load_wav_pf(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

🌸 NAME 🌸

okay so bestie, this is the load_wav_pf(3) page from the Allegro manual πŸ’– lowkey iconic. load_wav_pf is the packfile version of load_wav, and it's part of the Allegro game programming library. no cap.

✨ SYNOPSIS ✨

#include <allegro.h>

SAMPLE *load_wav_pf(PACKFILE *f);

πŸ’… DESCRIPTION πŸ’…

It's literally a version of load_wav() that reads from a packfile. the way that it just does the same WAV loading but from a packfile? obsessed. Example, bestie:

          PACKFILE *packfile;
          SAMPLE *sample;

          packfile = pack_fopen("sound.wav", F_READ);
          if (!packfile)
             abort_on_error("Couldn't open sound.wav");

          sample = load_wav_pf(packfile);
          if (!sample)
             abort_on_error("Error loading sound.wav");

🫢 RETURN VALUE 🫢

Returns a pointer to the SAMPLE or NULL on error. fr fr. Remember to free this sample later to avoid memory leaks.

bestie, memory leak warning: if you don't free it, it's giving leaky main character energy πŸ’€

πŸ”₯ SEE ALSO πŸ”₯


kisses, this was load_wav_pf(3) from the Allegro manual, version 4.4.3 πŸ’–βœ¨πŸ¦‹ slay.

πŸ“¦ where this page comes from