GLUTVIDEOPAN(3)

πŸ’… GLUTVIDEOPAN(3) πŸ’…

okay bestie, so this is a page from the OpenGLUT manual, sitting in the videomode section, and honestly? It's giving "mystery box". Let's get into it. πŸŽ€


🌸 NAME 🌸

glutVideoPan β€” no cap, this one is undocumented and unimplemented. It's the ghost of a function. The rumor of a function. The function-shaped hole in the API. πŸ‘»


πŸ¦‹ LIBRARY πŸ¦‹

OpenGLUT - videomode


✨ SYNOPSIS ✨

#include <openglut.h>

void
glutVideoPan(int x, int y, int w, int h);

πŸŽ€ PARAMETERS πŸŽ€

  • x β€” a horizontal position, fr. Left-right vibes. πŸ’«
  • y β€” a vertical position. Up-down energy. 🌈
  • w β€” a width. How wide we're talking. πŸ“
  • h β€” a height. How tall we're talking. πŸ“

πŸ’– DESCRIPTION πŸ’–

okay so, lowkey? This function is undocumented. And highkey? It's unimplemented (presently). So like... it exists in the header, it exists in your heart, it does not exist in the actual code. That's the whole situation. πŸ’€

What it appears to be for β€” and this is just the vibe, not a promise β€” is moving the video display about (panning) inside a much larger graphic area than will actually fit on the screen at the current resolution. So imagine a big gorgeous canvas, and you're just sliding the window around on top of it like you're scrolling through your camera roll. πŸ“Έ That's the fantasy. It is, presently, only a fantasy. πŸ™ˆ


πŸ”₯ SEE ALSO πŸ”₯

glutVideoResizeGet(3) glutSetupVideoResizing(3) glutStopVideoResizing(3) glutVideoResize(3) glutVideoPan(3)

(and yes, it really does reference itself. main character energy, honestly. πŸ‘‘)


okay that's the whole page, bestie β€” every last crumb of it, including the fact that there basically are no crumbs. 🫢

this iconic little artifact comes to you from UNDATED, courtesy of UNTITLED() β€” which is truly the most on-brand footer possible for a page about a function that does nothing. slay. πŸ’…βœ¨