normalize_vector(3)
π normalize_vector(3) π
okay so bestie, we're in the Allegro manual and this page is literally about normalize_vector and normalize_vector_f β the glow-up functions that turn your messy vector into a unit vector. yes ma'am, it's giving Allegro game programming library realness β¨
πΈ NAME πΈ
normalize_vector, normalize_vector_f β Converts the vector to a unit vector. Allegro game programming library.
π SYNOPSIS π
#include <allegro.h>
void normalize_vector(fixed *x, fixed *y, fixed *z);
void normalize_vector_f(float *x, float *y, float *z);
like, that's the whole vibe. two functions, three pointers each, no cap π
β¨ DESCRIPTION β¨
Converts the vector (*x, *y, *z) to a unit vector. So it still points in the exact same direction as the original vector did β same vibe, same trajectory, same main character energy β but its length gets scaled down to one. π¦
that's it. that's the whole thing. short, sweet, iconic.
fr fr, if you were hoping for a plot twist, there isn't one. it just makes the length 1. periodt. π
π SEE ALSO π
Allegro, version 4.4.3 β mwah, thanks for reading my little manpage, ily, go normalize something πβ¨ππ¦πΈπ π«Ά
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms