PCAP_FREECODE(3)
β¨ PCAP_FREECODE(3) β¨
okay so real talk, this one's from the Library Functions Manual and it's short but she MATTERS π
π NAME π
pcap_freecode β free a BPF program, bestie. that's it. that's the whole job. and she does it flawlessly π«Ά
πΈ SYNOPSIS πΈ
#include <pcap/pcap.h>
void pcap_freecode(struct bpf_program *);
literally just include the header and call her, no cap β¨
π DESCRIPTION π
okay so here's the tea β β pcap_freecode() is used to free up allocated memory pointed to by a bpf_program struct. and where did that struct come from? it was generated by pcap_compile(3), icon behavior honestly π
you call pcap_freecode() when that BPF program is no longer needed β like, you're done with it, it served its purpose, it ate and left no crumbs, and now it can go π¦
when exactly is "no longer needed" tho? the manpage gives the example: after it has been made the filter program for a pcap structure by a call to pcap_setfilter(3). so like β compile it, set it as the filter, then free it. that's the flow, that's the pipeline, that's the whole vibe π
β οΈ important: this is how you give that memory back.pcap_compile(3)allocated it, andpcap_freecode()is the one who cleans up. don't just leave it hanging, that's not slay behavior, that's a leak π
π¦ SEE ALSO π¦
pcap(3)β go read the main character's page, iykyk π
that's the whole page babes, fr fr π this gem is dated 3 January 2014, comes to you from the Library Functions Manual, and lives at PCAP_FREECODE(3) β go free that memory and stan a leak-free codebase πβ¨
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