load_datafile_object_indexed(3)
π load_datafile_object_indexed(3) π
okay bestie, so this one lives in the Allegro manual, and it's genuinely one of those little functions that just works. no drama, no fuss. let's get into it π«Ά
β¨ NAME β¨
load_datafile_object_indexed β loads a single object from a datafile index. Allegro game programming library. π
πΈ SYNOPSIS πΈ
#include <allegro.h>
DATAFILE *load_datafile_object_indexed(const DATAFILE_INDEX *index, int item)
like. look at her. clean. iconic. no notes π
π¦ DESCRIPTION π¦
so what this does is it loads one single object, and the way it knows which object is by using the index you already made earlier with create_datafile_index. that's the whole vibe β you bring the index, it brings the object β¨
and if you want to actually see it in action, go peek at create_datafile_index, because there's a whole example sitting over there for you. iykyk π
β RETURN VALUE β
she hands you back a pointer to a single DATAFILE element β and that element's "dat" member is the one pointing at the actual object, bestie. that's the main character right there π
but if the object could not be loaded, you get NULL instead. so likeβ¦ always check, okay? no cap. π
π SEE ALSO π
go read those too, they're the friend group and they all ate π₯
ngl the index stuff is lowkey the whole point β don't skip create_datafile_index, it's giving prerequisite energy π
and that's the page!! Allegro, version 4.4.3 β written up with love, bestie. now go load some objects and slay β¨ππ
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms