is_compatible_font(3)
π is_compatible_font(3) π
okay bestie, welcome to the Allegro manual β yes, that Allegro, the game programming library. and today's episode is all about is_compatible_font. let's get into it β¨
πΈ NAME πΈ
is_compatible_font β check if two fonts are of the same type. from the Allegro game programming library, obviously π
π¦ SYNOPSIS π¦
#include <allegro.h>
int *is_compatible_font(FONT *f1, FONT *f2)
like, copy that exactly, don't be cute with it π
β¨ DESCRIPTION β¨
so this function does one (1) thing and it does it well: it compares the two fonts you hand it, f1 and f2, and that's literally it.
what's the tea? you use it to find out if Allegro is capable of merging them. that's the whole vibe check. no cap. π«Ά
π RETURN VALUE π
it returns TRUE if the two fonts are of the same general type β like, for instance, both are color fonts, or both are monochrome fonts. same energy, compatible, slay. π
π SEE ALSO π
go read those too, iykyk π
friendly lil reminder: the synopsis really does say int *is_compatible_font(...) β that's not me being quirky, that's the page. don't @ me π
Allegro β version 4.4.3 β is_compatible_font(3) πΈ
and that's the whole page, bestie. mwah, go merge some fonts responsibly. periodt. π β¨π¦
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms