build_3dplane(3)
π NAME π
okay so this is the build_3dplane(3) page from the Arcan Lua API, and it's literally about one thing: building a model comprised of a tesselated plane. slay. β¨
β¨ SYNOPSIS β¨
bestie, the signature hands back a VID or BADID, and here's the exact call vibe:
VID or BADID
build_3dplane( float:min_s, float:min_t, float:max_s, float:max_t,
float:base, float:step_s, float:step_t )
build_3dplane( float:min_s, float:min_t, float:max_s, float:max_t,
float:base, float:step_s, float:step_t, int:nmaps=1 )
build_3dplane( float:min_s, float:min_t, float:max_s, float:max_t,
float:base, float:step_s, float:step_t, int:nmaps, bool:vert=false )
π¦ DESCRIPTION π¦
so build_3dplane builds a tesselated plane mesh and attaches it to a 3D model. that model gets marked as completed β
and it consumes nmaps texture slots from the frameset of the model β iykyk, those slots are claimed.
depending on whether vert is set or not, the plane will be either horizontal or vertical. no cap. π
if the plane is horizontal, the vertices range from (xyz) min_s,base,min_t to max_s,base,max_t, with step_s and step_t controlling the step size. and bestie, that step size must be smaller than the max-min for each axis β do not mess with that. π
if vert is set, the vertices range from (xyz) min_s,min_t,base to max_s,max_t,base. periodt. π
okay that's the whole page, bestie π«Ά this was build_3dplane(3) from the 3d section, dated October 2026. mwah πβ¨
π¦ where this page comes from
- nixos 26.05: arcan 0.7.1
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms