create_rgb_table(3)
β¨ create_rgb_table β¨
okay bestie, welcome to the Allegro manual π this one's a function from the Allegro game programming library, and it's literally the glow-up your palette has been waiting for π
πΈ NAME πΈ
create_rgb_table β generates an RGB mapping table with lookup data for a palette. Allegro game programming library. no cap, that's the whole vibe π
π¦ SYNOPSIS π¦
#include <allegro.h>
void create_rgb_table(RGB_MAP *table, const PALETTE pal, void
(*callback)(int pos));
π DESCRIPTION π
so basically, this function fills the specified RGB mapping table with lookup data for the specified palette. it's giving "prep the table so everything later is fast" energy β¨
and here's the cute part: if the callback function is not NULL, it gets called 256 times during the calculation π«Ά which means you can totally use it to display a progress indicator, like a little "loadingβ¦ almost there bestie" moment π iconic.
Example, because visuals matter:
RGB_MAP rgb_table;
create_rgb_table(&rgb_table, palette, NULL);
rgb_map = &rgb_table;
see how clean that is? we make the table, we fill it, we point rgb_map at it. slay π
π SEE ALSO π
go read those too, i'm obsessed with them fr fr π
and that's the whole page, bestie π this was Allegro, version 4.4.3, dated create_rgb_table(3) β okay technically that's the page name and not a date but you get the vibe, mwah πβ¨
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms