cDestroy(3)
β¨ NAME β¨
cDestroy β destroy a condition variable. that's the whole vibe. π
this page is cDestroy(3), btw, and it lives in util/ulocks.h. iykyk. π¦
πΈ SYNOPSIS πΈ
#include <util/ulocks.h>
void cDestroy(pthread_cond_t *cond);
π ARGUMENTS π
condβ the condition variable to destroy. yes, that one. the one you're about to send off into the sunset. π
π DESCRIPTION π
okay so bestie, here's the situation: cDestroy() destroys the condition variable <cond> that was initialized by cCreate(). it's giving "we had a good run but now i'm cleaning up my room" energy. β¨
MT-Level: Safe for unique <cond>. periodt.
β¨ RETURN VALUE β¨
None. literally nothing. void. the void. no return, no drama, just peace out. π
π¦ SEE ALSO π¦
go read these too, they're all part of the same friend group π:
mCreate(3)fCreate(3)mUnlock(3)fUnlock(3)cBroadcast(3)cSignal(3)fFind(3)cDestroy(3)cCreate(3)mDestroy(3)cWait(3)fLock(3)fDestroy(3)mLock
and that's the page, bestie. ClearSilver, 12 July 2007, cDestroy(3) β signing off with love ππβ¨
π¦ where this page comes from
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