build_pointcloud(3)

πŸ“¦
version 0.7.1 Β· 2 versions
, in nixos 26.05

πŸŽ€ NAME πŸŽ€

okay so bestie, welcome to the Arcan Lua API corner β€” this is the manual page for build_pointcloud(3), and it's giving 3D point-cloud realness ✨

build_pointcloud β€” create a 3D object that is comprised of a cloud of points πŸ’…


✨ SYNOPSIS ✨

the whole call is literally:

vid
build_pointcloud( pointcount, nmaps )

πŸ’– DESCRIPTION πŸ’–

here's the tea: build_pointcloud evenly distributes pointcount points in a bounding volume from -1,-1,-1 to 1,1,1. no cap 🫢

and what's it for? it's primarily intended to be manipulated with a vertex shader and a possible lookup texture. periodt πŸ’…βœ¨


🌈 SEE ALSO 🌈

  • 3d β€” yeah, go peek over there too, iykyk πŸ‘€πŸ’–

mwah πŸ’‹ this page is sourced from the 3d section, dated October 2026, and it's all build_pointcloud(3) energy β€” bye bestie πŸ«ΆπŸŽ€

πŸ“¦ where this page comes from