config_is_hooked(3)
β¨ config_is_hooked(3) β¨
okay bestie, welcome to config_is_hooked(3) β the Allegro manual page that is literally just one tiny lil function asking one tiny lil question π
π NAME π
config_is_hooked β tells you if a config section has custom hooks. Part of the Allegro game programming library. π¦
πΈ SYNOPSIS πΈ
#include <allegro.h>
int config_is_hooked(const char *section);
β¨ DESCRIPTION β¨
So here's the vibe: this function returns TRUE if the config section you point at has been hooked. That's it. That's the whole thing. No cap. π
Like, you hand it a section, and it tells you whether somebody already slapped custom hooks on that section. Yes or no, bestie. Iconic behaviour tbh. π
Here's the example, copied exactly as it appears, no edits from me:
if (config_is_hooked("high_scores")) {
hook_config_section("high_scores, NULL, NULL, NULL);
}
π«Ά real talk: that snippet above is shown character-for-character the way the page has it. Don't come for me about the quotes, I am simply the messenger π
π₯ SEE ALSO π₯
hook_config_section(3)β the function that actually does the hooking, if you're curious where all this hook energy comes from π
mwah π that's the whole page! This lil slice of the Allegro manual is from Allegro version 4.4.3 β go forth and check your hooks, bestie, you got this π§π
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms