get_mixer_voices(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

✨ get_mixer_voices(3) ✨

okay bestie, real talk: this is a page from the Allegro manual β€” the game programming library, iykyk β€” and it's about one (1) tiny little function that is lowkey iconic in its simplicity. πŸ’…


🌸 NAME 🌸

get_mixer_voices β€” returns the number of voices allocated to the mixer. Part of the Allegro game programming library. πŸŽ€


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <allegro.h>

int get_mixer_voices(void);

no arguments, no drama, just vibes. ✨


πŸ’– DESCRIPTION πŸ’–

Returns the number of voices allocated to the mixer.

that's it. that's the whole thing. the way it just... tells you how many voices your mixer has?? main character energy fr fr. 🫢

like, if you ever need to vibe check your mixer and go "hiii how many voices are we working with rn" β€” this is the function. it hands you back an int, and that int is the voice count. no cap. πŸ”₯

tiny note: it literally just returns the number, bestie β€” it does not let you change anything. if you wanna mess with the count, that's a whole different function (see below πŸ‘€).

🌈 SEE ALSO 🌈

  • reserve_voices(3) β€” the one you actually go to when you wanna set the voice count instead of just asking about it. obsessed. πŸ’œ

and that's the tea! πŸ“ this little page lives in Allegro version 4.4.3, so if you're out here slaying with that version, you're in exactly the right place. go forth and count your voices, queen. πŸ‘‘πŸ’–βœ¨

πŸ“¦ where this page comes from