load_voc(3)
π load_voc(3) π
okay so bestie, we're in the Allegro manual today and this one is literally called load_voc β it's from the Allegro game programming library, and it's giving "I just wanna play a sound file, please" energy. β¨
πΈ NAME πΈ
load_voc β loads a sample from a Creative Labs VOC file. Yep, that's it. Allegro game programming library behavior, no cap. π
π¦ SYNOPSIS π¦
#include <allegro.h>
SAMPLE *load_voc(const char *filename);
look at her. one function. one filename. she's not complicated, she's just iconic. π
β¨ DESCRIPTION β¨
So basically? load_voc loads a sample from a Creative Labs VOC file. That's the whole vibe. π§
Here's the example straight from the source, bestie, because seeing it in action is everything:
SAMPLE *sample = load_voc("alarm.voc");
if (!sample)
abort_on_error("Couldn't alert user!");
see how she checks for failure and then aborts on error if the alarm didn't load? main character energy fr fr. π₯
π«Ά RETURN VALUE π«Ά
- Returns a pointer to the
SAMPLEβ yay! π - Returns
NULLon error β not yay. π
β οΈ and listen, bestie, this part MATTERS: remember to free this sample later to avoid memory leaks. like, actually remember. don't just leave her hanging. free your sample. π
π SEE ALSO π
go read those too, iykyk. π
and that's the whole page, babe β written for Allegro version 4.4.3, and yeah, it says load_voc(3) at the bottom too. mwah. π
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms