNOWN_UNSET is set) to be treated as empty strings when inserted as described above. If this option is not set, an attempt to insert an unset group causes the PCRE2_ERROR_UNSET error. This option does not influence the extended substitution syntax described below. πŸ’…

PCRE2_SUBSTITUTE_EXTENDED causes extra processing to be applied to the replacement string. Without this option, only the dollar character is special, and only the group insertion forms listed above are valid. When PCRE2_SUBSTITUTE_EXTENDED is set, several things change: πŸ”₯

Firstly, backslash in a replacement string is interpreted as an escape character. The usual forms such as \x{ddd} can be used to specify particular character codes, and backslash followed by any non-alphanumeric character quotes that character. Extended quoting can be coded using \Q...\E, exactly as in pattern strings. The escapes \b and \v are interpreted as the characters backspace and vertical tab, respectively. πŸ’œ

The interpretation of backslash followed by one or more digits is the same as in a pattern, which in Perl has some ambiguities. Details are given in the pcre2pattern page. πŸ¦‹

Oh and pookie, there's the Python form \g<n> too β€” the angle brackets are literally part of the syntax, not decoration, and n is either a group name or a group number. It's just another way to insert the contents of a group, like \g<3>. Slay, options. ✨


Next up: four escape sequences that force the case of what you're inserting. And bestie, case forcing applies to all the inserted characters β€” including the ones that come from capture groups and letters sitting inside \Q...\E quoted sequences. The insertion mechanism has three states:

  • no case forcing
  • force upper case
  • force lower case

Here's the tea on how they switch states: \U and \L change to upper or lower case forcing respectively, and \E (when it's not busy terminating a \Q quoted sequence) reverts to no case forcing. Meanwhile \u and \l force the next character (if it's a letter, fr β€” only if it's a letter) to upper or lower case, and then the state automatically reverts to no case forcing. πŸ’…

But wait, there's a plot twist 😭: if \u is immediately followed by \L, or \l is immediately followed by \U, the next character's case is forced by the first escape sequence, and subsequent characters by the second. That gives you a "title casing" facility you can apply to group captures. Example time: if group 1 has captured heLLo, then the replacement string \u\L$1 becomes Hello. Iconic.

Unicode note, bestie: if either PCRE2_UTF or PCRE2_UCP was set when the pattern was compiled, Unicode properties are used for case forcing characters whose code points are greater than 127. However β€” and this is important β€” only simple case folding, as determined by the Unicode file CaseFolding.txt, is supported. PCRE2 does not support language-specific special casing rules, like using different lower case Greek sigmas in the middle and ends of words (as defined in the Unicode file SpecialCasing.txt). So don't come for her about the sigmas. πŸ™ˆ

Also, case forcing sequences such as \U...\E do not nest. For example, the result of processing "\Uaa\LBB\Ecc\E" is "AAbbcc"; the final \E has no effect. And note also that the PCRE2_ALT_BSUX and PCRE2_EXTRA_ALT_BSUX options do not apply to replacement strings. Main character energy only applies where it applies. πŸ‘‘


The final effect of setting PCRE2_SUBSTITUTE_EXTENDED is to add more flexibility to capture group substitution. The syntax is similar to that used by Bash:

${n:-string}
${n:+string1:string2}

As in the simple case, n may be a group number or a name. The first form specifies a default value. If group n is set, its value is inserted; if not, the string is expanded and the result inserted. The second form specifies strings that are expanded and inserted when group n is set or unset, respectively. The first form is just a convenient shorthand for:

${n:+${n}:string}

Backslash can be used to escape colons and closing curly brackets in the replacement strings. A change of the case forcing state within a replacement string remains in force afterwards, as shown in this pcre2test example:

/(some)?(body)/substitute_extended,replace=${1:+\U:\L}HeLLo
    body
 1: hello
    somebody
 1: HELLO

The PCRE2_SUBSTITUTE_UNSET_EMPTY option does not affect these extended substitutions. However, PCRE2_SUBSTITUTE_UNKNOWN_UNSET does cause unknown groups in the extended syntax forms to be treated as unset. 🫢

And heads up: if PCRE2_SUBSTITUTE_LITERAL is set, then PCRE2_SUBSTITUTE_UNKNOWN_UNSET, PCRE2_SUBSTITUTE_UNSET_EMPTY, and PCRE2_SUBSTITUTE_EXTENDED are irrelevant and are ignored. Just straight-up ignored. Not me being dramatic, that's literally what the page says. πŸ’€


πŸ’… Substitution errors πŸ’…

In the event of an error, pcre2_substitute() returns a negative error code. Except for PCRE2_ERROR_NOMATCH (which is never returned), errors from pcre2_match() are passed straight back to you. No filter, no edits.

PCRE2_ERROR_NOSUBSTRING is returned for a non-existent substring insertion β€” unless PCRE2_SUBSTITUTE_UNKNOWN_UNSET is set, in which case, different story.

PCRE2_ERROR_UNSET is returned for an unset substring insertion (including an unknown substring when PCRE2_SUBSTITUTE_UNKNOWN_UNSET is set) when the simple (non-extended) syntax is used and PCRE2_SUBSTITUTE_UNSET_EMPTY is not set.

PCRE2_ERROR_NOMEMORY is returned if the output buffer is not big enough. Now if the PCRE2_SUBSTITUTE_OVERFLOW_LENGTH option is set, the size of buffer that is needed is returned via outlengthptr. Note that this does not happen by default. Tragic, but true. 😭

PCRE2_ERROR_NULL is returned if PCRE2_SUBSTITUTE_MATCHED is set but the match_data argument is NULL, or if the subject or replacement arguments are NULL. For backward compatibility reasons, an exception is made for the replacement argument if the rlength argument is also 0.

PCRE2_ERROR_BADREPLACEMENT is used for miscellaneous syntax errors in the replacement string, with more particular errors being:

  • PCRE2_ERROR_BADREPESCAPE β€” invalid escape sequence
  • PCRE2_ERROR_REPMISSINGBRACE β€” closing curly bracket not found
  • PCRE2_ERROR_BADSUBSTITUTION β€” syntax error in extended group substitution
  • PCRE2_ERROR_BADSUBSPATTERN β€” the pattern match ended before it started, or the match started earlier than the current position in the subject, which can happen if \K is used in a lookaround assertion

As for all PCRE2 errors, a text message that describes the error can be obtained by calling the pcre2_get_error_message() function (see "Obtaining a textual error message" above). So you're never left guessing, bestie. 🌸


πŸŽ€ Substitution callouts πŸŽ€

int pcre2_set_substitute_callout(pcre2_match_context *mcontext,
  int (*callout_function)(pcre2_substitute_callout_block *, void *),
  void *callout_data);

The pcre2_set_substitute_callout() function can be used to specify a callout function for pcre2_substitute(). This information is passed in a match context. The callout function is called after each substitution has been processed, but plot twist: it can cause the replacement not to happen. Yes, it has that power. πŸ’…

Okay but the callout function is not called for simulated substitutions that happen as a result of the PCRE2_SUBSTITUTE_OVERFLOW_LENGTH option. In this mode, when substitution processing exceeds the buffer space provided by the caller, processing continues by counting code units. The simulation is unable to populate the callout block, and so the simulation is pessimistic about the required buffer size. Whichever is larger of accepted or rejected substitution is reported as the required size. Therefore, the returned buffer length may be an overestimate (without a substitution callout, it is normally an exact measurement). So like, close enough, but not exact. πŸ¦‹

The first argument of the callout function is a pointer to a substitute callout block structure, which contains the following fields, not necessarily in this order:

uint32_t    version;
uint32_t    subscount;
PCRE2_SPTR  input;
PCRE2_SPTR  output;
PCRE2_SIZE *ovector;
uint32_t    oveccount;
PCRE2_SIZE  output_offsets[2];

Breakdown time, bestie:

  • The version field contains the version number of the block format. The current version is 0. The version number will increase in future if more fields are added, but the intention is never to remove any of the existing fields. Loyalty. 🫢
  • The subscount field is the number of the current match. It is 1 for the first callout, 2 for the second, and so on. The input and output pointers are copies of the values passed to pcre2_substitute().
  • The ovector field points to the ovector, which contains the result of the most recent match. The oveccount field contains the number of pairs that are set in the ovector, and is always greater than zero. Always. πŸ’―
  • The output_offsets vector contains the offsets of the replacement in the output string. This has already been processed for dollar and (if requested) backslash substitutions as described above.

The second argument of the callout function is the value passed as callout_data when the function was registered. The value returned by the callout function is interpreted as follows:

  • If the value is zero, the replacement is accepted, and, if PCRE2_SUBSTITUTE_GLOBAL is set, processing continues with a search for the next match.
  • If the value is not zero, the current replacement is not accepted.
  • If the value is greater than zero, processing continues when PCRE2_SUBSTITUTE_GLOBAL is set.
  • Otherwise (the value is less than zero, or PCRE2_SUBSTITUTE_GLOBAL is not set), the rest of the input is copied to the output and the call to pcre2_substitute() exits, returning the number of matches so far.

Vibe check: zero = slay, negative = we're leaving the group chat. 😭


🌈 Substitution case callouts 🌈

int pcre2_set_substitute_case_callout(pcre2_match_context *mcontext,
  PCRE2_SIZE (*callout_function)(PCRE2_SPTR, PCRE2_SIZE,
                                 PCRE2_UCHAR *, PCRE2_SIZE,
                                 int, void *),
  void *callout_data);

The pcre2_set_substitute_case_callout() function can be used to specify a callout function for pcre2_substitute() to use when performing case transformations. Now listen β€” this does not affect any case insensitivity behaviour when performing a match, only the user-visible transformations performed when processing a substitution, such as:

pcre2_substitute(..., "\\U$1", ...)

The default case transformations applied by PCRE2 are reasonably complete, and, in UTF or UCP mode, perform the simple locale-invariant case transformations as specified by Unicode. This is suitable for the internal (invisible) case-equivalence procedures used during pattern matching, but an application may wish to use more sophisticated locale-aware processing for the user-visible substitution transformations. Your app, your rules, bestie. πŸ‘‘

One example implementation of the callout_function using the ICU library would be:

PCRE2_SIZE
icu_case_callout(
  PCRE2_SPTR input, PCRE2_SIZE input_len,
  PCRE2_UCHAR *output, PCRE2_SIZE output_cap,
  int to_case, void *data_ptr)
{
  UErrorCode err = U_ZERO_ERROR;
  int32_t r = to_case == PCRE2_SUBSTITUTE_CASE_LOWER
    ? u_strToLower(output, output_cap, input, input_len, NULL, &err)
    : to_case == PCRE2_SUBSTITUTE_CASE_UPPER
    ? u_strToUpper(output, output_cap, input, input_len, NULL, &err)
    : u_strToTitle(output, output_cap, input, input_len, &first_char_only,
                   NULL, &err);
  if (U_FAILURE(err)) return (~(PCRE2_SIZE)0);
  return r;
}

Now the arguments, in order, because I know you wanna know:

  • The first and second arguments of the case callout function are the Unicode string to transform. ✨
  • The third and fourth arguments are the output buffer and its capacity.
  • The fifth is one of the constants PCRE2_SUBSTITUTE_CASE_LOWER, PCRE2_SUBSTITUTE_CASE_UPPER, or PCRE2_SUBSTITUTE_CASE_TITLE_FIRST. PCRE2_SUBSTITUTE_CASE_LOWER and PCRE2_SUBSTITUTE_CASE_UPPER are passed to the callout to indicate that the case of the entire callout input should be case-transformed. PCRE2_SUBSTITUTE_CASE_TITLE_FIRST is passed to indicate that only the first character or glyph should be transformed to Unicode titlecase and the rest to Unicode lowercase β€” and yes, note that titlecasing sometimes uses Unicode properties to titlecase each word in a string, but PCRE2 is requesting that only the single leading character is to be titlecased. Just the one. The main character, if you will. πŸ’…
  • The sixth argument is the callout_data supplied to pcre2_set_substitute_case_callout().

The string that lands in the destination buffer can be bigger or smaller than the input, if the casing rules merge or split characters. The return value is the length required for the output string. If a buffer of sufficient size was provided to the callout, then the result must be written to the buffer and the number of code units returned. If the result does not fit in the provided buffer, then the required capacity must be returned and PCRE2 will not make use of the output buffer. PCRE2 provides input and output buffers which overlap, so the callout must support this by suitable internal buffering. buffer bestie behavior, fr fr 🫢

Alternatively, if the callout wishes to indicate an error, then it may return ~(PCRE2_SIZE)0. In this case pcre2_substitute() will immediately fail with error PCRE2_ERROR_REPLACECASE. instant no-thanks energy πŸ’€

When a case callout is combined with the PCRE2_SUBSTITUTE_OVERFLOW_LENGTH option, there are situations when pcre2_substitute() will return an underestimate of the required buffer size. If you call pcre2_substitute() once with PCRE2_SUBSTITUTE_OVERFLOW_LENGTH, and the input buffer is too small for the replacement string to be constructed, then instead of calling the case callout, pcre2_substitute() will make an estimate of the required buffer size. The second call should also pass PCRE2_SUBSTITUTE_OVERFLOW_LENGTH, because that second call is not guaranteed to succeed either, if the case callout requires more buffer space than expected. The caller must make repeated attempts in a loop. yes bestie, we’re looping β€” it’s giving persistence πŸ’…


πŸŽ€ DUPLICATE CAPTURE GROUP NAMES πŸŽ€

int pcre2_substring_nametable_scan(const pcre2_code *code,
  PCRE2_SPTR name, PCRE2_SPTR *first, PCRE2_SPTR *last);

When a pattern is compiled with the PCRE2_DUPNAMES option, names for capture groups are not required to be unique. Duplicate names are always allowed for groups with the same number, created by using the (?| feature. Indeed, if such groups are named, they are required to use the same names. same number, same name β€” the group chat rules ✨

Normally, patterns that use duplicate names are such that in any one match, only one of each set of identically-named groups participates. An example is shown in the pcre2pattern documentation. πŸ¦‹

When duplicates are present, pcre2_substring_copy_byname() and pcre2_substring_get_byname() return the first substring corresponding to the given name that is set. PCRE2_ERROR_UNSET is returned only if none of them are set. The pcre2_substring_number_from_name() function returns the error PCRE2_ERROR_NOUNIQUESUBSTRING when there are duplicate names. caught in 4K: duplicate names, no unique number πŸ™ˆ

If you want to get full details of all captured substrings for a given name, you must use the pcre2_substring_nametable_scan() function. The first argument is the compiled pattern, and the second is the name. If the third and fourth arguments are NULL, the function returns a group number for a unique name, or PCRE2_ERROR_NOUNIQUESUBSTRING otherwise. main character function for name-table stans πŸ‘‘

When the third and fourth arguments are not NULL, they must be pointers to variables that are updated by the function. After it has run, they point to the first and last entries in the name-to-number table for the given name, and the function returns the length of each entry in code units. In both cases, PCRE2_ERROR_NOSUBSTRING is returned if there are no entries for the given name. πŸŽ€

The format of the name table is described above in the section entitled Information about a pattern. Given all the relevant entries for the name, you can extract each of their numbers, and hence the captured data. numbers in, captured data out β€” iykyk πŸ’–


πŸ’… FINDING ALL POSSIBLE MATCHES AT ONE POSITION πŸ’…

The traditional matching function uses a similar algorithm to Perl, which stops when it finds the first match at a given point in the subject. If you want to find all possible matches, or the longest possible match at a given position, consider using the alternative matching function (see below) instead. first match is cute, but sometimes we want the whole lineup 🌸

If you cannot use the alternative function, you can kludge it up by making use of the callout facility, which is described in the pcre2callout documentation. kludge era, but make it work 🧚

What you have to do is to insert a callout right at the end of the pattern. When your callout function is called, extract and save the current matched substring. Then return 1, which forces pcre2_match() to backtrack and try other alternatives. Ultimately, when it runs out of matches, pcre2_match() will yield PCRE2_ERROR_NOMATCH. backtrack, bestie, backtrack β€” until there’s literally nothing left πŸ’€βœ¨

✨ MATCHING A PATTERN: THE ALTERNATIVE FUNCTION ✨

Okay bestie, this is the DFA girlie of the PCRE2 world β€” say hi to pcre2_dfa_match(). πŸ’…

int pcre2_dfa_match(const pcre2_code *code, PCRE2_SPTR subject,
  PCRE2_SIZE length, PCRE2_SIZE startoffset,
  uint32_t options, pcre2_match_data *match_data,
  pcre2_match_context *mcontext,
  int *workspace, PCRE2_SIZE wscount);

The function pcre2_dfa_match() is called to match a subject string against a compiled pattern, using a matching algorithm that scans the subject string just once (not counting lookaround assertions), and does not backtrack (except when processing lookaround assertions). It’s giving very different energy from the normal algorithm, and it is not compatible with Perl. Some of the features of PCRE2 patterns are not supported. Nevertheless, there are times when this kind of matching can be useful. For a discussion of the two matching algorithms, and a list of features that pcre2_dfa_match() does not support, see the pcre2matching documentation.

The arguments for the pcre2_dfa_match() function are the same as for pcre2_match(), plus two extras. The ovector within the match data block is used in a different way, and this is described below. The other common arguments are used in the same way as for pcre2_match(), so their description is not repeated here.

The two additional arguments provide workspace for the function. The workspace vector should contain at least 20 elements. It is used for keeping track of multiple paths through the pattern tree. More workspace is needed for patterns and subjects where there are a lot of potential matches.

Here is an example of a simple call to pcre2_dfa_match():

int wspace[20];
pcre2_match_data *md = pcre2_match_data_create(4, NULL);
int rc = pcre2_dfa_match(
  re,             /* result of pcre2_compile() */
  "some string",  /* the subject string */
  11,             /* the length of the subject string */
  0,              /* start at offset 0 in the subject */
  0,              /* default options */
  md,             /* the match data block */
  NULL,           /* a match context; NULL means use defaults */
  wspace,         /* working space vector */
  20);            /* number of elements (NOT size in bytes) */

πŸ’– Option bits for pcre2_dfa_match() πŸ’–

The unused bits of the options argument for pcre2_dfa_match() must be zero. The only bits that may be set are PCRE2_ANCHORED, PCRE2_COPY_MATCHED_SUBJECT, PCRE2_ENDANCHORED, PCRE2_NOTBOL, PCRE2_NOTEOL, PCRE2_NOTEMPTY, PCRE2_NOTEMPTY_ATSTART, PCRE2_NO_UTF_CHECK, PCRE2_PARTIAL_HARD, PCRE2_PARTIAL_SOFT, PCRE2_DFA_SHORTEST, and PCRE2_DFA_RESTART.

  • PCRE2_ANCHORED β€” exactly the same as for pcre2_match(), so no repeated description here.
  • PCRE2_COPY_MATCHED_SUBJECT β€” exactly the same as for pcre2_match(), so no repeated description here.
  • PCRE2_ENDANCHORED β€” exactly the same as for pcre2_match(), so no repeated description here.
  • PCRE2_NOTBOL β€” exactly the same as for pcre2_match(), so no repeated description here.
  • PCRE2_NOTEOL β€” exactly the same as for pcre2_match(), so no repeated description here.
  • PCRE2_NOTEMPTY β€” exactly the same as for pcre2_match(), so no repeated description here.
  • PCRE2_NOTEMPTY_ATSTART β€” exactly the same as for pcre2_match(), so no repeated description here.
  • PCRE2_NO_UTF_CHECK β€” exactly the same as for pcre2_match(), so no repeated description here.
  • PCRE2_PARTIAL_HARD β€” hard partial mode; the shared partial-flag details are right below.
  • PCRE2_PARTIAL_SOFT β€” soft partial mode; the shared partial-flag details are right below.
  • PCRE2_DFA_SHORTEST β€” stop as soon as one match is found; details below.
  • PCRE2_DFA_RESTART β€” continue a partial match; details below.

All but the last four of these are exactly the same as for pcre2_match(), so their description is not repeated here.

πŸŽ€ PCRE2_PARTIAL_HARD + PCRE2_PARTIAL_SOFT πŸŽ€

These have the same general effect as they do for pcre2_match(), but the details are slightly different.

  • When PCRE2_PARTIAL_HARD is set for pcre2_dfa_match(), it returns PCRE2_ERROR_PARTIAL if the end of the subject is reached and there is still at least one matching possibility that requires additional characters. This happens even if some complete matches have already been found.
  • When PCRE2_PARTIAL_SOFT is set, the return code PCRE2_ERROR_NOMATCH is converted into PCRE2_ERROR_PARTIAL if the end of the subject is reached, there have been no complete matches, but there is still at least one matching possibility.

The portion of the string that was inspected when the longest partial match was found is set as the first matching string in both cases. There is a more detailed discussion of partial and multi-segment matching, with examples, in the pcre2partial documentation.

✨ PCRE2_DFA_SHORTEST ✨

Setting the PCRE2_DFA_SHORTEST option causes the matching algorithm to stop as soon as it has found one match. Because of the way the alternative algorithm works, this is necessarily the shortest possible match at the first possible matching point in the subject string. Iconic behavior, no notes. πŸ’…

πŸ” PCRE2_DFA_RESTART πŸ”

When pcre2_dfa_match() returns a partial match, it is possible to call it again, with additional subject characters, and have it continue with the same match. The PCRE2_DFA_RESTART option requests this action; when it is set, the workspace and wscount options must reference the same vector as before because data about the match so far is left in them after a partial match. There is more discussion of this facility in the pcre2partial documentation.

🌟 Successful returns from pcre2_dfa_match() 🌟

When pcre2_dfa_match() succeeds, it may have matched more than one substring in the subject. Note, however, that all the matches from one run of the function start at the same point in the subject. The shorter matches are all initial substrings of the longer matches. For example, if the pattern

<.*>

is matched against the string

This is <something> <something else> <something further> no more

the three matched strings are

<something> <something else> <something further>
<something> <something else>
<something>

On success, the yield of the function is a number greater than zero, which is the number of matched substrings. The offsets of the substrings are returned in the ovector, and can be extracted by number in the same way as for pcre2_match(), but the numbers bear no relation to any capture groups that may exist in the pattern, because DFA matching does not support capturing. No cap: DFA does not do capture groups. 🫢

Calls to the convenience functions that extract substrings by name return the error PCRE2_ERROR_DFA_UFUNC (unsupported function) if used after a DFA match. The convenience functions that extract substrings by number never return PCRE2_ERROR_NOSUBSTRING.

The matched strings are stored in the ovector in reverse order of length; that is, the longest matching string is first. If there were too many matches to fit into the ovector, the yield of the function is zero, and the vector is filled with the longest matches.

NOTE: PCRE2’s "auto-possessification" optimization usually applies to character repeats at the end of a pattern (as well as internally). For example, the pattern a\d+ is compiled as if it were a\d++. For DFA matching, this means that only one possible match is found. If you really do want multiple matches in such cases, either use an ungreedy repeat such as a\d+? or set the PCRE2_NO_AUTO_POSSESS option when compiling.

😭 Error returns from pcre2_dfa_match() 😭

The pcre2_dfa_match() function returns a negative number when it fails. Many of the errors are the same as for pcre2_match(), as described above. There are in addition the following errors that are specific to pcre2_dfa_match():

  • PCRE2_ERROR_DFA_UITEM β€” this return is given if pcre2_dfa_match() encounters an item in the pattern that it does not support, for instance, the use of \C in a UTF mode or a backreference.
  • PCRE2_ERROR_DFA_UCOND β€” this return is given if pcre2_dfa_match() encounters a condition item that uses a backreference for the condition, or a test for recursion in a specific capture group. These are not supported.
  • PCRE2_ERROR_DFA_UINVALID_UTF β€” this return is given if pcre2_dfa_match() is called for a pattern that was compiled with PCRE2_MATCH_INVALID_UTF. This is not supported for DFA matching.
  • PCRE2_ERROR_DFA_WSSIZE β€” this return is given if pcre2_dfa_match() runs out of space in the workspace vector.
  • PCRE2_ERROR_DFA_RECURSE β€” when a recursion or subroutine call is processed, the matching function calls itself recursively, using private memory for the ovector and workspace. This error is given if the internal ovector is not large enough. This should be extremely rare, as a vector of size 1000 is used.
  • PCRE2_ERROR_DFA_BADRESTART β€” when pcre2_dfa_match() is called with the PCRE2_DFA_RESTART option, some plausibility checks are made on the contents of the workspace, which should contain data about the previous partial match. If any of these checks fail, this error is given.

🌈 SEE ALSO 🌈

πŸ‘‘ AUTHOR πŸ‘‘

Philip Hazel Retired from University Computing Service Cambridge, England.

πŸŽ€ REVISION πŸŽ€

Last updated: 19 October 2025 Copyright (c) 1997-2024 University of Cambridge.


That’s a wrap on PCRE2API(3) β€” this whole page comes from PCRE2 10.47, dated 19 October 2025. Go match some strings, bestie. Periodt πŸ’–βœ¨

πŸ“¦ where this page comes from