calibrate_joystick_name(3)

๐Ÿ“ฆ version 4.4.3.1, in fedora 43, fedora 44

๐Ÿ’– calibrate_joystick_name(3) ๐Ÿ’–

okay bestie, welcome to the Allegro manual โ€” yes, that Allegro, the game programming library, and yes we're about to get cozy with your joystick. not like that. ๐ŸŽฎโœจ


๐ŸŒธ NAME ๐ŸŒธ

calibrate_joystick_name โ€” returns the next calibration text string ๐Ÿซถ (and yeah, it's part of the Allegro game programming library, periodt).


โœจ SYNOPSIS โœจ

#include <allegro.h>

const char *calibrate_joystick_name(int n);

๐ŸŽ€ DESCRIPTION ๐ŸŽ€

So like, you pass in the number of the joystick you wanna calibrate as the parameter (n, that's the one). That's it. That's the whole vibe. ๐Ÿ’…


๐Ÿ‘‘ RETURN VALUE ๐Ÿ‘‘

It hands you back a text description for the next type of calibration that's gonna happen on the joystick you specified. Slay.

But โ€” and this is important, bestie โ€” if there's no more calibration required, you get NULL. No more strings, no more drama, we're done here. ๐Ÿ’€


๐Ÿฆ‹ SEE ALSO ๐Ÿฆ‹

go read those too, iykyk ๐ŸŒˆ


Allegro โ€” version 4.4.3 ๐Ÿ’œ k bye, go calibrate something, you're doing amazing sweetie ๐Ÿงšโœจ

๐Ÿ“ฆ where this page comes from