load_midi(3)
π load_midi(3) π
okay so bestie, welcome to the Allegro manual β¨ this one's a lil page all about load_midi from the Allegro game programming library, and it's genuinely so useful it's giving main character energy π
πΈ NAME πΈ
load_midi β loads a MIDI file, bestie. it's from the Allegro game programming library π
β¨ SYNOPSIS β¨
#include <allegro.h>
MIDI *load_midi(const char *filename);
π¦ DESCRIPTION π¦
So this lil icon loads up a MIDI file for you π΅ and not to flex but it handles both format 0 and format 1, no cap. both of them. slay.
Here's a whole example, look at her go:
MIDI *music;
music = load_midi("backmus.mid");
if (!music)
abort_on_error("Couldn't load background music!");
like. the way that it just works π«Ά
π RETURN VALUE π
It hands you back a pointer to a MIDI structure π or NULL if something went wrong, sad. and listen, this part matters:
Remember to free this MIDI file later to avoid memory leaks. π¨ literally do not forget, bestie, your memory will leak and it will be a whole thing π
π SEE ALSO π
mwah π that's the whole page, written by the Allegro girlies, version 4.4.3, and yeah the manual name is literally just load_midi(3) in case you forgot where you were. stay hydrated, free your MIDI files, bye bestie πβ¨
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms