d_clear_proc(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

d_clear_proc(3) β€” the cutest screen-clearing dialog proc πŸ’–

okay so bestie, this is the manual page for d_clear_proc, and it lives in section 3 of the Allegro manual. periodt. it's giving "tiny but mighty" and we're obsessed. ✨


πŸŽ€ NAME πŸŽ€

d_clear_proc β€” dialog procedure to clear the screen. Allegro game programming library. πŸ’…

πŸ¦‹ SYNOPSIS πŸ¦‹

#include <allegro.h>

int d_clear_proc(int msg, DIALOG *d, int c);

🌸 DESCRIPTION 🌸

this just clears the screen when it is drawn. that's literally the whole thing. no cap, no secret sauce, no extra drama. 🧚

it's useful as the first object in a dialog. so like, if you want your dialog to start fresh, this is the main character energy you need. πŸ’œ

not me being a whole dialog procedure and having exactly one job β€” and doing it flawlessly. iconic.

πŸ’œ SEE ALSO πŸ’œ


cute sign-off time: this page is from Allegro, version 4.4.3, and the footer also had d_clear_proc(3) on it β€” but we already said hi to that up top, so we're not copying the line, bestie. there's no date in the footer, so don't come for me. slay your dialogs, bye! πŸ«ΆπŸŒˆπŸŽ€

πŸ“¦ where this page comes from