BEH_DEBUG(3)
π¦ BEH_DEBUG(3) β BHL functions: the BEH structures displayer-debugger π¦
okay so bestie, this is the manual for beh_debug, and itβs lowkey giving βbackstage pass to your BEH structuresβ energy. Letβs get into it π
π ORIGIN π
This software belongs to the ALLIANCE CAD SYSTEM, developed by the ASIM team at the LIP6 laboratory of UniversitΓ© Pierre et Marie CURIE, in Paris, France.
- Web:
http://asim.lip6.fr/recherche/alliance/ - E-mail:
alliance-users@asim.lip6.fr
β¨ NAME β¨
beh_debug β BEH structures displayer-debugger. Literally the little displayer-debugger for BEH structures, no cap π«Ά
π SYNOPSIS π
void beh_debug (pnt, type)
void *pnt;
char *type;
π§ PARAMETERS π§
pntβ pointer of the structure to be displayed. Itβs the main character pointer, periodt.typeβ name of the structure to be displayed.typecan be any of"befig","beout","bereg","bemsg","bepor","begen","berin","bebus","beaux","bebux","biabl","binode","beder","bequad","abl","integer","long","short","character","ptype","chain".
π DESCRIPTION π
When called, beh_debug() displays the structure pointed by pnt then prints the line:
COMMAND >>
and waits for a command being entered by the user. Itβs giving βyour turn, bestieβ energy π
If pnt is a NULL pointer or type doesnβt represent a known structure, beh_debug() exits without making any action. No drama, no output, just gone π
To display the structure, beh_debug() prints a line per field. Fields containing immediate value (integer, character, string, ...) are displayed in the following form:
name_of_the_field : value_of_the_field
Fields containing a pointer are marked by the symbol ->. If the field contains a NULL pointer, the field is displayed as:
-> name_of_the_field :
In the other case, beh_debug() prints:
-> name_of_the_field : available
Two kinds of command are accepted by the displayer.
A command can be the name of a field containing a pointer. The command is accepted only if the pointer is not a NULL pointer (field displayed as "available"). When the debugger receives such a command, it first pushes the current structure on its stack then displays the structure pointed by the named field. Very βweβre going deeper, bestieβ of it π
The second kind of commands are predefined commands:
_exitβ to exit from the debugger_upβ to return to the previous structure_stopβ to put a stop mark on the current structure_topβ to return to the first structure (pointed bypnt)_backβ to return to the last structure marked with a stop mark_saveβ to save the current structure in a static table. At most10structures may be saved. (example:_save 1saves the current structure in the entry number 1 of the table)_jumpβ to jump to a saved structure (example:_jump 1displays the structure saved in the entry number 1 of the table)_displayβ displays a field under a given format. (example:_display next integerdisplays the field namednextas aninteger).(dot) β can be used to repeat the last command. Tiny icon, big service π«
π EXAMPLE π
#include <beh109.h>
struct beout *beout_pnt;
beh_debug (beout_pnt , "beout");
π NOTES π
beh_debug() uses an internal stack. The message "stack overflow" is printed if too many structures have been pushed on the stack. So likeβ¦ donβt push your luck, bestie π
π«Ά SEE ALSO π«Ά
π BUG REPORT π
This tool is under development at the ASIM department of the LIP6 laboratory. We need your feedback to improve documentation and tools.
okay thatβs the whole page, bestie π this oneβs from ASIM/LIP6, dated October 1, 1997 β source/version + date, signed off with a sparkle π β¨
π¦ where this page comes from
- nixos 26.05: alliance 5.1.1-unstable-2025-02-24
- nixpkgs unstable: alliance 5.1.1-unstable-2025-02-24
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms