get_mixer_frequency(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

πŸ’– get_mixer_frequency β€” the manual page, but make it cute πŸ’–

okay bestie, so this one lives in section 3 of the manual (that's the <pink>get_mixer_frequency(3)</pink> situation), and it comes to you straight from the Allegro game programming library. it's short, it's sweet, it's one function doing one little job. let's get into it. πŸŽ€


✨ NAME ✨

get_mixer_frequency β€” returns the mixer frequency, in Hz. brought to you by the Allegro game programming library. πŸ¦‹


🌸 SYNOPSIS 🌸

#include <allegro.h>

int get_mixer_frequency(void);

that's it. that's the whole vibe. πŸ’…


πŸ’œ DESCRIPTION πŸ’œ

so, like, what does it do? it returns the mixer frequency, measured in Hz. that's the entire description. no cap. 🫢

not me getting emotional over a one-line description... it's giving "simple, iconic, does exactly what it says on the tin". main character energy fr fr. πŸ‘‘


🌈 SEE ALSO 🌈

okay so the original page's SEE ALSO section is literally just vibing there empty β€” no references listed, nothing to point you toward. πŸ™ˆ so we're not gonna invent any, because inventing stuff is not the move. what you see here is what the page gives you. periodt. πŸ’€


πŸ’– reminder for my fellow besties: the original lists no SEE ALSO entries, so don't come for me β€” I'm keeping every detail, and every detail happens to be, uh, none. 😭

sign-off time, my love πŸŽ€βœ¨ this little beauty shipped as part of Allegro, version 4.4.3, and it goes by the name get_mixer_frequency(3) β€” that's the source, the version, and the page name all wrapped up in one cute lil bow. slay. bye bestie! πŸ’…πŸ’–πŸŒΈ

πŸ“¦ where this page comes from