load_midi(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

πŸ’– load_midi(3) πŸ’–

okay so bestie, welcome to the Allegro manual ✨ this one's a lil page all about load_midi from the Allegro game programming library, and it's genuinely so useful it's giving main character energy πŸŽ€


🌸 NAME 🌸

load_midi β€” loads a MIDI file, bestie. it's from the Allegro game programming library πŸ’…


✨ SYNOPSIS ✨

#include <allegro.h>

MIDI *load_midi(const char *filename);

πŸ¦‹ DESCRIPTION πŸ¦‹

So this lil icon loads up a MIDI file for you 🎡 and not to flex but it handles both format 0 and format 1, no cap. both of them. slay.

Here's a whole example, look at her go:

MIDI *music;
music = load_midi("backmus.mid");
if (!music)
   abort_on_error("Couldn't load background music!");

like. the way that it just works 🫢


πŸ’€ RETURN VALUE πŸ’€

It hands you back a pointer to a MIDI structure πŸ’– or NULL if something went wrong, sad. and listen, this part matters:

Remember to free this MIDI file later to avoid memory leaks. 🚨 literally do not forget, bestie, your memory will leak and it will be a whole thing 😭

πŸ‘‘ SEE ALSO πŸ‘‘


mwah πŸ’‹ that's the whole page, written by the Allegro girlies, version 4.4.3, and yeah the manual name is literally just load_midi(3) in case you forgot where you were. stay hydrated, free your MIDI files, bye bestie 🌈✨

πŸ“¦ where this page comes from