hline(3)
π hline(3) β the Allegro manual, but make it make sense π
okay bestie, sit down, hydrate, because we're learning about hline from the Allegro game programming library and it's honestly so much easier than it sounds. π
β¨ NAME β¨
hline β Draws a horizontal line onto the bitmap. Allegro game programming library. π¦
πΈ SYNOPSIS πΈ
#include <allegro.h>
void hline(BITMAP *bmp, int x1, int y, int x2, int color);
π DESCRIPTION π
So basically, hline() draws a horizontal line onto the bitmap, going from point (x1, y) all the way to point (x2, y). That's it. That's the whole vibe. It's giving "straight line, no thoughts, head empty, horizontal." πβ¨
β οΈ Note, bestie, this one matters:hline()is implemented as an alias to another function. So if you're out here expecting it to be its own special independent little functionβ¦ no. It's an alias. π«Ά SeeALLEGRO_NO_VHLINE_ALIASin theDifferences between platformssection for details β that's where the tea is. π
π SEE ALSO π
vline(3)β the vertical girlie πline(3)drawing_mode(3)makecol(3)exsprite(3)
and that's the whole page, periodt. π this manual came to you courtesy of Allegro, version 4.4.3 β go forth and draw your little horizontal lines, you main character. πβ¨π
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms