lock_sample(3)
okay so bestie, welcome to lock_sample(3) from the Allegro manual β it's giving lock that sample's memory down energy, and honestly? slay. β¨π
β¨ NAME β¨
lock_sample β locks all the memory used by a sample. Allegro game programming library. π
πΈ SYNOPSIS πΈ
#include <allegro.h>
void lock_sample(SAMPLE *spl);
π DESCRIPTION π
Under DOS, it locks all the memory used by a sample. π«Ά
And no cap, you don't normally need to call this function because load_sample() and create_sample() do it for you. They already handled the lock, so you can just go be the main character. π
π¦ SEE ALSO π¦
load_sample(3)πcreate_sample(3)π
okay bye bestie π
β footer check: Allegro version 4.4.3, lock_sample(3), and no extra date, periodt. π
π¦ where this page comes from
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